diff options
author | Shauren <shauren.trinity@gmail.com> | 2023-08-15 20:10:04 +0200 |
---|---|---|
committer | Shauren <shauren.trinity@gmail.com> | 2023-08-15 20:10:04 +0200 |
commit | aaa6e73c8ca6d60e943cb964605536eb78219db2 (patch) | |
tree | f5a0187925e646ef071d647efa7a5dac20501813 /src/server/game/Events/GameEventMgr.cpp | |
parent | 825c697a764017349ca94ecfca8f30a8365666c0 (diff) |
Core/Logging: Switch from fmt::sprintf to fmt::format (c++20 standard compatible api)
(cherry picked from commit d791afae1dfcfaf592326f787755ca32d629e4d3)
Diffstat (limited to 'src/server/game/Events/GameEventMgr.cpp')
-rw-r--r-- | src/server/game/Events/GameEventMgr.cpp | 134 |
1 files changed, 67 insertions, 67 deletions
diff --git a/src/server/game/Events/GameEventMgr.cpp b/src/server/game/Events/GameEventMgr.cpp index db842a39461..43111023860 100644 --- a/src/server/game/Events/GameEventMgr.cpp +++ b/src/server/game/Events/GameEventMgr.cpp @@ -257,7 +257,7 @@ void GameEventMgr::LoadFromDB() if (pGameEvent.length == 0 && pGameEvent.state == GAMEEVENT_NORMAL) // length>0 is validity check { - TC_LOG_ERROR("sql.sql", "`game_event`: game event id (%i) is not a world event and has length = 0, thus cannot be used.", event_id); + TC_LOG_ERROR("sql.sql", "`game_event`: game event id ({}) is not a world event and has length = 0, thus cannot be used.", event_id); continue; } @@ -265,13 +265,13 @@ void GameEventMgr::LoadFromDB() { if (!sHolidaysStore.LookupEntry(pGameEvent.holiday_id)) { - TC_LOG_ERROR("sql.sql", "`game_event`: game event id (%i) contains nonexisting holiday id %u.", event_id, pGameEvent.holiday_id); + TC_LOG_ERROR("sql.sql", "`game_event`: game event id ({}) contains nonexisting holiday id {}.", event_id, pGameEvent.holiday_id); pGameEvent.holiday_id = HOLIDAY_NONE; continue; } if (pGameEvent.holidayStage > MAX_HOLIDAY_DURATIONS) { - TC_LOG_ERROR("sql.sql", "`game_event` game event id (%i) has out of range holidayStage %u.", event_id, pGameEvent.holidayStage); + TC_LOG_ERROR("sql.sql", "`game_event` game event id ({}) has out of range holidayStage {}.", event_id, pGameEvent.holidayStage); pGameEvent.holidayStage = 0; continue; } @@ -282,7 +282,7 @@ void GameEventMgr::LoadFromDB() } while (result->NextRow()); - TC_LOG_INFO("server.loading", ">> Loaded %u game events in %u ms.", count, GetMSTimeDiffToNow(oldMSTime)); + TC_LOG_INFO("server.loading", ">> Loaded {} game events in {} ms.", count, GetMSTimeDiffToNow(oldMSTime)); } @@ -306,7 +306,7 @@ void GameEventMgr::LoadFromDB() if (event_id >= mGameEvent.size()) { - TC_LOG_ERROR("sql.sql", "`game_event_save`: game event entry (%i) is out of range compared to max event entry in `game_event`.", event_id); + TC_LOG_ERROR("sql.sql", "`game_event_save`: game event entry ({}) is out of range compared to max event entry in `game_event`.", event_id); continue; } @@ -317,7 +317,7 @@ void GameEventMgr::LoadFromDB() } else { - TC_LOG_ERROR("sql.sql", "game_event_save includes event save for non-worldevent id %u.", event_id); + TC_LOG_ERROR("sql.sql", "game_event_save includes event save for non-worldevent id {}.", event_id); continue; } @@ -325,7 +325,7 @@ void GameEventMgr::LoadFromDB() } while (result->NextRow()); - TC_LOG_INFO("server.loading", ">> Loaded %u game event saves in game events in %u ms.", count, GetMSTimeDiffToNow(oldMSTime)); + TC_LOG_INFO("server.loading", ">> Loaded {} game event saves