diff options
author | Spp <spp@jorge.gr> | 2013-05-21 09:41:13 +0200 |
---|---|---|
committer | Spp <spp@jorge.gr> | 2013-05-21 09:41:13 +0200 |
commit | 1b6fb2b6959f504d9e33d2326691cf43a04690d2 (patch) | |
tree | 31671ddd62612c27e1e821408956b9a8ff52a0ab /src/server/game/Events/GameEventMgr.cpp | |
parent | 82dc639882d2d51a8bde9bcd47b773be435a5a12 (diff) | |
parent | 243c325ca4323feb4f7f80c0ecd3873c78cbf887 (diff) |
Merge branch 'master' into 4.3.4 [NOTE: There are parts of code marked as "REVIEW - MERGE" That needs some review)
Conflicts:
src/server/game/DataStores/DBCStores.cpp
src/server/game/DataStores/DBCStores.h
src/server/game/DataStores/DBCfmt.h
src/server/game/Entities/Unit/Unit.cpp
src/server/game/Entities/Unit/Unit.h
src/server/game/Handlers/AuctionHouseHandler.cpp
src/server/game/Handlers/GroupHandler.cpp
src/server/game/Movement/Spline/MovementTypedefs.h
src/server/game/Spells/Auras/SpellAuraEffects.cpp
src/server/game/Spells/SpellInfo.cpp
src/server/scripts/EasternKingdoms/ScarletEnclave/chapter1.cpp
src/server/scripts/Spells/spell_generic.cpp
Diffstat (limited to 'src/server/game/Events/GameEventMgr.cpp')
-rw-r--r-- | src/server/game/Events/GameEventMgr.cpp | 8 |
1 files changed, 5 insertions, 3 deletions
diff --git a/src/server/game/Events/GameEventMgr.cpp b/src/server/game/Events/GameEventMgr.cpp index 1b4f687d8c5..e727977df19 100644 --- a/src/server/game/Events/GameEventMgr.cpp +++ b/src/server/game/Events/GameEventMgr.cpp @@ -205,8 +205,8 @@ void GameEventMgr::LoadFromDB() { { uint32 oldMSTime = getMSTime(); - // 0 1 2 3 4 5 6 7 - QueryResult result = WorldDatabase.Query("SELECT eventEntry, UNIX_TIMESTAMP(start_time), UNIX_TIMESTAMP(end_time), occurence, length, holiday, description, world_event FROM game_event"); + // 0 1 2 3 4 5 6 7 8 + QueryResult result = WorldDatabase.Query("SELECT eventEntry, UNIX_TIMESTAMP(start_time), UNIX_TIMESTAMP(end_time), occurence, length, holiday, description, world_event, announce FROM game_event"); if (!result) { mGameEvent.clear(); @@ -237,6 +237,7 @@ void GameEventMgr::LoadFromDB() pGameEvent.state = (GameEventState)(fields[7].GetUInt8()); pGameEvent.nextstart = 0; + pGameEvent.announce = fields[8].GetUInt8(); if (pGameEvent.length == 0 && pGameEvent.state == GAMEEVENT_NORMAL) // length>0 is validity check { @@ -1105,7 +1106,8 @@ void GameEventMgr::UnApplyEvent(uint16 event_id) void GameEventMgr::ApplyNewEvent(uint16 event_id) { - if (sWorld->getBoolConfig(CONFIG_EVENT_ANNOUNCE)) + uint8 announce = mGameEvent[event_id].announce; + if (announce == 1 || (announce == 2 && sWorld->getBoolConfig(CONFIG_EVENT_ANNOUNCE))) sWorld->SendWorldText(LANG_EVENTMESSAGE, mGameEvent[event_id].description.c_str()); sLog->outInfo(LOG_FILTER_GAMEEVENTS, "GameEvent %u \"%s\" started.", event_id, mGameEvent[event_id].description.c_str()); |