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authorModoX <moardox@gmail.com>2021-10-05 22:36:22 +0200
committerGitHub <noreply@github.com>2021-10-05 22:36:22 +0200
commit00dd4629bd6c8de4466925bb4a3d2a0e82e4f004 (patch)
treeda00432a1dfff2b539d645d580c134a2aea03967 /src/server/game/Globals/ObjectMgr.cpp
parent71eb30f89dc5abeb33c7aa4a526073f769b5c7d1 (diff)
Core/Scenes: Defined more flags and implemented FadeToBlackscreenOnCancel (#26975)
Diffstat (limited to 'src/server/game/Globals/ObjectMgr.cpp')
-rw-r--r--src/server/game/Globals/ObjectMgr.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Globals/ObjectMgr.cpp b/src/server/game/Globals/ObjectMgr.cpp
index fa12c26614e..e1391f9b3e5 100644
--- a/src/server/game/Globals/ObjectMgr.cpp
+++ b/src/server/game/Globals/ObjectMgr.cpp
@@ -10492,7 +10492,7 @@ void ObjectMgr::LoadSceneTemplates()
uint32 sceneId = fields[0].GetUInt32();
SceneTemplate& sceneTemplate = _sceneTemplateStore[sceneId];
sceneTemplate.SceneId = sceneId;
- sceneTemplate.PlaybackFlags = fields[1].GetUInt32();
+ sceneTemplate.PlaybackFlags = static_cast<SceneFlag>(fields[1].GetUInt32());
sceneTemplate.ScenePackageId = fields[2].GetUInt32();
sceneTemplate.Encrypted = fields[3].GetUInt8() != 0;
sceneTemplate.ScriptId = sObjectMgr->GetScriptId(fields[4].GetCString());