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authorBootz <Stage6Dev@EMPulseGaming.com>2011-11-07 11:06:39 -0600
committerBootz <Stage6Dev@EMPulseGaming.com>2011-11-07 11:06:39 -0600
commitf75ec5ba2bcf4c44fd4e3b713f60178d26855e6d (patch)
tree8c7ee70616e00c4bef794b16e740b05293eafcf3 /src/server/game/Events/GameEventMgr.cpp
parentc51f6e7fa02710cacaa1ded36cbac757ec462400 (diff)
Core: Codestyle clean-up
"plr"->player Note: codestyle methods needs maintained, Player* player.
Diffstat (limited to 'src/server/game/Events/GameEventMgr.cpp')
-rwxr-xr-xsrc/server/game/Events/GameEventMgr.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/server/game/Events/GameEventMgr.cpp b/src/server/game/Events/GameEventMgr.cpp
index 2570e50c55a..4cc735a98d7 100755
--- a/src/server/game/Events/GameEventMgr.cpp
+++ b/src/server/game/Events/GameEventMgr.cpp
@@ -1590,15 +1590,15 @@ void GameEventMgr::SaveWorldEventStateToDB(uint16 event_id)
CharacterDatabase.CommitTransaction(trans);
}
-void GameEventMgr::SendWorldStateUpdate(Player* plr, uint16 event_id)
+void GameEventMgr::SendWorldStateUpdate(Player* player, uint16 event_id)
{
GameEventConditionMap::const_iterator itr;
for (itr = mGameEvent[event_id].conditions.begin(); itr !=mGameEvent[event_id].conditions.end(); ++itr)
{
if (itr->second.done_world_state)
- plr->SendUpdateWorldState(itr->second.done_world_state, (uint32)(itr->second.done));
+ player->SendUpdateWorldState(itr->second.done_world_state, (uint32)(itr->second.done));
if (itr->second.max_world_state)
- plr->SendUpdateWorldState(itr->second.max_world_state, (uint32)(itr->second.reqNum));
+ player->SendUpdateWorldState(itr->second.max_world_state, (uint32)(itr->second.reqNum));
}
}