diff options
author | Spp <spp@jorge.gr> | 2011-09-15 14:08:17 +0200 |
---|---|---|
committer | Spp <spp@jorge.gr> | 2011-09-15 14:12:57 +0200 |
commit | af05915b9e36497eda8f2f061c29ffee0c8042b6 (patch) | |
tree | fa9e603e2a8d90b9842148ee9fa767f475566b67 /src/server/game/Globals/ObjectMgr.cpp | |
parent | 9006e4e8dc1c2cbf30303dd2d5e34f3d9a2380a9 (diff) |
[Cosmetic] Apply codestyle "XXX * " and "XXX *" changed to "XXX* " (with some exceptions)
Diffstat (limited to 'src/server/game/Globals/ObjectMgr.cpp')
-rwxr-xr-x | src/server/game/Globals/ObjectMgr.cpp | 198 |
1 files changed, 99 insertions, 99 deletions
diff --git a/src/server/game/Globals/ObjectMgr.cpp b/src/server/game/Globals/ObjectMgr.cpp index a7f92e1e649..8d0751ef9ab 100755 --- a/src/server/game/Globals/ObjectMgr.cpp +++ b/src/server/game/Globals/ObjectMgr.cpp @@ -303,7 +303,7 @@ void ObjectMgr::LoadCreatureLocales() do { - Field *fields = result->Fetch(); + Field* fields = result->Fetch(); uint32 entry = fields[0].GetUInt32(); @@ -339,7 +339,7 @@ void ObjectMgr::LoadGossipMenuItemsLocales() do { - Field *fields = result->Fetch(); + Field* fields = result->Fetch(); uint16 menuId = fields[0].GetUInt16(); uint16 id = fields[1].GetUInt16(); @@ -371,7 +371,7 @@ void ObjectMgr::LoadPointOfInterestLocales() do { - Field *fields = result->Fetch(); + Field* fields = result->Fetch(); uint32 entry = fields[0].GetUInt32(); @@ -417,7 +417,7 @@ void ObjectMgr::LoadCreatureTemplates() uint32 count = 0; do { - Field *fields = result->Fetch(); + Field* fields = result->Fetch(); uint32 entry = fields[0].GetUInt32(); @@ -543,7 +543,7 @@ void ObjectMgr::LoadCreatureTemplateAddons() uint32 count = 0; do { - Field *fields = result->Fetch(); + Field* fields = result->Fetch(); uint32 entry = fields[0].GetUInt32(); @@ -566,7 +566,7 @@ void ObjectMgr::LoadCreatureTemplateAddons() creatureAddon.auras.resize(tokens.size()); for (Tokens::iterator itr = tokens.begin(); itr != tokens.end(); ++itr) { - SpellInfo const *AdditionalSpellInfo = sSpellMgr->GetSpellInfo(uint32(atol(*itr))); + SpellInfo const* AdditionalSpellInfo = sSpellMgr->GetSpellInfo(uint32(atol(*itr))); if (!AdditionalSpellInfo) { sLog->outErrorDb("Creature (GUID: %u) has wrong spell %u defined in `auras` field in `creature_addon`.", entry, uint32(atol(*itr))); @@ -911,7 +911,7 @@ void ObjectMgr::LoadCreatureAddons() uint32 count = 0; do { - Field *fields = result->Fetch(); + Field* fields = result->Fetch(); uint32 guid = fields[0].GetUInt32(); @@ -934,7 +934,7 @@ void ObjectMgr::LoadCreatureAddons() creatureAddon.auras.resize(tokens.size()); for (Tokens::iterator itr = tokens.begin(); itr != tokens.end(); ++itr) { - SpellInfo const *AdditionalSpellInfo = sSpellMgr->GetSpellInfo(uint32(atol(*itr))); + SpellInfo const* AdditionalSpellInfo = sSpellMgr->GetSpellInfo(uint32(atol(*itr))); if (!AdditionalSpellInfo) { sLog->outErrorDb("Creature (GUID: %u) has wrong spell %u defined in `auras` field in `creature_addon`.", guid, uint32(atol(*itr))); @@ -1021,7 +1021,7 @@ void ObjectMgr::LoadEquipmentTemplates() if (!equipmentInfo.ItemEntry[i]) continue; - ItemEntry const *dbcItem = sItemStore.LookupEntry(equipmentInfo.ItemEntry[i]); + ItemEntry const* dbcItem = sItemStore.LookupEntry(equipmentInfo.ItemEntry[i]); if (!dbcItem) { @@ -1064,7 +1064,7 @@ CreatureModelInfo const* ObjectMgr::GetCreatureModelInfo(uint32 modelId) return NULL; } -uint32 ObjectMgr::ChooseDisplayId(uint32 /*team*/, const CreatureTemplate *cinfo, const CreatureData *data /*= NULL*/) +uint32 ObjectMgr::ChooseDisplayId(uint32 /*team*/, const CreatureTemplate* cinfo, const CreatureData* data /*= NULL*/) { // Load creature model (display id) uint32 display_id = 0; @@ -1079,7 +1079,7 @@ uint32 ObjectMgr::ChooseDisplayId(uint32 /*team*/, const CreatureTemplate *cinfo return display_id; } -void ObjectMgr::ChooseCreatureFlags(const CreatureTemplate *cinfo, uint32& npcflag, uint32& unit_flags, uint32& dynamicflags, const CreatureData *data /*= NULL*/) +void ObjectMgr::ChooseCreatureFlags(const CreatureTemplate* cinfo, uint32& npcflag, uint32& unit_flags, uint32& dynamicflags, const CreatureData* data /*= NULL*/) { npcflag = cinfo->npcflag; unit_flags = cinfo->unit_flags; @@ -1107,7 +1107,7 @@ CreatureModelInfo const* ObjectMgr::GetCreatureModelRandomGender(uint32* display // If a model for another gender exists, 50% chance to use it if (minfo->modelid_other_gender != 0 && urand(0, 1) == 0) { - CreatureModelInfo const *minfo_tmp = GetCreatureModelInfo(minfo->modelid_other_gender); + CreatureModelInfo const* minfo_tmp = GetCreatureModelInfo(minfo->modelid_other_gender); if (!minfo_tmp) sLog->outErrorDb("Model (Entry: %u) has modelid_other_gender %u not found in table `creature_model_info`. ", *displayID, minfo->modelid_other_gender); else @@ -1138,7 +1138,7 @@ void ObjectMgr::LoadCreatureModelInfo() do { - Field *fields = result->Fetch(); + Field* fields = result->Fetch(); uint32 modelId = fields[0].GetUInt32(); @@ -1195,7 +1195,7 @@ void ObjectMgr::LoadLinkedRespawn() do { - Field *fields = result->Fetch(); + Field* fields = result->Fetch(); uint32 guidLow = fields[0].GetUInt32(); uint32 linkedGuidLow = fields[1].GetUInt32(); @@ -1446,7 +1446,7 @@ void ObjectMgr::LoadCreatures() uint32 count = 0; do { - Field *fields = result->Fetch(); + Field* fields = result->Fetch(); uint32 guid = fields[ 0].GetUInt32(); uint32 entry = fields[ 1].GetUInt32(); @@ -1629,7 +1629,7 @@ uint32 ObjectMgr::AddGOData(uint32 entry, uint32 mapId, float x, float y, float // We use spawn coords to spawn if (!map->Instanceable() && map->IsLoaded(x, y)) { - GameObject *go = new GameObject; + GameObject* go = new GameObject; if (!go->LoadFromDB(guid, map)) { sLog->outError("AddGOData: cannot add gameobject entry %u to map", entry); @@ -1665,7 +1665,7 @@ bool ObjectMgr::MoveCreData(uint32 guid, uint32 mapId, Position pos) // We use spawn coords to spawn if (!map->Instanceable() && map->IsLoaded(data.posX, data.posY)) { - Creature *creature = new Creature; + Creature* creature = new Creature; if (!creature->LoadFromDB(guid, map)) { sLog->outError("AddCreature: cannot add creature entry %u to map", guid); @@ -1680,7 +1680,7 @@ bool ObjectMgr::MoveCreData(uint32 guid, uint32 mapId, Position pos) uint32 ObjectMgr::AddCreData(uint32 entry, uint32 /*team*/, uint32 mapId, float x, float y, float z, float o, uint32 spawntimedelay) { - CreatureTemplate const *cInfo = GetCreatureTemplate(entry); + CreatureTemplate const* cInfo = GetCreatureTemplate(entry); if (!cInfo) return 0; @@ -1762,7 +1762,7 @@ void ObjectMgr::LoadGameobjects() do { - Field *fields = result->Fetch(); + Field* fields = result->Fetch(); uint32 guid = fields[ 0].GetUInt32(); uint32 entry = fields[ 1].GetUInt32(); @@ -1921,7 +1921,7 @@ void ObjectMgr::LoadCreatureRespawnTimes() do { - Field *fields = result->Fetch(); + Field* fields = result->Fetch(); uint32 loguid = fields[0].GetUInt32(); uint32 respawn_time = fields[1].GetUInt32(); @@ -1955,7 +1955,7 @@ void ObjectMgr::LoadGameobjectRespawnTimes() do { - Field *fields = result->Fetch(); + Field* fields = result->Fetch(); uint32 loguid = fields[0].GetUInt32(); uint32 respawn_time = fields[1].GetUInt32(); @@ -2073,7 +2073,7 @@ void ObjectMgr::LoadItemLocales() do { - Field *fields = result->Fetch(); + Field* fields = result->Fetch(); uint32 entry = fields[0].GetUInt32(); @@ -2140,7 +2140,7 @@ void ObjectMgr::LoadItemTemplates() do { - Field *fields = result->Fetch(); + Field* fields = result->Fetch(); uint32 entry = fields[0].GetUInt32(); @@ -2253,7 +2253,7 @@ void ObjectMgr::LoadItemTemplates() // Checks - ItemEntry const *dbcitem = sItemStore.LookupEntry(entry); + ItemEntry const* dbcitem = sItemStore.LookupEntry(entry); if (dbcitem) { @@ -2710,7 +2710,7 @@ void ObjectMgr::LoadItemSetNameLocales() do { - Field *fields = result->Fetch(); + Field* fields = result->Fetch(); uint32 entry = fields[0].GetUInt32(); @@ -2757,7 +2757,7 @@ void ObjectMgr::LoadItemSetNames() do { - Field *fields = result->Fetch(); + Field* fields = result->Fetch(); uint32 entry = fields[0].GetUInt32(); if (itemSetItems.find(entry) == itemSetItems.end()) @@ -2825,7 +2825,7 @@ void ObjectMgr::LoadVehicleTemplateAccessories() do { - Field *fields = result->Fetch(); + Field* fields = result->Fetch(); uint32 uiEntry = fields[0].GetUInt32(); uint32 uiAccessory = fields[1].GetUInt32(); @@ -2881,7 +2881,7 @@ void ObjectMgr::LoadVehicleAccessories() do { - Field *fields = result->Fetch(); + Field* fields = result->Fetch(); uint32 uiGUID = fields[0].GetUInt32(); uint32 uiAccessory = fields[1].GetUInt32(); @@ -3740,7 +3740,7 @@ void ObjectMgr::LoadQuests() // for example set of race quests can lead to single not race specific quest do { - Field *fields = result->Fetch(); + Field* fields = result->Fetch(); Quest * newQuest = new Quest(fields); mQuestTemplates[newQuest->GetQuestId()] = newQuest; @@ -4343,7 +4343,7 @@ void ObjectMgr::LoadQuests() // check