diff options
author | Shauren <shauren.trinity@gmail.com> | 2014-10-29 21:13:21 +0100 |
---|---|---|
committer | Shauren <shauren.trinity@gmail.com> | 2014-10-29 21:13:21 +0100 |
commit | 15fbb6f46fb24fdc6f91786543b32f247e6525fc (patch) | |
tree | 3d07a448e71dae1d948aa5a49b4ea818b2e9a986 /src/server/game/Events/GameEventMgr.cpp | |
parent | 13281fef3c85688df18b5ea7cfab74411c6529f7 (diff) |
Core/Entites: Updated GUID format
Diffstat (limited to 'src/server/game/Events/GameEventMgr.cpp')
-rw-r--r-- | src/server/game/Events/GameEventMgr.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/server/game/Events/GameEventMgr.cpp b/src/server/game/Events/GameEventMgr.cpp index 4237a5bc135..780360dc945 100644 --- a/src/server/game/Events/GameEventMgr.cpp +++ b/src/server/game/Events/GameEventMgr.cpp @@ -1123,7 +1123,7 @@ void GameEventMgr::UpdateEventNPCFlags(uint16 event_id) // get the creature data from the low guid to get the entry, to be able to find out the whole guid if (CreatureData const* data = sObjectMgr->GetCreatureData(itr->first)) { - Creature* cr = HashMapHolder<Creature>::Find(ObjectGuid(HighGuid::Creature, data->id, itr->first)); + Creature* cr = HashMapHolder<Creature>::Find(ObjectGuid::Create<HighGuid::Creature>(data->mapid, data->id, itr->first)); // if we found the creature, modify its npcflag if (cr) { @@ -1254,7 +1254,7 @@ void GameEventMgr::GameEventUnspawn(int16 event_id) { sObjectMgr->RemoveCreatureFromGrid(*itr, data); - if (Creature* creature = ObjectAccessor::GetObjectInWorld(ObjectGuid(HighGuid::Creature, data->id, *itr), (Creature*)NULL)) + if (Creature* creature = ObjectAccessor::GetObjectInWorld(ObjectGuid::Create<HighGuid::Creature>(data->mapid, data->id, *itr), (Creature*)NULL)) creature->AddObjectToRemoveList(); } } @@ -1276,7 +1276,7 @@ void GameEventMgr::GameEventUnspawn(int16 event_id) { sObjectMgr->RemoveGameobjectFromGrid(*itr, data); - if (GameObject* pGameobject = ObjectAccessor::GetObjectInWorld(ObjectGuid(HighGuid::GameObject, data->id, *itr), (GameObject*)NULL)) + if (GameObject* pGameobject = ObjectAccessor::GetObjectInWorld(ObjectGuid::Create<HighGuid::GameObject>(data->mapid, data->id, *itr), (GameObject*)NULL)) pGameobject->AddObjectToRemoveList(); } } @@ -1302,7 +1302,7 @@ void GameEventMgr::ChangeEquipOrModel(int16 event_id, bool activate) continue; // Update if spawned - Creature* creature = ObjectAccessor::GetObjectInWorld(ObjectGuid(HighGuid::Creature, data->id, itr->first), (Creature*)NULL); + Creature* creature = ObjectAccessor::GetObjectInWorld(ObjectGuid::Create<HighGuid::Creature>(data->mapid, data->id, itr->first), (Creature*)NULL); if (creature) { if (activate) |