diff options
| author | ariel- <ariel-@users.noreply.github.com> | 2017-04-28 02:24:04 -0300 |
|---|---|---|
| committer | funjoker <funjoker109@gmail.com> | 2020-04-29 01:36:41 +0200 |
| commit | 93c19c4194b7eb82984bd13349c8ce3953a9ad92 (patch) | |
| tree | af19c0a6cbd385102526ab71a8f29661189ffb6a /src/server/game/Entities | |
| parent | 57b1d76ad50f39c61423518377e9ed5ecb267f89 (diff) | |
Core/Misc: camelize GetFaction/SetFaction properly
(cherry picked from commit 4c4dca6d694bd1064b403a31a5b1c776a326f3ce)
Diffstat (limited to 'src/server/game/Entities')
| -rw-r--r-- | src/server/game/Entities/Creature/Creature.cpp | 6 | ||||
| -rw-r--r-- | src/server/game/Entities/Creature/TemporarySummon.cpp | 8 | ||||
| -rw-r--r-- | src/server/game/Entities/GameObject/GameObject.cpp | 4 | ||||
| -rw-r--r-- | src/server/game/Entities/Object/Object.cpp | 2 | ||||
| -rw-r--r-- | src/server/game/Entities/Object/Updates/ViewerDependentValues.h | 2 | ||||
| -rw-r--r-- | src/server/game/Entities/Pet/Pet.cpp | 2 | ||||
| -rw-r--r-- | src/server/game/Entities/Player/Player.cpp | 12 | ||||
| -rw-r--r-- | src/server/game/Entities/Unit/Unit.cpp | 24 | ||||
| -rw-r--r-- | src/server/game/Entities/Unit/Unit.h | 4 |
9 files changed, 32 insertions, 32 deletions
diff --git a/src/server/game/Entities/Creature/Creature.cpp b/src/server/game/Entities/Creature/Creature.cpp index c844767b6ba..f9f68237d0d 100644 --- a/src/server/game/Entities/Creature/Creature.cpp +++ b/src/server/game/Entities/Creature/Creature.cpp @@ -501,7 +501,7 @@ bool Creature::UpdateEntry(uint32 entry, CreatureData const* data /*= nullptr*/, if (!GetCreatureAddon()) SetSheath(SHEATH_STATE_MELEE); - setFaction(cInfo->faction); + SetFaction(cInfo->faction); uint64 npcFlags; uint32 unitFlags, unitFlags2, unitFlags3, dynamicFlags; @@ -555,7 +555,7 @@ bool Creature::UpdateEntry(uint32 entry, CreatureData const* data /*= nullptr*/, { if (Player* owner = Creature::GetCharmerOrOwnerPlayerOrPlayerItself()) // this check comes in case we don't have a player { - setFaction(owner->getFaction()); // vehicles should have same as owner faction + SetFaction(owner->GetFaction()); // vehicles should have same as owner faction owner->VehicleSpellInitialize(); } } @@ -2342,7 +2342,7 @@ bool Creature::CanAssistTo(const Unit* u, const Unit* enemy, bool checkfaction / // only from same creature faction if (checkfaction) { - if (getFaction() != u->getFaction()) + if (GetFaction() != u->GetFaction()) return false; } else diff --git a/src/server/game/Entities/Creature/TemporarySummon.cpp b/src/server/game/Entities/Creature/TemporarySummon.cpp index 63578dfd872..18613f0fda2 100644 --- a/src/server/game/Entities/Creature/TemporarySummon.cpp +++ b/src/server/game/Entities/Creature/TemporarySummon.cpp @@ -187,7 +187,7 @@ void TempSummon::InitStats(uint32 duration) if (owner && IsTrigger() && m_spells[0]) { - setFaction(owner->getFaction()); + SetFaction(owner->GetFaction()); SetLevel(owner->getLevel()); if (owner->GetTypeId() == TYPEID_PLAYER) m_ControlledByPlayer = true; @@ -212,9 +212,9 @@ void TempSummon::InitStats(uint32 duration) } if (m_Properties->Faction) - setFaction(m_Properties->Faction); + SetFaction(m_Properties->Faction); else if (IsVehicle() && owner) // properties should be vehicle - setFaction(owner->getFaction()); + SetFaction(owner->GetFaction()); } void TempSummon::InitSummon() @@ -307,7 +307,7 @@ void Minion::InitStats(uint32 duration) SetReactState(REACT_PASSIVE); SetCreatorGUID(GetOwner()->GetGUID()); - setFaction(GetOwner()->getFaction()); + SetFaction(GetOwner()->GetFaction()); GetOwner()->SetMinion(this, true); } diff --git a/src/server/game/Entities/GameObject/GameObject.cpp b/src/server/game/Entities/GameObject/GameObject.cpp index 4e34c8b4785..1bc8383a51c 100644 --- a/src/server/game/Entities/GameObject/GameObject.cpp +++ b/src/server/game/Entities/GameObject/GameObject.cpp @@ -2112,7 +2112,7 @@ void GameObject::CastSpell(Unit* target, uint32 spellId, TriggerCastFlags trigge if (Unit* owner = GetOwner()) { - trigger->setFaction(owner->getFaction()); + trigger->SetFaction(owner->GetFaction()); if (owner->HasUnitFlag(UNIT_FLAG_PVP_ATTACKABLE)) trigger->AddUnitFlag(UNIT_FLAG_PVP_ATTACKABLE); // copy pvp state flags from owner @@ -2123,7 +2123,7 @@ void GameObject::CastSpell(Unit* target, uint32 spellId, TriggerCastFlags trigge } else { - trigger->setFaction(spellInfo->IsPositive() ? 35 : 14); + trigger->SetFaction(spellInfo->IsPositive() ? 35 : 14); // Set owner guid for target if no owner available - needed by trigger auras // - trigger gets despawned and there's no caster avalible (see AuraEffect::TriggerSpell()) trigger->CastSpell(target ? target : trigger, spellInfo, triggered, nullptr, nullptr, target ? target->GetGUID() : ObjectGuid::Empty); diff --git a/src/server/game/Entities/Object/Object.cpp b/src/server/game/Entities/Object/Object.cpp index 94fd3e932c8..5e79eb1316c 100644 --- a/src/server/game/Entities/Object/Object.cpp +++ b/src/server/game/Entities/Object/Object.cpp @@ -1889,7 +1889,7 @@ Creature* WorldObject::SummonTrigger(float x, float y, float z, float ang, uint3 //summon->SetName(GetName()); if (GetTypeId() == TYPEID_PLAYER || GetTypeId() == TYPEID_UNIT) { - summon->setFaction(((Unit*)this)->getFaction()); + summon->SetFaction(((Unit*)this)->GetFaction()); summon->SetLevel(((Unit*)this)->getLevel()); } diff --git a/src/server/game/Entities/Object/Updates/ViewerDependentValues.h b/src/server/game/Entities/Object/Updates/ViewerDependentValues.h index 52813dd4c82..1901e5e623d 100644 --- a/src/server/game/Entities/Object/Updates/ViewerDependentValues.h +++ b/src/server/game/Entities/Object/Updates/ViewerDependentValues.h @@ -147,7 +147,7 @@ public: FactionTemplateEntry const* ft2 = receiver->GetFactionTemplateEntry(); if (ft1 && ft2 && !ft1->IsFriendlyTo(ft2)) // pretend that all other HOSTILE players have own faction, to allow follow, heal, rezz (trade wont work) - factionTemplate = receiver->getFaction(); + factionTemplate = receiver->GetFaction(); } return factionTemplate; diff --git a/src/server/game/Entities/Pet/Pet.cpp b/src/server/game/Entities/Pet/Pet.cpp index 9c16502dd25..56f2d4447df 100644 --- a/src/server/game/Entities/Pet/Pet.cpp +++ b/src/server/game/Entities/Pet/Pet.cpp @@ -186,7 +186,7 @@ bool Pet::LoadPetFromDB(Player* owner, uint32 petEntry, uint32 petnumber, bool c PhasingHandler::InheritPhaseShift(this, owner); setPetType(petType); - setFaction(owner->getFaction()); + SetFaction(owner->GetFaction()); SetCreatedBySpell(summonSpellId); if (IsCritter()) diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp