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authorKargatum <dowlandtop@yandex.com>2021-01-03 17:47:07 +0700
committerShauren <shauren.trinity@gmail.com>2022-03-05 20:07:57 +0100
commit373ed8f46bef3fda0ffc2c4e2b6d39527d595c8e (patch)
tree9580280f271db59e2abdb26094ab99ec43354a18 /src/server/game/Entities
parent05a9b2d2cb40df7daedbce2712609f6bab9ad0e1 (diff)
Core: whitespace cleanup, reduce double blank line to single (#25795)
* Core/Misc: fix double empty line * worldserver.conf (cherry picked from commit a32b6b8ac4c81128a56b282f20837fb085bdd9e7)
Diffstat (limited to 'src/server/game/Entities')
-rw-r--r--src/server/game/Entities/AreaTrigger/AreaTrigger.cpp1
-rw-r--r--src/server/game/Entities/Creature/Creature.cpp1
-rw-r--r--src/server/game/Entities/GameObject/GameObject.cpp1
-rw-r--r--src/server/game/Entities/Item/ItemTemplate.cpp1
-rw-r--r--src/server/game/Entities/Player/Player.cpp3
-rw-r--r--src/server/game/Entities/Unit/Unit.cpp2
-rw-r--r--src/server/game/Entities/Unit/Unit.h1
-rw-r--r--src/server/game/Entities/Vehicle/Vehicle.cpp1
8 files changed, 0 insertions, 11 deletions
diff --git a/src/server/game/Entities/AreaTrigger/AreaTrigger.cpp b/src/server/game/Entities/AreaTrigger/AreaTrigger.cpp
index 0c7e15e74ee..dd3599cb791 100644
--- a/src/server/game/Entities/AreaTrigger/AreaTrigger.cpp
+++ b/src/server/game/Entities/AreaTrigger/AreaTrigger.cpp
@@ -1000,7 +1000,6 @@ void AreaTrigger::AI_Destroy()
_ai.reset();
}
-
void AreaTrigger::BuildValuesCreate(ByteBuffer* data, Player const* target) const
{
UF::UpdateFieldFlag flags = GetUpdateFieldFlagsFor(target);
diff --git a/src/server/game/Entities/Creature/Creature.cpp b/src/server/game/Entities/Creature/Creature.cpp
index 10a48914ee0..513137767a4 100644
--- a/src/server/game/Entities/Creature/Creature.cpp
+++ b/src/server/game/Entities/Creature/Creature.cpp
@@ -2030,7 +2030,6 @@ bool Creature::CanStartAttack(Unit const* who, bool force) const
return IsWithinLOSInMap(who);
}
-
bool Creature::CheckNoGrayAggroConfig(uint32 playerLevel, uint32 creatureLevel) const
{
if (Trinity::XP::GetColorCode(playerLevel, creatureLevel) != XP_GRAY)
diff --git a/src/server/game/Entities/GameObject/GameObject.cpp b/src/server/game/Entities/GameObject/GameObject.cpp
index a5ddbc2f5a1..5f1ba8f1172 100644
--- a/src/server/game/Entities/GameObject/GameObject.cpp
+++ b/src/server/game/Entities/GameObject/GameObject.cpp
@@ -1025,7 +1025,6 @@ void GameObject::Update(uint32 diff)
else
AddObjectToRemoveList();
-
break;
}
}
diff --git a/src/server/game/Entities/Item/ItemTemplate.cpp b/src/server/game/Entities/Item/ItemTemplate.cpp
index d81c1a68dc7..fe85585f1af 100644
--- a/src/server/game/Entities/Item/ItemTemplate.cpp
+++ b/src/server/game/Entities/Item/ItemTemplate.cpp
@@ -98,7 +98,6 @@ uint32 ItemTemplate::GetSkill() const
0, SKILL_CLOTH, SKILL_LEATHER, SKILL_MAIL, SKILL_PLATE_MAIL, 0, SKILL_SHIELD, 0, 0, 0, 0
};
-
switch (GetClass())
{
case ITEM_CLASS_WEAPON:
diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp
index 95b64c80410..b0d182d4497 100644
--- a/src/server/game/Entities/Player/Player.cpp
+++ b/src/server/game/Entities/Player/Player.cpp
@@ -453,7 +453,6 @@ bool Player::Create(ObjectGuid::LowType guidlow, WorldPackets::Character::Charac
}
}
-
// set initial homebind position
SetHomebind(*this, GetAreaId());
@@ -14118,7 +14117,6 @@ void Player::ApplyEnchantment(Item* item, EnchantmentSlot slot, bool apply, bool
if (pEnchant->RequiredSkillID > 0 && pEnchant->RequiredSkillRank > GetSkillValue(pEnchant->RequiredSkillID))
return;
-
// If we're dealing with a gem inside a prismatic socket we need to check the prismatic socket requirements
// rather than the gem requirements itself. If the socket has no color it is a prismatic socket.
