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authorjoschiwald <joschiwald.trinity@gmail.com>2015-01-18 23:56:01 +0100
committerjoschiwald <joschiwald.trinity@gmail.com>2015-01-18 23:56:01 +0100
commitfd6668d17a12704187f4fa3ab30efbee3ebbfe5a (patch)
treea51d0cd333456db9b746af42afe3a73b7c299d24 /src/server/game/Entities
parent1a4b1beb141182bd050ed8fa1220597e8ed837a8 (diff)
Core/NetworkIO: sync opcode values with wpp and removed duplicate ones
Diffstat (limited to 'src/server/game/Entities')
-rw-r--r--src/server/game/Entities/Player/Player.cpp8
-rw-r--r--src/server/game/Entities/Unit/Unit.cpp14
2 files changed, 11 insertions, 11 deletions
diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp
index 6d577bd6999..1742cda6d99 100644
--- a/src/server/game/Entities/Player/Player.cpp
+++ b/src/server/game/Entities/Player/Player.cpp
@@ -4803,7 +4803,7 @@ void Player::BuildPlayerRepop()
CastSpell(this, 20584, true);
CastSpell(this, 8326, true);
- // there must be SMSG.FORCE_RUN_SPEED_CHANGE, SMSG.FORCE_SWIM_SPEED_CHANGE, SMSG.MOVE_WATER_WALK
+ // there must be SMSG.FORCE_RUN_SPEED_CHANGE, SMSG.FORCE_SWIM_SPEED_CHANGE, SMSG.MOVE_SET_WATER_WALK
// there must be SMSG.STOP_MIRROR_TIMER
// there we must send 888 opcode
@@ -16435,11 +16435,11 @@ void Player::SendPushToPartyResponse(Player* player, uint8 msg)
{
if (player)
{
- WorldPacket data(MSG_QUEST_PUSH_RESULT, 8 + 1);
+ WorldPacket data(SMSG_QUEST_PUSH_RESULT, 8 + 1);
data << player->GetGUID();
data << uint8(msg); // valid values: 0-8
- GetSession()->SendPacket(&data);
- TC_LOG_DEBUG("network", "WORLD: Sent MSG_QUEST_PUSH_RESULT");
+ SendDirectMessage(&data);
+ TC_LOG_DEBUG("network", "WORLD: Sent SMSG_QUEST_PUSH_RESULT");
}
}
diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp
index 639530e98f1..0232c6de900 100644
--- a/src/server/game/Entities/Unit/Unit.cpp
+++ b/src/server/game/Entities/Unit/Unit.cpp
@@ -4803,7 +4803,7 @@ void Unit::SendPeriodicAuraLog(SpellPeriodicAuraLogInfo* pInfo)
void Unit::SendSpellMiss(Unit* target, uint32 spellID, SpellMissInfo missInfo)
{
- WorldPacket data(SMSG_SPELLLOGMISS, (4+8+1+4+8+1));
+ WorldPacket data(SMSG_SPELL_MISS_LOG, (4+8+1+4+8+1));
data << uint32(spellID);
data << GetGUID();
data << uint8(0); // can be 0 or 1
@@ -4827,7 +4827,7 @@ void Unit::SendSpellDamageResist(Unit* target, uint32 spellId)
void Unit::SendSpellDamageImmune(Unit* target, uint32 spellId)
{
- WorldPacket data(SMSG_SPELLORDAMAGE_IMMUNE, 8+8+4+1);
+ WorldPacket data(SMSG_SPELL_OR_DAMAGE_IMMUNE, 8+8+4+1);
data << GetGUID();
data << target->GetGUID();
data << uint32(spellId);
@@ -16007,8 +16007,8 @@ bool Unit::SetWaterWalking(bool enable, bool packetOnly /*= false */)
static OpcodeServer const waterWalkingOpcodeTable[2][2] =
{
- { SMSG_MOVE_SPLINE_SET_LAND_WALK, SMSG_MOVE_LAND_WALK },
- { SMSG_MOVE_SPLINE_SET_WATER_WALK, SMSG_MOVE_WATER_WALK }
+ { SMSG_MOVE_SPLINE_SET_LAND_WALK, SMSG_MOVE_SET_LAND_WALK },
+ { SMSG_MOVE_SPLINE_SET_WATER_WALK, SMSG_MOVE_SET_WATER_WALK }
};
bool player = GetTypeId() == TYPEID_PLAYER && ToPlayer()->m_mover->GetTypeId() == TYPEID_PLAYER;
@@ -16045,8 +16045,8 @@ bool Unit::SetFeatherFall(bool enable, bool packetOnly /*= false */)
static OpcodeServer const featherFallOpcodeTable[2][2] =
{
- { SMSG_MOVE_SPLINE_SET_NORMAL_FALL, SMSG_MOVE_NORMAL_FALL },
- { SMSG_MOVE_SPLINE_SET_FEATHER_FALL, SMSG_MOVE_FEATHER_FALL }
+ { SMSG_MOVE_SPLINE_SET_NORMAL_FALL, SMSG_MOVE_SET_NORMAL_FALL },
+ { SMSG_MOVE_SPLINE_SET_FEATHER_FALL, SMSG_MOVE_SET_FEATHER_FALL }
};
bool player = GetTypeId() == TYPEID_PLAYER && ToPlayer()->m_mover->GetTypeId() == TYPEID_PLAYER;
@@ -16344,7 +16344,7 @@ void Unit::DestroyForPlayer(Player* target) const
{
if (bg->isArena())
{
- WorldPacket data(SMSG_ARENA_UNIT_DESTROYED, 8);
+ WorldPacket data(SMSG_DESTROY_ARENA_UNIT, 18);
data << GetGUID();
target->GetSession()->SendPacket(&data);
}