diff options
| author | Shocker <none@none> | 2010-08-29 06:01:14 +0300 |
|---|---|---|
| committer | Shocker <none@none> | 2010-08-29 06:01:14 +0300 |
| commit | f81dcf55bb0aef9e23f30f152b9d560ceb68ccb0 (patch) | |
| tree | 4d1a134dc8c0338ace7c735a3e17b4d0d36eb7b4 /src/server/game/Entities | |
| parent | 2d877bbbfd0babec91011d472870e230a314d512 (diff) | |
Add HealReceived event for Creature AI to be used in scripts
--HG--
branch : trunk
Diffstat (limited to 'src/server/game/Entities')
| -rw-r--r-- | src/server/game/Entities/Unit/Unit.cpp | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp index 65d10d94e44..3593e1f7996 100644 --- a/src/server/game/Entities/Unit/Unit.cpp +++ b/src/server/game/Entities/Unit/Unit.cpp @@ -9912,6 +9912,9 @@ int32 Unit::DealHeal(Unit *pVictim, uint32 addhealth) { int32 gain = 0; + if (pVictim->GetTypeId() == TYPEID_UNIT && pVictim->ToCreature()->IsAIEnabled) + pVictim->ToCreature()->AI()->HealReceived(this, addhealth); + if (addhealth) gain = pVictim->ModifyHealth(int32(addhealth)); |
