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authorShauren <shauren.trinity@gmail.com>2014-10-29 21:13:21 +0100
committerShauren <shauren.trinity@gmail.com>2014-10-29 21:13:21 +0100
commit15fbb6f46fb24fdc6f91786543b32f247e6525fc (patch)
tree3d07a448e71dae1d948aa5a49b4ea818b2e9a986 /src/server/game/Events/GameEventMgr.cpp
parent13281fef3c85688df18b5ea7cfab74411c6529f7 (diff)
Core/Entites: Updated GUID format
Diffstat (limited to 'src/server/game/Events/GameEventMgr.cpp')
-rw-r--r--src/server/game/Events/GameEventMgr.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/server/game/Events/GameEventMgr.cpp b/src/server/game/Events/GameEventMgr.cpp
index 4237a5bc135..780360dc945 100644
--- a/src/server/game/Events/GameEventMgr.cpp
+++ b/src/server/game/Events/GameEventMgr.cpp
@@ -1123,7 +1123,7 @@ void GameEventMgr::UpdateEventNPCFlags(uint16 event_id)
// get the creature data from the low guid to get the entry, to be able to find out the whole guid
if (CreatureData const* data = sObjectMgr->GetCreatureData(itr->first))
{
- Creature* cr = HashMapHolder<Creature>::Find(ObjectGuid(HighGuid::Creature, data->id, itr->first));
+ Creature* cr = HashMapHolder<Creature>::Find(ObjectGuid::Create<HighGuid::Creature>(data->mapid, data->id, itr->first));
// if we found the creature, modify its npcflag
if (cr)
{
@@ -1254,7 +1254,7 @@ void GameEventMgr::GameEventUnspawn(int16 event_id)
{
sObjectMgr->RemoveCreatureFromGrid(*itr, data);
- if (Creature* creature = ObjectAccessor::GetObjectInWorld(ObjectGuid(HighGuid::Creature, data->id, *itr), (Creature*)NULL))
+ if (Creature* creature = ObjectAccessor::GetObjectInWorld(ObjectGuid::Create<HighGuid::Creature>(data->mapid, data->id, *itr), (Creature*)NULL))
creature->AddObjectToRemoveList();
}
}
@@ -1276,7 +1276,7 @@ void GameEventMgr::GameEventUnspawn(int16 event_id)
{
sObjectMgr->RemoveGameobjectFromGrid(*itr, data);
- if (GameObject* pGameobject = ObjectAccessor::GetObjectInWorld(ObjectGuid(HighGuid::GameObject, data->id, *itr), (GameObject*)NULL))
+ if (GameObject* pGameobject = ObjectAccessor::GetObjectInWorld(ObjectGuid::Create<HighGuid::GameObject>(data->mapid, data->id, *itr), (GameObject*)NULL))
pGameobject->AddObjectToRemoveList();
}
}
@@ -1302,7 +1302,7 @@ void GameEventMgr::ChangeEquipOrModel(int16 event_id, bool activate)
continue;
// Update if spawned
- Creature* creature = ObjectAccessor::GetObjectInWorld(ObjectGuid(HighGuid::Creature, data->id, itr->first), (Creature*)NULL);
+ Creature* creature = ObjectAccessor::GetObjectInWorld(ObjectGuid::Create<HighGuid::Creature>(data->mapid, data->id, itr->first), (Creature*)NULL);
if (creature)
{
if (activate)