diff options
| author | XTZGZoReX <none@none> | 2010-08-08 04:37:24 +0200 |
|---|---|---|
| committer | XTZGZoReX <none@none> | 2010-08-08 04:37:24 +0200 |
| commit | 909e33257911cec50284b513742d3d92d12260e3 (patch) | |
| tree | e67dd1ab4cf548d8d25d79695a90c97450305961 /src/server/game/Events/GameEventMgr.cpp | |
| parent | 3d1efa6ed75f12d4432b0ce687f8981469e6d7e4 (diff) | |
* Rename: BattleGround -> Battleground.
--HG--
branch : trunk
Diffstat (limited to 'src/server/game/Events/GameEventMgr.cpp')
| -rw-r--r-- | src/server/game/Events/GameEventMgr.cpp | 20 |
1 files changed, 10 insertions, 10 deletions
diff --git a/src/server/game/Events/GameEventMgr.cpp b/src/server/game/Events/GameEventMgr.cpp index f0500e177bb..c69d9961dd6 100644 --- a/src/server/game/Events/GameEventMgr.cpp +++ b/src/server/game/Events/GameEventMgr.cpp @@ -29,7 +29,7 @@ #include "MapManager.h" #include "GossipDef.h" #include "Player.h" -#include "BattleGroundMgr.h" +#include "BattlegroundMgr.h" bool GameEventMgr::CheckOneGameEvent(uint16 entry) const { @@ -929,7 +929,7 @@ void GameEventMgr::LoadFromDB() } // set all flags to 0 - mGameEventBattleGroundHolidays.resize(mGameEvent.size(),0); + mGameEventBattlegroundHolidays.resize(mGameEvent.size(),0); // load game event battleground flags sLog.outString("Loading Game Event Battleground Data..."); @@ -966,7 +966,7 @@ void GameEventMgr::LoadFromDB() ++count; - mGameEventBattleGroundHolidays[event_id] = fields[1].GetUInt32(); + mGameEventBattlegroundHolidays[event_id] = fields[1].GetUInt32(); } while (result->NextRow()); sLog.outString(); @@ -1172,7 +1172,7 @@ void GameEventMgr::UnApplyEvent(uint16 event_id) // remove vendor items UpdateEventNPCVendor(event_id, false); // update bg holiday - UpdateBattleGroundSettings(); + UpdateBattlegroundSettings(); } void GameEventMgr::ApplyNewEvent(uint16 event_id) @@ -1203,7 +1203,7 @@ void GameEventMgr::ApplyNewEvent(uint16 event_id) // add vendor items UpdateEventNPCVendor(event_id, true); // update bg holiday - UpdateBattleGroundSettings(); + UpdateBattlegroundSettings(); } void GameEventMgr::UpdateEventNPCFlags(uint16 event_id) @@ -1230,12 +1230,12 @@ void GameEventMgr::UpdateEventNPCFlags(uint16 event_id) } } -void GameEventMgr::UpdateBattleGroundSettings() +void GameEventMgr::UpdateBattlegroundSettings() { uint32 mask = 0; for (ActiveEvents::const_iterator itr = m_ActiveEvents.begin(); itr != m_ActiveEvents.end(); ++itr) - mask |= mGameEventBattleGroundHolidays[*itr]; - sBattleGroundMgr.SetHolidayWeekends(mask); + mask |= mGameEventBattlegroundHolidays[*itr]; + sBattlegroundMgr.SetHolidayWeekends(mask); } void GameEventMgr::UpdateEventNPCVendor(uint16 event_id, bool activate) @@ -1579,14 +1579,14 @@ void GameEventMgr::UpdateWorldStates(uint16 event_id, bool Activate) GameEventData const& event = mGameEvent[event_id]; if (event.holiday_id != HOLIDAY_NONE) { - BattleGroundTypeId bgTypeId = BattleGroundMgr::WeekendHolidayIdToBGType(event.holiday_id); + BattlegroundTypeId bgTypeId = BattlegroundMgr::WeekendHolidayIdToBGType(event.holiday_id); if (bgTypeId != BATTLEGROUND_TYPE_NONE) { BattlemasterListEntry const * bl = sBattlemasterListStore.LookupEntry(bgTypeId); if (bl && bl->HolidayWorldStateId) { WorldPacket data; - sBattleGroundMgr.BuildUpdateWorldStatePacket(&data, bl->HolidayWorldStateId, Activate ? 1 : 0); + sBattlegroundMgr.BuildUpdateWorldStatePacket(&data, bl->HolidayWorldStateId, Activate ? 1 : 0); sWorld.SendGlobalMessage(&data); } } |
