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authorccrs <ccrs@users.noreply.github.com>2019-04-28 19:41:30 +0200
committerShauren <shauren.trinity@gmail.com>2021-12-02 00:39:28 +0100
commit356358ee159f0e9d6a6cbdd27192a7ffcaa7491a (patch)
treee5d8207d6d0e31eb78b6bcdf0877869651c20eba /src/server/game/Entities
parent57411da5b25f1703637673c2cdf6813882a89856 (diff)
Core/Misc: standarize a couple logs
(cherry picked from commit aee26eb46727171593ef7cc1d2652a7847dc88fc)
Diffstat (limited to 'src/server/game/Entities')
-rw-r--r--src/server/game/Entities/Object/Object.cpp4
-rw-r--r--src/server/game/Entities/Unit/Unit.cpp2
2 files changed, 3 insertions, 3 deletions
diff --git a/src/server/game/Entities/Object/Object.cpp b/src/server/game/Entities/Object/Object.cpp
index 729e4d5d9ca..8c9f54897b6 100644
--- a/src/server/game/Entities/Object/Object.cpp
+++ b/src/server/game/Entities/Object/Object.cpp
@@ -2399,9 +2399,9 @@ FactionTemplateEntry const* WorldObject::GetFactionTemplateEntry() const
if (Player const* player = ToPlayer())
TC_LOG_ERROR("entities", "Player %s has invalid faction (faction template id) #%u", player->GetName().c_str(), GetFaction());
else if (Creature const* creature = ToCreature())
- TC_LOG_ERROR("entities.unit.badfaction", "Creature (template id: %u) has invalid faction (faction template id) #%u", creature->GetCreatureTemplate()->Entry, GetFaction());
+ TC_LOG_ERROR("entities.unit", "Creature (template id: %u) has invalid faction (faction template id) #%u", creature->GetCreatureTemplate()->Entry, GetFaction());
else if (GameObject const* go = ToGameObject())
- TC_LOG_ERROR("entities.gameobject.badfaction", "GameObject (template id: %u) has invalid faction (faction template id) #%u", go->GetGOInfo()->entry, GetFaction());
+ TC_LOG_ERROR("entities.gameobject", "GameObject (template id: %u) has invalid faction (faction template id) #%u", go->GetGOInfo()->entry, GetFaction());
else
TC_LOG_ERROR("entities", "WorldObject (name: %s, type: %u) has invalid faction (faction template id) #%u", GetName().c_str(), uint32(GetTypeId()), GetFaction());
}
diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp
index d37f06ca242..ba2b70da9d9 100644
--- a/src/server/game/Entities/Unit/Unit.cpp
+++ b/src/server/game/Entities/Unit/Unit.cpp
@@ -9224,7 +9224,7 @@ void Unit::UpdateCharmAI()
newAI = charmerAI->GetAIForCharmedPlayer(ToPlayer());
}
else
- TC_LOG_ERROR("entities.unit.charmai", "Attempt to assign charm AI to player %s who is charmed by non-creature %s.", GetGUID().ToString().c_str(), GetCharmerGUID().ToString().c_str());
+ TC_LOG_ERROR("entities.unit.ai", "Attempt to assign charm AI to player %s who is charmed by non-creature %s.", GetGUID().ToString().c_str(), GetCharmerGUID().ToString().c_str());
}
if (!newAI) // otherwise, we default to the generic one
newAI = new SimpleCharmedPlayerAI(ToPlayer());