diff options
| author | Shauren <shauren.trinity@gmail.com> | 2015-10-29 17:55:57 +0100 |
|---|---|---|
| committer | Shauren <shauren.trinity@gmail.com> | 2015-10-29 17:56:18 +0100 |
| commit | 7dcddd90be6e49281ca04239de5839e757ef3f7a (patch) | |
| tree | c9bc94e1c6e970c708393622e640f51f703d35b9 /src/server/game/Globals/ObjectMgr.cpp | |
| parent | 3f32307d377d53f31ed92f068fdc4db8069a3b6c (diff) | |
Core/Spells: Improved spell category cooldown handling
* Category cooldown is stored with the spell that started the cooldown (and only resetting cooldown on that spell will clear cooldowns on entire category - this fully mirrors client behavior)
* This significantly reduces the amount of data saved to database for cooldowns
* Spell casts from items that have a different category specified than on spell will now check for cooldown during the cast
(cherry picked from commit 1efb3f08e278530f59d681f676b031a7fc6db3ac)
Closes #15766
Closes #15137
Closes #14837
Diffstat (limited to 'src/server/game/Globals/ObjectMgr.cpp')
| -rw-r--r-- | src/server/game/Globals/ObjectMgr.cpp | 9 |
1 files changed, 0 insertions, 9 deletions
diff --git a/src/server/game/Globals/ObjectMgr.cpp b/src/server/game/Globals/ObjectMgr.cpp index db352ec80dd..b9547070a76 100644 --- a/src/server/game/Globals/ObjectMgr.cpp +++ b/src/server/game/Globals/ObjectMgr.cpp @@ -2715,15 +2715,6 @@ void ObjectMgr::LoadItemTemplates() TC_LOG_ERROR("sql.sql", "Item (Entry: %u) has broken spell in spellid_%d (%d)", entry, j+1, itemTemplate.Spells[j].SpellId); itemTemplate.Spells[j].SpellId = 0; } - - if (spellInfo && itemTemplate.Spells[j].SpellCategory - && itemTemplate.Spells[j].SpellCategory != SPELL_CATEGORY_FOOD) - { - bool added = sSpellsByCategoryStore[itemTemplate.Spells[j].SpellCategory].insert(itemTemplate.Spells[j].SpellId).second; - if (added) - TC_LOG_DEBUG("sql.sql", "Item(Entry: %u) spellid_%d (%d) category %u added to sSpellsByCategoryStore", - entry, j + 1, itemTemplate.Spells[j].SpellId, itemTemplate.Spells[j].SpellCategory); - } } } } |
