aboutsummaryrefslogtreecommitdiff
path: root/src/server/game/Entities
diff options
context:
space:
mode:
authorVincent-Michael <vincent_michael@gmx.de>2016-08-24 18:25:44 +0200
committerVincent-Michael <vincent_michael@gmx.de>2016-08-24 18:26:05 +0200
commit5b11bb187d8aa7d1aa4ee405262dfd594f8e9bbd (patch)
treef4b79bcad174d6a3934e3e20151632720ab85bd8 /src/server/game/Entities
parent2017c515de588e652846fa1781cfbad64f4aaa15 (diff)
Core/PacketIO: Fixed issue reported by static analysis
Diffstat (limited to 'src/server/game/Entities')
-rw-r--r--src/server/game/Entities/Player/Player.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp
index ef57ffdb334..68a4f60e72f 100644
--- a/src/server/game/Entities/Player/Player.cpp
+++ b/src/server/game/Entities/Player/Player.cpp
@@ -8475,7 +8475,7 @@ void Player::SendLoot(ObjectGuid guid, LootType loot_type)
WorldPackets::Loot::LootResponse packet;
packet.LootObj = guid;
packet.Owner = loot->GetGUID();
- packet.LootMethod = _lootMethod;
+ packet._LootMethod = _lootMethod;
packet.AcquireReason = loot_type;
packet.Acquired = true; // false == No Loot (this too^^)
loot->BuildLootResponse(packet, this, permission);