in game events in {} ms.", count, GetMSTimeDiffToNow(oldMSTime)); } } @@ -349,7 +349,7 @@ void GameEventMgr::LoadFromDB() if (event_id >= mGameEvent.size()) { - TC_LOG_ERROR("sql.sql", "`game_event_prerequisite`: game event id (%i) is out of range compared to max event id in `game_event`.", event_id); + TC_LOG_ERROR("sql.sql", "`game_event_prerequisite`: game event id ({}) is out of range compared to max event id in `game_event`.", event_id); continue; } @@ -358,14 +358,14 @@ void GameEventMgr::LoadFromDB() uint16 prerequisite_event = fields[1].GetUInt32(); if (prerequisite_event >= mGameEvent.size()) { - TC_LOG_ERROR("sql.sql", "`game_event_prerequisite`: game event prerequisite id (%i) is out of range compared to max event id in `game_event`.", prerequisite_event); + TC_LOG_ERROR("sql.sql", "`game_event_prerequisite`: game event prerequisite id ({}) is out of range compared to max event id in `game_event`.", prerequisite_event); continue; } mGameEvent[event_id].prerequisite_events.insert(prerequisite_event); } else { - TC_LOG_ERROR("sql.sql", "game_event_prerequisiste includes event entry for non-worldevent id %u.", event_id); + TC_LOG_ERROR("sql.sql", "game_event_prerequisiste includes event entry for non-worldevent id {}.", event_id); continue; } @@ -373,7 +373,7 @@ void GameEventMgr::LoadFromDB() } while (result->NextRow()); - TC_LOG_INFO("server.loading", ">> Loaded %u game event prerequisites in game events in %u ms.", count, GetMSTimeDiffToNow(oldMSTime)); + TC_LOG_INFO("server.loading", ">> Loaded {} game event prerequisites in game events in {} ms.", count, GetMSTimeDiffToNow(oldMSTime)); } } @@ -402,19 +402,19 @@ void GameEventMgr::LoadFromDB() CreatureData const* data = sObjectMgr->GetCreatureData(guid); if (!data) { - TC_LOG_ERROR("sql.sql", "`game_event_creature` contains creature (GUID: %u) not found in `creature` table.", guid); + TC_LOG_ERROR("sql.sql", "`game_event_creature` contains creature (GUID: {}) not found in `creature` table.", guid); continue; } if (internal_event_id < 0 || internal_event_id >= int32(mGameEventCreatureGuids.size())) { - TC_LOG_ERROR("sql.sql", "`game_event_creature`: game event id (%i) is out of range compared to max event id in `game_event`.", event_id); + TC_LOG_ERROR("sql.sql", "`game_event_creature`: game event id ({}) is out of range compared to max event id in `game_event`.", event_id); continue; } // Log error for pooled object, but still spawn it if (uint32 poolId = sPoolMgr->IsPartOfAPool(SPAWN_TYPE_CREATURE, guid)) - TC_LOG_ERROR("sql.sql", "`game_event_creature`: game event id (%i) contains creature (%u) which is part of a pool (%u). This should be spawned in game_event_pool", event_id, guid, poolId); + TC_LOG_ERROR("sql.sql", "`game_event_creature`: game event id ({}) contains creature ({}) which is part of a pool ({}). This should be spawned in game_event_pool", event_id, guid, poolId); GuidList& crelist = mGameEventCreatureGuids[internal_event_id]; crelist.push_back(guid); @@ -423,7 +423,7 @@ void GameEventMgr::LoadFromDB() } while (result->NextRow()); - TC_LOG_INFO("server.loading", ">> Loaded %u creatures in game events in %u ms.", count, GetMSTimeDiffToNow(oldMSTime)); + TC_LOG_INFO("server.loading", ">> Loaded {} creatures in game events in {} ms.", count, GetMSTimeDiffToNow(oldMSTime)); } } @@ -452,19 +452,19 @@ void GameEventMgr::LoadFromDB() GameObjectData const* data = sObjectMgr->GetGameObjectData(guid); if (!data) { - TC_LOG_ERROR("sql.sql", "`game_event_gameobject` contains gameobject (GUID: %u) not found in `gameobject` table.", guid); + TC_LOG_ERROR("sql.sql", "`game_event_gameobject` contains gameobject (GUID: {}) not found in `gameobject` table.", guid); continue; } if (internal_event_id < 0 || internal_event_id >= int32(mGameEventGameobjectGuids.size())) { - TC_LOG_ERROR("sql.sql", "`game_event_gameobject`: game event id (%i) is out of range compared to max event id in `game_event`.", event_id); + TC_LOG_ERROR("sql.sql", "`game_event_gameobject`: game event id ({}) is out of range compared to max event id in `game_event`.", event_id); continue; } // Log error for pooled object, but still spawn it if (uint32 poolId = sPoolMgr->IsPartOfAPool(SPAWN_TYPE_GAMEOBJECT, guid)) - TC_LOG_ERROR("sql.sql", "`game_event_gameobject`: game event id (%i) contains game object (%u) which is part of a pool (%u). This should be spawned in game_event_pool", event_id, guid, poolId); + TC_LOG_ERROR("sql.sql", "`game_event_gameobject`: game event id ({}) contains game object ({}) which is part of a pool ({}). This should be spawned in game_event_pool", event_id, guid, poolId); GuidList& golist = mGameEventGameobjectGuids[internal_event_id]; golist.push_back(guid); @@ -473,7 +473,7 @@ void GameEventMgr::LoadFromDB() } while (result->NextRow()); - TC_LOG_INFO("server.loading", ">> Loaded %u gameobjects in game events in %u ms.", count, GetMSTimeDiffToNow(oldMSTime)); + TC_LOG_INFO("server.loading", ">> Loaded {} gameobjects in game events in {} ms.", count, GetMSTimeDiffToNow(oldMSTime)); } } @@ -500,7 +500,7 @@ void GameEventMgr::LoadFromDB() if (event_id >= mGameEventModelEquip.size()) { - TC_LOG_ERROR("sql.sql", "`game_event_model_equip`: game event id (%u) is out of range compared to max event id in `game_event`.", event_id); + TC_LOG_ERROR("sql.sql", "`game_event_model_equip`: game event id ({}) is out of range compared to max event id in `game_event`.", event_id); continue; } @@ -516,7 +516,7 @@ void GameEventMgr::LoadFromDB() int8 equipId = static_cast<int8>(newModelEquipSet.equipment_id); if (!sObjectMgr->GetEquipmentInfo(entry, equipId)) { - TC_LOG_ERROR("sql.sql", "Table `game_event_model_equip` contains creature (Guid: %u, entry: %u) with equipment_id %u not found in table `creature_equip_template`. Setting entry to no equipment.", + TC_LOG_ERROR("sql.sql", "Table `game_event_model_equip` contains creature (Guid: {}, entry: {}) with equipment_id {} not found in table `creature_equip_template`. Setting entry to no equipment.", guid, entry, newModelEquipSet.equipment_id); continue; } @@ -528,7 +528,7 @@ void GameEventMgr::LoadFromDB() } while (result->NextRow()); - TC_LOG_INFO("server.loading", ">> Loaded %u model/equipment changes in game events in %u ms.", count, GetMSTimeDiffToNow(oldMSTime)); + TC_LOG_INFO("server.loading", ">> Loaded {} model/equipment changes in game events in {} ms.", count, GetMSTimeDiffToNow(oldMSTime)); } } @@ -554,7 +554,7 @@ void GameEventMgr::LoadFromDB() if (event_id >= mGameEventCreatureQuests.size()) { - TC_LOG_ERROR("sql.sql", "`game_event_creature_quest`: game event id (%u) is out of range compared to max event id in `game_event`.", event_id); + TC_LOG_ERROR("sql.sql", "`game_event_creature_quest`: game event id ({}) is out of range compared to max event id in `game_event`.", event_id); continue; } @@ -565,7 +565,7 @@ void GameEventMgr::LoadFromDB() } while (result->NextRow()); - TC_LOG_INFO("server.loading", ">> Loaded %u quests additions in game events in %u ms.", count, GetMSTimeDiffToNow(oldMSTime)); + TC_LOG_INFO("server.loading", ">> Loaded {} quests additions in game events in {} ms.", count, GetMSTimeDiffToNow(oldMSTime)); } } @@ -591,7 +591,7 @@ void GameEventMgr::LoadFromDB() if (event_id >= mGameEventGameObjectQuests.size()) { - TC_LOG_ERROR("sql.sql", "`game_event_gameobject_quest`: game event id (%u) is out of range compared to max event id in `game_event`.", event_id); + TC_LOG_ERROR("sql.sql", "`game_event_gameobject_quest`: game event id ({}) is out of range compared to max event id in `game_event`.", event_id); continue; } @@ -602,7 +602,7 @@ void GameEventMgr::LoadFromDB() } while (result->NextRow()); - TC_LOG_INFO("server.loading", ">> Loaded %u quests additions in game events in %u ms.", count, GetMSTimeDiffToNow(oldMSTime)); + TC_LOG_INFO("server.loading", ">> Loaded {} quests additions in game events in {} ms.", count, GetMSTimeDiffToNow(oldMSTime)); } } @@ -629,7 +629,7 @@ void GameEventMgr::LoadFromDB() if (event_id >= mGameEvent.size()) { - TC_LOG_ERROR("sql.sql", "`game_event_quest_condition`: game event id (%u) is out of range compared to max event id in `game_event`.", event_id); + TC_LOG_ERROR("sql.sql", "`game_event_quest_condition`: game event id ({}) is out of range compared to max event id in `game_event`.", event_id); continue; } @@ -641,7 +641,7 @@ void GameEventMgr::LoadFromDB() } while (result->NextRow()); - TC_LOG_INFO("server.loading", ">> Loaded %u quest event conditions in game events in %u ms.", count, GetMSTimeDiffToNow(oldMSTime)); + TC_LOG_INFO("server.loading", ">> Loaded {} quest event conditions in game events in {} ms.", count, GetMSTimeDiffToNow(oldMSTime)); } } @@ -666,7 +666,7 @@ void GameEventMgr::LoadFromDB() if (event_id >= mGameEvent.size()) { - TC_LOG_ERROR("sql.sql", "`game_event_condition`: game event id (%u) is out of range compared to max event id in `game_event`.", event_id); + TC_LOG_ERROR("sql.sql", "`game_event_condition`: game event id ({}) is out of range compared to max event id in `game_event`.", event_id); continue; } @@ -679,7 +679,7 @@ void GameEventMgr::LoadFromDB() } while (result->NextRow()); - TC_LOG_INFO("server.loading", ">> Loaded %u conditions in game events in %u ms.", count, GetMSTimeDiffToNow(oldMSTime)); + TC_LOG_INFO("server.loading", ">> Loaded {} conditions in game events in {} ms.", count, GetMSTimeDiffToNow(oldMSTime)); } } @@ -704,7 +704,7 @@ void GameEventMgr::LoadFromDB() if (event_id >= mGameEvent.size()) { - TC_LOG_ERROR("sql.sql", "`game_event_condition_save`: game event id (%u) is out of range compared to max event id in `game_event`.", event_id); + TC_LOG_ERROR("sql.sql", "`game_event_condition_save`: game event id ({}) is out of range compared to max event id in `game_event`.", event_id); continue; } @@ -715,7 +715,7 @@ void GameEventMgr::LoadFromDB() } else { - TC_LOG_ERROR("sql.sql", "game_event_condition_save contains not present condition event id %u condition id %u.", event_id, condition); + TC_LOG_ERROR("sql.sql", "game_event_condition_save contains not present condition event id {} condition id {}.", event_id, condition); continue; } @@ -723,7 +723,7 @@ void GameEventMgr::LoadFromDB() } while (result->NextRow()); - TC_LOG_INFO("server.loading", ">> Loaded %u condition saves in game events in %u ms.", count, GetMSTimeDiffToNow(oldMSTime)); + TC_LOG_INFO("server.loading", ">> Loaded {} condition saves in game events in {} ms.", count, GetMSTimeDiffToNow(oldMSTime)); } } @@ -749,7 +749,7 @@ void GameEventMgr::LoadFromDB() if (event_id >= mGameEvent.size()) { - TC_LOG_ERROR("sql.sql", "`game_event_npcflag`: game event id (%u) is out of range compared to max event id in `game_event`.", event_id); + TC_LOG_ERROR("sql.sql", "`game_event_npcflag`: game event id ({}) is out of range compared to max event id in `game_event`.", event_id); continue; } @@ -759,7 +759,7 @@ void GameEventMgr::LoadFromDB() } while (result->NextRow()); - TC_LOG_INFO("server.loading", ">> Loaded %u npcflags in game events in %u ms.", count, GetMSTimeDiffToNow(oldMSTime)); + TC_LOG_INFO("server.loading", ">> Loaded {} npcflags in game events in {} ms.", count, GetMSTimeDiffToNow(oldMSTime)); } } @@ -785,13 +785,13 @@ void GameEventMgr::LoadFromDB() Quest* questTemplate = const_cast<Quest*>(sObjectMgr->GetQuestTemplate(questId)); if (!questTemplate) { - TC_LOG_ERROR("sql.sql", "`game_event_seasonal_questrelation`: quest id (%u) does not exist in `quest_template`.", questId); + TC_LOG_ERROR("sql.sql", "`game_event_seasonal_questrelation`: quest id ({}) does not exist in `quest_template`.", questId); continue; } if (eventEntry >= mGameEvent.size()) { - TC_LOG_ERROR("sql.sql", "`game_event_seasonal_questrelation`: event id (%u) is out of range compared to max event in `game_event`.", eventEntry); + TC_LOG_ERROR("sql.sql", "`game_event_seasonal_questrelation`: event id ({}) is out of range compared to max event in `game_event`.", eventEntry); continue; } @@ -800,7 +800,7 @@ void GameEventMgr::LoadFromDB() } while (result->NextRow()); - TC_LOG_INFO("server.loading", ">> Loaded %u quests additions in game events in %u ms.", count, GetMSTimeDiffToNow(oldMSTime)); + TC_LOG_INFO("server.loading", ">> Loaded {} quests additions in game events in {} ms.", count, GetMSTimeDiffToNow(oldMSTime)); } } @@ -824,7 +824,7 @@ void GameEventMgr::LoadFromDB() if (event_id >= mGameEventVendors.size()) { - TC_LOG_ERROR("sql.sql", "`game_event_npc_vendor`: game event id (%u) is out of range compared to max event id in `game_event`.", event_id); + TC_LOG_ERROR("sql.sql", "`game_event_npc_vendor`: game event id ({}) is out of range compared to max event id in `game_event`.", event_id); continue; } @@ -862,7 +862,7 @@ void GameEventMgr::LoadFromDB() } while (result->NextRow()); - TC_LOG_INFO("server.loading", ">> Loaded %u vendor additions in game events in %u ms.", count, GetMSTimeDiffToNow(oldMSTime)); + TC_LOG_INFO("server.loading", ">> Loaded {} vendor additions in game events in {} ms.", count, GetMSTimeDiffToNow(oldMSTime)); } } @@ -886,7 +886,7 @@ void GameEventMgr::LoadFromDB() if (event_id >= mGameEvent.size()) { - TC_LOG_ERROR("sql.sql", "`game_event_battleground_holiday`: game event id (%u) is out of range compared to max event id in `game_event`.", event_id); + TC_LOG_ERROR("sql.sql", "`game_event_battleground_holiday`: game event id ({}) is out of range compared to max event id in `game_event`.", event_id); continue; } @@ -896,7 +896,7 @@ void GameEventMgr::LoadFromDB() } while (result->NextRow()); - TC_LOG_INFO("server.loading", ">> Loaded %u battleground holidays in game events in %u ms.", count, GetMSTimeDiffToNow(oldMSTime)); + TC_LOG_INFO("server.loading", ">> Loaded {} battleground holidays in game events in {} ms.", count, GetMSTimeDiffToNow(oldMSTime)); } } @@ -924,13 +924,13 @@ void GameEventMgr::LoadFromDB() if (internal_event_id < 0 || internal_event_id >= int32(mGameEventPoolIds.size())) { - TC_LOG_ERROR("sql.sql", "`game_event_pool`: game event id (%i) is out of range compared to max event id in `game_event`.", event_id); + TC_LOG_ERROR("sql.sql", "`game_event_pool`: game event id ({}) is out of range compared to max event id in `game_event`.", event_id); continue; } if (!sPoolMgr->CheckPool(entry)) { - TC_LOG_ERROR("sql.sql", "Pool Id (%u) has all creatures or gameobjects with explicit chance sum <> 100 and no equal chance defined. The pool system cannot pick one to spawn.", entry); + TC_LOG_ERROR("sql.sql", "Pool Id ({}) has all creatures or gameobjects with explicit chance sum <> 100 and no equal chance defined. The pool system cannot pick one to spawn.", entry); continue; } @@ -941,7 +941,7 @@ void GameEventMgr::LoadFromDB() } while (result->NextRow()); - TC_LOG_INFO("server.loading", ">> Loaded %u pools for game events in %u ms.", count, GetMSTimeDiffToNow(oldMSTime)); + TC_LOG_INFO("server.loading", ">> Loaded {} pools for game events in {} ms.", count, GetMSTimeDiffToNow(oldMSTime)); } } } @@ -967,14 +967,14 @@ void GameEventMgr::LoadHolidayDates() HolidaysEntry* entry = const_cast<HolidaysEntry*>(sHolidaysStore.LookupEntry(holidayId)); if (!entry) { - TC_LOG_ERROR("sql.sql", "holiday_dates entry has invalid holiday id %u.", holidayId); + TC_LOG_ERROR("sql.sql", "holiday_dates entry has invalid holiday id {}.", holidayId); continue; } uint8 dateId = fields[1].GetUInt8(); if (dateId >= MAX_HOLIDAY_DATES) { - TC_LOG_ERROR("sql.sql", "holiday_dates entry has out of range date_id %u.", dateId); + TC_LOG_ERROR("sql.sql", "holiday_dates entry has out of range date_id {}.", dateId); continue; } @@ -990,7 +990,7 @@ void GameEventMgr::LoadHolidayDates() } while (result->NextRow()); - TC_LOG_INFO("server.loading", ">> Loaded %u holiday dates in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); + TC_LOG_INFO("server.loading", ">> Loaded {} holiday dates in {} ms", count, GetMSTimeDiffToNow(oldMSTime)); } uint32 GameEventMgr::GetNPCFlag(Creature* cr) @@ -1046,11 +1046,11 @@ uint32 GameEventMgr::StartSystem() // return the next void GameEventMgr::StartArenaSeason() { uint8 season = sWorld->getIntConfig(CONFIG_ARENA_SEASON_ID); - QueryResult result = WorldDatabase.PQuery("SELECT eventEntry FROM game_event_arena_seasons WHERE season = '%i'", season); + QueryResult result = WorldDatabase.PQuery("SELECT eventEntry FROM game_event_arena_seasons WHERE season = '{}'", season); if (!result) { - TC_LOG_ERROR("gameevent", "ArenaSeason (%u) must be an existing Arena Season.", season); + TC_LOG_ERROR("gameevent", "ArenaSeason ({}) must be an existing Arena Season.", season); return; } @@ -1059,12 +1059,12 @@ void GameEventMgr::StartArenaSeason() if (eventId >= mGameEvent.size()) { - TC_LOG_ERROR("gameevent", "EventEntry %u for ArenaSeason (%u) does not exist.", eventId, season); + TC_LOG_ERROR("gameevent", "EventEntry {} for ArenaSeason ({}) does not exist.", eventId, season); return; } StartEvent(eventId, true); - TC_LOG_INFO("gameevent", "Arena Season %u started...", season); + TC_LOG_INFO("gameevent", "Arena