diff options
| author | Kargatum <dowlandtop@yandex.com> | 2021-01-03 17:47:07 +0700 |
|---|---|---|
| committer | Shauren <shauren.trinity@gmail.com> | 2022-03-05 20:07:57 +0100 |
| commit | 373ed8f46bef3fda0ffc2c4e2b6d39527d595c8e (patch) | |
| tree | 9580280f271db59e2abdb26094ab99ec43354a18 /src/server/game/Entities | |
| parent | 05a9b2d2cb40df7daedbce2712609f6bab9ad0e1 (diff) | |
Core: whitespace cleanup, reduce double blank line to single (#25795)
* Core/Misc: fix double empty line
* worldserver.conf
(cherry picked from commit a32b6b8ac4c81128a56b282f20837fb085bdd9e7)
Diffstat (limited to 'src/server/game/Entities')
| -rw-r--r-- | src/server/game/Entities/AreaTrigger/AreaTrigger.cpp | 1 | ||||
| -rw-r--r-- | src/server/game/Entities/Creature/Creature.cpp | 1 | ||||
| -rw-r--r-- | src/server/game/Entities/GameObject/GameObject.cpp | 1 | ||||
| -rw-r--r-- | src/server/game/Entities/Item/ItemTemplate.cpp | 1 | ||||
| -rw-r--r-- | src/server/game/Entities/Player/Player.cpp | 3 | ||||
| -rw-r--r-- | src/server/game/Entities/Unit/Unit.cpp | 2 | ||||
| -rw-r--r-- | src/server/game/Entities/Unit/Unit.h | 1 | ||||
| -rw-r--r-- | src/server/game/Entities/Vehicle/Vehicle.cpp | 1 |
8 files changed, 0 insertions, 11 deletions
diff --git a/src/server/game/Entities/AreaTrigger/AreaTrigger.cpp b/src/server/game/Entities/AreaTrigger/AreaTrigger.cpp index 0c7e15e74ee..dd3599cb791 100644 --- a/src/server/game/Entities/AreaTrigger/AreaTrigger.cpp +++ b/src/server/game/Entities/AreaTrigger/AreaTrigger.cpp @@ -1000,7 +1000,6 @@ void AreaTrigger::AI_Destroy() _ai.reset(); } - void AreaTrigger::BuildValuesCreate(ByteBuffer* data, Player const* target) const { UF::UpdateFieldFlag flags = GetUpdateFieldFlagsFor(target); diff --git a/src/server/game/Entities/Creature/Creature.cpp b/src/server/game/Entities/Creature/Creature.cpp index 10a48914ee0..513137767a4 100644 --- a/src/server/game/Entities/Creature/Creature.cpp +++ b/src/server/game/Entities/Creature/Creature.cpp @@ -2030,7 +2030,6 @@ bool Creature::CanStartAttack(Unit const* who, bool force) const return IsWithinLOSInMap(who); } - bool Creature::CheckNoGrayAggroConfig(uint32 playerLevel, uint32 creatureLevel) const { if (Trinity::XP::GetColorCode(playerLevel, creatureLevel) != XP_GRAY) diff --git a/src/server/game/Entities/GameObject/GameObject.cpp b/src/server/game/Entities/GameObject/GameObject.cpp index a5ddbc2f5a1..5f1ba8f1172 100644 --- a/src/server/game/Entities/GameObject/GameObject.cpp +++ b/src/server/game/Entities/GameObject/GameObject.cpp @@ -1025,7 +1025,6 @@ void GameObject::Update(uint32 diff) else AddObjectToRemoveList(); - break; } } diff --git a/src/server/game/Entities/Item/ItemTemplate.cpp b/src/server/game/Entities/Item/ItemTemplate.cpp index d81c1a68dc7..fe85585f1af 100644 --- a/src/server/game/Entities/Item/ItemTemplate.cpp +++ b/src/server/game/Entities/Item/ItemTemplate.cpp @@ -98,7 +98,6 @@ uint32 ItemTemplate::GetSkill() const 