index 1895aace00f..87f03539599 100644 --- a/src/server/game/Entities/Player/Player.cpp +++ b/src/server/game/Entities/Player/Player.cpp @@ -2200,13 +2200,13 @@ void Player::SetGameMaster(bool on) if (on) { m_ExtraFlags |= PLAYER_EXTRA_GM_ON; - setFaction(35); + SetFaction(35); AddPlayerFlag(PLAYER_FLAGS_GM); AddUnitFlag2(UNIT_FLAG2_ALLOW_CHEAT_SPELLS); if (Pet* pet = GetPet()) { - pet->setFaction(35); + pet->SetFaction(35); pet->getHostileRefManager().setOnlineOfflineState(false); } @@ -2230,7 +2230,7 @@ void Player::SetGameMaster(bool on) if (Pet* pet = GetPet()) { - pet->setFaction(getFaction()); + pet->SetFaction(GetFaction()); pet->getHostileRefManager().setOnlineOfflineState(true); } @@ -6298,7 +6298,7 @@ void Player::setFactionForRace(uint8 race) m_team = TeamForRace(race); ChrRacesEntry const* rEntry = sChrRacesStore.LookupEntry(race); - setFaction(rEntry ? rEntry->FactionID : 0); + SetFaction(rEntry ? rEntry->FactionID : 0); } ReputationRank Player::GetReputationRank(uint32 faction) const @@ -22618,7 +22618,7 @@ bool Player::ActivateTaxiPathTo(std::vector<uint32> const& nodes, Creature* npc float discount = GetReputationPriceDiscount(npc); totalcost = uint32(ceil(totalcost * discount)); firstcost = uint32(ceil(firstcost * discount)); - m_taxi.SetFlightMasterFactionTemplateId(npc->getFaction()); + m_taxi.SetFlightMasterFactionTemplateId(npc->GetFaction()); } else m_taxi.SetFlightMasterFactionTemplateId(0); @@ -28213,7 +28213,7 @@ Pet* Player::SummonPet(uint32 entry, float x, float y, float z, float ang, PetTy PhasingHandler::InheritPhaseShift(pet, this); pet->SetCreatorGUID(GetGUID()); - pet->setFaction(getFaction()); + pet->SetFaction(GetFaction()); pet->SetNpcFlags(UNIT_NPC_FLAG_NONE); pet->SetNpcFlags2(UNIT_NPC_FLAG_2_NONE); diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp index df7273a5b2d..84e6cb9ea16 100644 --- a/src/server/game/Entities/Unit/Unit.cpp +++ b/src/server/game/Entities/Unit/Unit.cpp @@ -5429,15 +5429,15 @@ void Unit::UpdateDisplayPower() FactionTemplateEntry const* Unit::GetFactionTemplateEntry() const { - FactionTemplateEntry const* entry = sFactionTemplateStore.LookupEntry(getFaction()); + FactionTemplateEntry const* entry = sFactionTemplateStore.LookupEntry(GetFaction()); if (!entry) { if (Player const* player = ToPlayer()) - TC_LOG_ERROR("entities.unit", "Player %s has invalid faction (faction template id) #%u", player->GetName().c_str(), getFaction()); + TC_LOG_ERROR("entities.unit", "Player %s has invalid faction (faction template id) #%u", player->GetName().c_str(), GetFaction()); else if (Creature const* creature = ToCreature()) - TC_LOG_ERROR("entities.unit", "Creature (template id: %u) has invalid faction (faction template id) #%u", creature->GetCreatureTemplate()->Entry, getFaction()); + TC_LOG_ERROR("entities.unit", "Creature (template id: %u) has invalid faction (faction template id) #%u", creature->GetCreatureTemplate()->Entry, GetFaction()); else - TC_LOG_ERROR("entities.unit", "Unit (name=%s, type=%u) has invalid faction (faction template id) #%u", GetName().c_str(), uint32(GetTypeId()), getFaction()); + TC_LOG_ERROR("entities.unit", "Unit (name=%s, type=%u) has invalid faction (faction template id) #%u", GetName().c_str(), uint32(GetTypeId()), GetFaction()); ABORT(); } @@ -11225,7 +11225,7 @@ Pet* Unit::CreateTamedPetFrom(uint32 creatureEntry, uint32 spell_id) bool Unit::InitTamedPet(Pet* pet, uint8 level, uint32 spell_id) { pet->SetCreatorGUID(GetGUID()); - pet->setFaction(getFaction()); + pet->SetFaction(GetFaction()); pet->SetCreatedBySpell(spell_id); if (GetTypeId() == TYPEID_PLAYER) @@ -11881,8 +11881,8 @@ bool Unit::SetCharmedBy(Unit* charmer, CharmType type, AuraApplication const* au if (aurApp && aurApp->GetRemoveMode()) return false; - _oldFactionId = getFaction(); - setFaction(charmer->getFaction()); + _oldFactionId = GetFaction(); + SetFaction(charmer->GetFaction()); // Set charmed charmer->SetCharm(this, true); @@ -11998,7 +11998,7 @@ void Unit::RemoveCharmedBy(Unit* charmer) if (_oldFactionId) { - setFaction(_oldFactionId); + SetFaction(_oldFactionId); _oldFactionId = 0; } else @@ -12090,13 +12090,13 @@ void Unit::RestoreFaction() { if (Unit* owner = GetOwner()) { - setFaction(owner->getFaction()); + SetFaction(owner->GetFaction()); return; } } if (CreatureTemplate const* cinfo = ToCreature()->GetCreatureTemplate()) // normal creature - setFaction(cinfo->faction); + SetFaction(cinfo->faction); } } @@ -12191,7 +12191,7 @@ bool Unit::IsInPartyWith(Unit const* unit) const (u1->GetTypeId() == TYPEID_PLAYER && u2->GetTypeId() == TYPEID_UNIT && u2->ToCreature()->GetCreatureTemplate()->type_flags & CREATURE_TYPE_FLAG_TREAT_AS_RAID_UNIT)) return true; - return u1->GetTypeId() == TYPEID_UNIT && u2->GetTypeId() == TYPEID_UNIT && u1->getFaction() == u2->getFaction(); + return u1->GetTypeId() == TYPEID_UNIT && u2->GetTypeId() == TYPEID_UNIT && u1->GetFaction() == u2->GetFaction(); } bool Unit::IsInRaidWith(Unit const* unit) const @@ -12210,7 +12210,7 @@ bool Unit::IsInRaidWith(Unit const* unit) const (u1->GetTypeId() == TYPEID_PLAYER && u2->GetTypeId() == TYPEID_UNIT && u2->ToCreature()->GetCreatureTemplate()->type_flags & CREATURE_TYPE_FLAG_TREAT_AS_RAID_UNIT)) return true; - return u1->GetTypeId() == TYPEID_UNIT && u2->GetTypeId() == TYPEID_UNIT && u1->getFaction() == u2->getFaction(); + return u1->GetTypeId() == TYPEID_UNIT && u2->GetTypeId() == TYPEID_UNIT && u1->GetFaction() == u2->GetFaction(); } void Unit::GetPartyMembers(std::list<Unit*> &TagUnitMap) diff --git a/src/server/game/Entities/Unit/Unit.h b/src/server/game/Entities/Unit/Unit.h index 7f126fa2c3e..1df51077ae4 100644 --- a/src/server/game/Entities/Unit/Unit.h +++ b/src/server/game/Entities/Unit/Unit.h @@ -1119,8 +1119,8 @@ class TC_GAME_API Unit : public WorldObject void SetSheath(SheathState sheathed) { SetUpdateFieldValue(m_values.ModifyValue(&Unit::m_unitData).ModifyValue(&UF::UnitData::SheatheState), sheathed); } // faction template id - uint32 getFaction() const { return m_unitData->FactionTemplate; } - void setFaction(uint32 faction) { SetUpdateFieldValue(m_values.ModifyValue(&Unit::m_unitData).ModifyValue(&UF::UnitData::FactionTemplate), faction); } + uint32 GetFaction() const { return m_unitData->FactionTemplate; } + void SetFaction(uint32 faction) { SetUpdateFieldValue(m_values.ModifyValue(&Unit::m_unitData).ModifyValue(&UF::UnitData::FactionTemplate), faction); } FactionTemplateEntry const* GetFactionTemplateEntry() const; ReputationRank GetReactionTo(Unit const* target) const; |