Season {} started...", season); } @@ -1078,7 +1078,7 @@ uint32 GameEventMgr::Update() // return the next e { // must do the activating first, and after that the deactivating // so first queue it - //TC_LOG_ERROR("sql.sql", "Checking event %u", itr); + //TC_LOG_ERROR("sql.sql", "Checking event {}", itr); if (CheckOneGameEvent(itr)) { // if the world event is in NEXTPHASE state, and the time has passed to finish this event, then do so @@ -1099,7 +1099,7 @@ uint32 GameEventMgr::Update() // return the next e // changed, save to DB the gameevent state, will be updated in next update cycle SaveWorldEventStateToDB(itr); - //TC_LOG_DEBUG("misc", "GameEvent %u is active", itr->first); + //TC_LOG_DEBUG("misc", "GameEvent {} is active", itr->first); // queue for activation if (!IsActiveEvent(itr)) activate.insert(itr); @@ -1108,7 +1108,7 @@ uint32 GameEventMgr::Update() // return the next e { // If event is inactive, periodically clean up its worldstate sWorld->setWorldState(itr, 0); - //TC_LOG_DEBUG("misc", "GameEvent %u is not active", itr->first); + //TC_LOG_DEBUG("misc", "GameEvent {} is not active", itr->first); if (IsActiveEvent(itr)) deactivate.insert(itr); else @@ -1136,13 +1136,13 @@ uint32 GameEventMgr::Update() // return the next e nextEventDelay = 0; for (std::set<uint16>::iterator itr = deactivate.begin(); itr != deactivate.end(); ++itr) StopEvent(*itr); - TC_LOG_INFO("gameevent", "Next game event check in %u seconds.", nextEventDelay + 1); + TC_LOG_INFO("gameevent", "Next game event check in {} seconds.", nextEventDelay + 1); return (nextEventDelay + 1) * IN_MILLISECONDS; // Add 1 second to be sure event has started/stopped at next call } void GameEventMgr::UnApplyEvent(uint16 event_id) { - TC_LOG_INFO("gameevent", "GameEvent %u \"%s\" removed.", event_id, mGameEvent[event_id].description.c_str()); + TC_LOG_INFO("gameevent", "GameEvent {} \"{}\" removed.", event_id, mGameEvent[event_id].description); //! Run SAI scripts with SMART_EVENT_GAME_EVENT_END RunSmartAIScripts(event_id, false); // un-spawn positive event tagged objects @@ -1169,7 +1169,7 @@ void GameEventMgr::ApplyNewEvent(uint16 event_id) if (announce == 1 || (announce == 2 && sWorld->getBoolConfig(CONFIG_EVENT_ANNOUNCE))) sWorld->SendWorldText(LANG_EVENTMESSAGE, mGameEvent[event_id].description.c_str()); - TC_LOG_INFO("gameevent", "GameEvent %u \"%s\" started.", event_id, mGameEvent[event_id].description.c_str()); + TC_LOG_INFO("gameevent", "GameEvent {} \"{}\" started.", event_id, mGameEvent[event_id].description); // spawn positive event tagget objects GameEventSpawn(event_id); @@ -1255,7 +1255,7 @@ void GameEventMgr::GameEventSpawn(int16 event_id) if (internal_event_id < 0 || internal_event_id >= int32(mGameEventCreatureGuids.size())) { - TC_LOG_ERROR("gameevent", "GameEventMgr::GameEventSpawn attempted access to out of range mGameEventCreatureGuids element %i (size: %zu).", + TC_LOG_ERROR("gameevent", "GameEventMgr::GameEventSpawn attempted access to out of range mGameEventCreatureGuids element {} (size: {}).", internal_event_id, mGameEventCreatureGuids.size()); return; } @@ -1274,7 +1274,7 @@ void GameEventMgr::GameEventSpawn(int16 event_id) if (!map->Instanceable() && map->IsGridLoaded(data->spawnPoint)) { Creature* creature = new Creature(); - //TC_LOG_DEBUG("misc", "Spawning creature %u", *itr); + //TC_LOG_DEBUG("misc", "Spawning creature {}", *itr); if (!creature->LoadFromDB(*itr, map, true, false)) delete creature; } @@ -1283,7 +1283,7 @@ void GameEventMgr::GameEventSpawn(int16 event_id) if (internal_event_id >= int32(mGameEventGameobjectGuids.size())) { - TC_LOG_ERROR("gameevent", "GameEventMgr::GameEventSpawn attempted access to out of range mGameEventGameobjectGuids element %i (size: %zu).", + TC_LOG_ERROR("gameevent", "GameEventMgr::GameEventSpawn attempted access to out of range mGameEventGameobjectGuids element {} (size: {}).", internal_event_id, mGameEventGameobjectGuids.size()); return; } @@ -1302,7 +1302,7 @@ void GameEventMgr::GameEventSpawn(int16 event_id) if (!map->Instanceable() && map->IsGridLoaded(data->spawnPoint)) { GameObject* pGameobject = new GameObject; - //TC_LOG_DEBUG("misc", "Spawning gameobject %u", *itr); + //TC_LOG_DEBUG("misc", "Spawning gameobject {}", *itr); /// @todo find out when it is add to map if (!pGameobject->LoadFromDB(*itr, map, false)) delete pGameobject; @@ -1317,7 +1317,7 @@ void GameEventMgr::GameEventSpawn(int16 event_id) if (internal_event_id >= int32(mGameEventPoolIds.size())) { - TC_LOG_ERROR("gameevent", "GameEventMgr::GameEventSpawn attempted access to out of range mGameEventPoolIds element %u (size: %zu).", + TC_LOG_ERROR("gameevent", "GameEventMgr::GameEventSpawn attempted access to out of range mGameEventPoolIds element {} (size: {}).", internal_event_id, mGameEventPoolIds.size()); return; } @@ -1332,7 +1332,7 @@ void GameEventMgr::GameEventUnspawn(int16 event_id) if (internal_event_id < 0 || internal_event_id >= int32(mGameEventCreatureGuids.size())) { - TC_LOG_ERROR("gameevent", "GameEventMgr::GameEventUnspawn attempted access to out of range mGameEventCreatureGuids element %i (size: %zu).", + TC_LOG_ERROR("gameevent", "GameEventMgr::GameEventUnspawn attempted access to out of range mGameEventCreatureGuids element {} (size: {}).", internal_event_id, mGameEventCreatureGuids.size()); return; } @@ -1363,7 +1363,7 @@ void GameEventMgr::GameEventUnspawn(int16 event_id) if (internal_event_id < 0 || internal_event_id >= int32(mGameEventGameobjectGuids.size())) { - TC_LOG_ERROR("gameevent", "GameEventMgr::GameEventUnspawn attempted access to out of range mGameEventGameobjectGuids element %i (size: %zu).", + TC_LOG_ERROR("gameevent", "GameEventMgr::GameEventUnspawn attempted access to out of range mGameEventGameobjectGuids element {} (size: {}).", internal_event_id, mGameEventGameobjectGuids.size()); return; } @@ -1393,7 +1393,7 @@ void GameEventMgr::GameEventUnspawn(int16 event_id) } if (internal_event_id < 0 || internal_event_id >= int32(mGameEventPoolIds.size())) { - TC_LOG_ERROR("gameevent", "GameEventMgr::GameEventUnspawn attempted access to out of range mGameEventPoolIds element %u (size: %zu).", internal_event_id, mGameEventPoolIds.size()); + TC_LOG_ERROR("gameevent", "GameEventMgr::GameEventUnspawn attempted access to out of range mGameEventPoolIds element {} (size: {}).", internal_event_id, mGameEventPoolIds.size()); return; } @@ -1745,7 +1745,7 @@ void GameEventMgr::SetHolidayEventTime(GameEventData& event) HolidaysEntry const* holiday = sHolidaysStore.LookupEntry(event.holiday_id); if (!holiday->Date[0] || !holiday->Duration[0]) // Invalid definitions { - TC_LOG_ERROR("sql.sql", "Missing date or duration for holiday %u.", event.holiday_id); + TC_LOG_ERROR("sql.sql", "Missing date or duration for holiday {}.", event.holiday_id); return; } |