0, SKILL_CLOTH, SKILL_LEATHER, SKILL_MAIL, SKILL_PLATE_MAIL, 0, SKILL_SHIELD, 0, 0, 0, 0 }; - switch (GetClass()) { case ITEM_CLASS_WEAPON: diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp index 95b64c80410..b0d182d4497 100644 --- a/src/server/game/Entities/Player/Player.cpp +++ b/src/server/game/Entities/Player/Player.cpp @@ -453,7 +453,6 @@ bool Player::Create(ObjectGuid::LowType guidlow, WorldPackets::Character::Charac } } - // set initial homebind position SetHomebind(*this, GetAreaId()); @@ -14118,7 +14117,6 @@ void Player::ApplyEnchantment(Item* item, EnchantmentSlot slot, bool apply, bool if (pEnchant->RequiredSkillID > 0 && pEnchant->RequiredSkillRank > GetSkillValue(pEnchant->RequiredSkillID)) return; - // If we're dealing with a gem inside a prismatic socket we need to check the prismatic socket requirements // rather than the gem requirements itself. If the socket has no color it is a prismatic socket. if ((slot == SOCK_ENCHANTMENT_SLOT || slot == SOCK_ENCHANTMENT_SLOT_2 || slot == SOCK_ENCHANTMENT_SLOT_3)) @@ -16443,7 +16441,6 @@ bool Player::GetQuestRewardStatus(uint32 quest_id) const if (qInfo->IsSeasonal() && !qInfo->IsRepeatable()) return !SatisfyQuestSeasonal(qInfo, false); - // for repeatable quests: rewarded field is set after first reward only to prevent getting XP more than once if (!qInfo->IsRepeatable()) return IsQuestRewarded(quest_id); diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp index 82d829e7c1d..41efb7de14a 100644 --- a/src/server/game/Entities/Unit/Unit.cpp +++ b/src/server/game/Entities/Unit/Unit.cpp @@ -378,7 +378,6 @@ Unit::Unit(bool isWorldObject) : } m_baseSpellCritChance = 5; - for (uint8 i = 0; i < MAX_MOVE_TYPE; ++i) m_speed_rate[i] = 1.0f; @@ -10911,7 +10910,6 @@ void Unit::SetRooted(bool apply, bool packetOnly /*= false*/) RemoveUnitMovementFlag(MOVEMENTFLAG_ROOT); } - static OpcodeServer const rootOpcodeTable[2][2] = { { SMSG_MOVE_SPLINE_UNROOT, SMSG_MOVE_UNROOT }, diff --git a/src/server/game/Entities/Unit/Unit.h b/src/server/game/Entities/Unit/Unit.h index 146136665ba..655b8f4edaf 100644 --- a/src/server/game/Entities/Unit/Unit.h +++ b/src/server/game/Entities/Unit/Unit.h @@ -1539,7 +1539,6 @@ class TC_GAME_API Unit : public WorldObject float m_modSpellHitChance; int32 m_baseSpellCritChance; - uint32 m_baseAttackSpeed[MAX_ATTACK]; float m_modAttackSpeedPct[MAX_ATTACK]; uint32 m_attackTimer[MAX_ATTACK]; diff --git a/src/server/game/Entities/Vehicle/Vehicle.cpp b/src/server/game/Entities/Vehicle/Vehicle.cpp index e2322247ff2..4263522ca45 100644 --- a/src/server/game/Entities/Vehicle/Vehicle.cpp +++ b/src/server/game/Entities/Vehicle/Vehicle.cpp @@ -852,7 +852,6 @@ bool VehicleJoinEvent::Execute(uint64, uint32) if (veSeat->HasFlag(VEHICLE_SEAT_FLAG_DISABLE_GRAVITY)) Passenger->SetDisableGravity(true); - float o = veSeatAddon ? veSeatAddon->SeatOrientationOffset : 0.f; float x = veSeat->AttachmentOffset.X; float y = veSeat->AttachmentOffset.Y; |
