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authorNefarion <nefarion123@gmail.com>2013-03-08 21:41:30 +0100
committerNefarion <nefarion123@gmail.com>2013-03-08 21:55:37 +0100
commit49fd11ab5aebcbce86ca2ee48711287cf020d798 (patch)
tree8086b6f797c80dbf09edd8f41c1c79912838e3b6 /src/server/game/Events
parent2dbe3d6cfe2d174b5edf9fdb6720fee21c7009d2 (diff)
First step of comment style refactoring to doxygen-style.
Diffstat (limited to 'src/server/game/Events')
-rw-r--r--src/server/game/Events/GameEventMgr.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/server/game/Events/GameEventMgr.cpp b/src/server/game/Events/GameEventMgr.cpp
index 89ce8108b6e..99ba2391a73 100644
--- a/src/server/game/Events/GameEventMgr.cpp
+++ b/src/server/game/Events/GameEventMgr.cpp
@@ -765,7 +765,7 @@ void GameEventMgr::LoadFromDB()
Field* fields = result->Fetch();
uint32 questId = fields[0].GetUInt32();
- uint32 eventEntry = fields[1].GetUInt32(); // TODO: Change to uint8
+ uint32 eventEntry = fields[1].GetUInt32(); /// @todo Change to uint8
if (!sObjectMgr->GetQuestTemplate(questId))
{
@@ -1227,7 +1227,7 @@ void GameEventMgr::GameEventSpawn(int16 event_id)
{
GameObject* pGameobject = new GameObject;
//sLog->outDebug(LOG_FILTER_GENERAL, "Spawning gameobject %u", *itr);
- //TODO: find out when it is add to map
+ /// @todo find out when it is add to map
if (!pGameobject->LoadGameObjectFromDB(*itr, map, false))
delete pGameobject;
else