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authorStormBytePP <stormbyte@gmail.com>2015-08-16 16:56:11 +0200
committerShauren <shauren.trinity@gmail.com>2015-08-16 17:15:38 +0200
commit94f69fb1bcef103392ca27074ebb31ef2ebd27fb (patch)
tree2047bfd30ae9e34817327a01064835dbf495c9bb /src/server/game/Entities
parent90c9290761ecb7849a036d82c2b93f64920164c6 (diff)
Core/Build: Removed obsolete SystemConfig.h and made genrev be part of shared library, which allows cache hits to happen more likely
Diffstat (limited to 'src/server/game/Entities')
-rw-r--r--src/server/game/Entities/Player/Player.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp
index 14dc5b5c0d6..caaadb9422b 100644
--- a/src/server/game/Entities/Player/Player.cpp
+++ b/src/server/game/Entities/Player/Player.cpp
@@ -60,7 +60,7 @@
#include "Pet.h"
#include "QuestDef.h"
#include "ReputationMgr.h"
-#include "revision.h"
+#include "Revision.h"
#include "SkillDiscovery.h"
#include "SocialMgr.h"
#include "Spell.h"
@@ -15123,8 +15123,8 @@ void Player::AddQuest(Quest const* quest, Object* questGiver)
PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_INS_QUEST_TRACK);
stmt->setUInt32(0, quest_id);
stmt->setUInt32(1, GetGUIDLow());
- stmt->setString(2, _HASH);
- stmt->setString(3, _DATE);
+ stmt->setString(2, Revision::GetHash());
+ stmt->setString(3, Revision::GetDate());
// add to Quest Tracker
CharacterDatabase.Execute(stmt);