if ((slot == SOCK_ENCHANTMENT_SLOT || slot == SOCK_ENCHANTMENT_SLOT_2 || slot == SOCK_ENCHANTMENT_SLOT_3))
@@ -16443,7 +16441,6 @@ bool Player::GetQuestRewardStatus(uint32 quest_id) const
if (qInfo->IsSeasonal() && !qInfo->IsRepeatable())
return !SatisfyQuestSeasonal(qInfo, false);
-
// for repeatable quests: rewarded field is set after first reward only to prevent getting XP more than once
if (!qInfo->IsRepeatable())
return IsQuestRewarded(quest_id);
diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp
index 82d829e7c1d..41efb7de14a 100644
--- a/src/server/game/Entities/Unit/Unit.cpp
+++ b/src/server/game/Entities/Unit/Unit.cpp
@@ -378,7 +378,6 @@ Unit::Unit(bool isWorldObject) :
}
m_baseSpellCritChance = 5;
-
for (uint8 i = 0; i < MAX_MOVE_TYPE; ++i)
m_speed_rate[i] = 1.0f;
@@ -10911,7 +10910,6 @@ void Unit::SetRooted(bool apply, bool packetOnly /*= false*/)
RemoveUnitMovementFlag(MOVEMENTFLAG_ROOT);
}
-
static OpcodeServer const rootOpcodeTable[2][2] =
{
{ SMSG_MOVE_SPLINE_UNROOT, SMSG_MOVE_UNROOT },
diff --git a/src/server/game/Entities/Unit/Unit.h b/src/server/game/Entities/Unit/Unit.h
index 146136665ba..655b8f4edaf 100644
--- a/src/server/game/Entities/Unit/Unit.h
+++ b/src/server/game/Entities/Unit/Unit.h
@@ -1539,7 +1539,6 @@ class TC_GAME_API Unit : public WorldObject
float m_modSpellHitChance;
int32 m_baseSpellCritChance;
-
uint32 m_baseAttackSpeed[MAX_ATTACK];
float m_modAttackSpeedPct[MAX_ATTACK];
uint32 m_attackTimer[MAX_ATTACK];
diff --git a/src/server/game/Entities/Vehicle/Vehicle.cpp b/src/server/game/Entities/Vehicle/Vehicle.cpp
index e2322247ff2..4263522ca45 100644
--- a/src/server/game/Entities/Vehicle/Vehicle.cpp
+++ b/src/server/game/Entities/Vehicle/Vehicle.cpp
@@ -852,7 +852,6 @@ bool VehicleJoinEvent::Execute(uint64, uint32)
if (veSeat->HasFlag(VEHICLE_SEAT_FLAG_DISABLE_GRAVITY))
Passenger->SetDisableGravity(true);
-
float o = veSeatAddon ? veSeatAddon->SeatOrientationOffset : 0.f;
float x = veSeat->AttachmentOffset.X;
float y = veSeat->AttachmentOffset.Y;