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authorShauren <shauren.trinity@gmail.com>2014-11-02 16:21:33 +0100
committerShauren <shauren.trinity@gmail.com>2014-11-02 16:21:33 +0100
commit97692b4cc139dcbb8c09e2aeb89178e4effaafa8 (patch)
tree08c2344c7fc977ba0b7009fb936161595eb65081 /src/server/game/Entities
parent2a22db23883cacc05dfd2bb7cf1ee4c3be3269f7 (diff)
Core/PacketIO: Enabled SMSG_UPDATE_OBJECT
Diffstat (limited to 'src/server/game/Entities')
-rw-r--r--src/server/game/Entities/Object/Object.cpp3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/server/game/Entities/Object/Object.cpp b/src/server/game/Entities/Object/Object.cpp
index e4313032d6f..908620568d3 100644
--- a/src/server/game/Entities/Object/Object.cpp
+++ b/src/server/game/Entities/Object/Object.cpp
@@ -400,7 +400,7 @@ void Object::BuildMovementUpdate(ByteBuffer* data, uint32 flags) const
bool HasFall = HasFallDirection || unit->m_movementInfo.jump.fallTime != 0;
bool HasSpline = unit->IsSplineEnabled();
- *data << unit->m_movementInfo.guid; // MoverGUID
+ *data << GetPackGUID(); // MoverGUID
*data << uint32(unit->m_movementInfo.time); // MoveIndex
*data << float(unit->GetPositionX());
@@ -424,6 +424,7 @@ void Object::BuildMovementUpdate(ByteBuffer* data, uint32 flags) const
data->WriteBit(HasFall); // HasFall
data->WriteBit(HasSpline); // HasSpline - marks that the unit uses spline movement
data->WriteBit(0); // HeightChangeFailed
+ data->WriteBit(0); // RemoteTimeValid
if (!unit->m_movementInfo.transport.guid.IsEmpty())
{