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authorOvah <dreadkiller@gmx.de>2017-12-07 17:41:11 +0100
committerfunjoker <funjoker109@gmail.com>2021-02-25 18:50:55 +0100
commit2a51edc5bcebe40c114e37ef3b24da6c8f095892 (patch)
treef60ea35b6c8a20417ea9c81038afc66332766c5c /src/server/game/Events/GameEventMgr.cpp
parent99e53c6d990c1b736f111bfd4b434467437b57ba (diff)
Core/Creatures: Implemented extra flag to use offhand attacks (#21008)
* Fixed initial offhand attack timer so the main and offhand attacks will now act blizzlike instead of getting executed at the same time Note: since some creature equipment items cannot be identified as weapon since they are only visual items there is no way to detect this automaticly (cherry picked from commit 869affa89300c24b85896a050b58241714786454)
Diffstat (limited to 'src/server/game/Events/GameEventMgr.cpp')
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