diff options
| author | jackpoz <giacomopoz@gmail.com> | 2014-05-24 22:04:03 +0200 |
|---|---|---|
| committer | jackpoz <giacomopoz@gmail.com> | 2014-05-24 22:34:06 +0200 |
| commit | a4ba54fbdbb690377c873ea34f1d3541002872b5 (patch) | |
| tree | b23da22c6e76dc2aebeb2b7c65d2e18bd1fcbb00 /src/server/game/Entities | |
| parent | f091713086eab1ef928bc2f79eb0dc3b0bc4ce2f (diff) | |
Core/NetworkIO: Improve packet spam solution
Implement an improved packet Anti-DoS by counting how many times the same opcode has been sent in the last second and applying the policy specified in the configs if the amount of packets exceeds a reasonable amount.
Credits to the original author who decided to share this with TrinityCore team.
Diffstat (limited to 'src/server/game/Entities')
| -rw-r--r-- | src/server/game/Entities/Item/Item.cpp | 2 | ||||
| -rw-r--r-- | src/server/game/Entities/Pet/Pet.cpp | 2 | ||||
| -rw-r--r-- | src/server/game/Entities/Player/SocialMgr.cpp | 2 |
3 files changed, 3 insertions, 3 deletions
diff --git a/src/server/game/Entities/Item/Item.cpp b/src/server/game/Entities/Item/Item.cpp index ee389ed7311..4573b85c7f3 100644 --- a/src/server/game/Entities/Item/Item.cpp +++ b/src/server/game/Entities/Item/Item.cpp @@ -27,7 +27,7 @@ #include "ScriptMgr.h" #include "ConditionMgr.h" #include "Player.h" -#include "Opcodes.h" +#include "WorldSession.h" void AddItemsSetItem(Player* player, Item* item) { diff --git a/src/server/game/Entities/Pet/Pet.cpp b/src/server/game/Entities/Pet/Pet.cpp index eb4e2fcf2ee..768f5907c19 100644 --- a/src/server/game/Entities/Pet/Pet.cpp +++ b/src/server/game/Entities/Pet/Pet.cpp @@ -30,7 +30,7 @@ #include "Unit.h" #include "Util.h" #include "Group.h" -#include "Opcodes.h" +#include "WorldSession.h" #define PET_XP_FACTOR 0.05f diff --git a/src/server/game/Entities/Player/SocialMgr.cpp b/src/server/game/Entities/Player/SocialMgr.cpp index 8c8e470f80b..25315a30da1 100644 --- a/src/server/game/Entities/Player/SocialMgr.cpp +++ b/src/server/game/Entities/Player/SocialMgr.cpp @@ -19,7 +19,7 @@ #include "SocialMgr.h" #include "DatabaseEnv.h" -#include "Opcodes.h" +#include "WorldSession.h" #include "WorldPacket.h" #include "Player.h" #include "ObjectMgr.h" |