QUEST_TRINITY_FLAGS_EXPLORATION_OR_EVENT for spell with SPELL_EFFECT_QUEST_COMPLETE for (uint32 i = 0; i < sSpellMgr->GetSpellInfoStoreSize(); ++i) { - SpellInfo const *spellInfo = sSpellMgr->GetSpellInfo(i); + SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(i); if (!spellInfo) continue; @@ -4396,7 +4396,7 @@ void ObjectMgr::LoadQuestLocales() do { - Field *fields = result->Fetch(); + Field* fields = result->Fetch(); uint32 entry = fields[0].GetUInt32(); @@ -4427,7 +4427,7 @@ void ObjectMgr::LoadScripts(ScriptsType type) { uint32 oldMSTime = getMSTime(); - ScriptMapMap *scripts = GetScriptsMapByType(type); + ScriptMapMap* scripts = GetScriptsMapByType(type); if (!scripts) return; @@ -4459,7 +4459,7 @@ void ObjectMgr::LoadScripts(ScriptsType type) do { - Field *fields = result->Fetch(); + Field* fields = result->Fetch(); ScriptInfo tmp; tmp.type = type; tmp.id = fields[0].GetUInt32(); @@ -4863,7 +4863,7 @@ void ObjectMgr::LoadWaypointScripts() { do { - Field *fields = result->Fetch(); + Field* fields = result->Fetch(); uint32 action = fields[0].GetUInt32(); actionSet.erase(action); @@ -4895,7 +4895,7 @@ void ObjectMgr::LoadSpellScriptNames() do { - Field *fields = result->Fetch(); + Field* fields = result->Fetch(); int32 spellId = fields[0].GetInt32(); const char *scriptName = fields[1].GetCString(); @@ -4959,8 +4959,8 @@ void ObjectMgr::ValidateSpellScripts() for (std::vector<std::pair<SpellScriptLoader *, SpellScriptsMap::iterator> >::iterator sitr = SpellScriptLoaders.begin(); sitr != SpellScriptLoaders.end(); ++sitr) { - SpellScript * spellScript = sitr->first->GetSpellScript(); - AuraScript * auraScript = sitr->first->GetAuraScript(); + SpellScript* spellScript = sitr->first->GetSpellScript(); + AuraScript* auraScript = sitr->first->GetAuraScript(); bool valid = true; if (!spellScript && !auraScript) { @@ -5059,7 +5059,7 @@ void ObjectMgr::LoadPageTextLocales() do { - Field *fields = result->Fetch(); + Field* fields = result->Fetch(); uint32 entry = fields[0].GetUInt32(); @@ -5204,7 +5204,7 @@ void ObjectMgr::LoadInstanceEncounters() sLog->outString(); } -GossipText const *ObjectMgr::GetGossipText(uint32 Text_ID) const +GossipText const* ObjectMgr::GetGossipText(uint32 Text_ID) const { GossipTextMap::const_iterator itr = mGossipText.find(Text_ID); if (itr != mGossipText.end()) @@ -5234,7 +5234,7 @@ void ObjectMgr::LoadGossipText() ++count; cic = 0; - Field *fields = result->Fetch(); + Field* fields = result->Fetch(); uint32 Text_ID = fields[cic++].GetUInt32(); if (!Text_ID) @@ -5287,7 +5287,7 @@ void ObjectMgr::LoadNpcTextLocales() do { - Field *fields = result->Fetch(); + Field* fields = result->Fetch(); uint32 entry = fields[0].GetUInt32(); @@ -5356,8 +5356,8 @@ void ObjectMgr::ReturnOrDeleteOldMails(bool serverUp) do { - Field *fields = result->Fetch(); - Mail *m = new Mail; + Field* fields = result->Fetch(); + Mail* m = new Mail; m->messageID = fields[0].GetUInt32(); m->messageType = fields[1].GetUInt8(); m->sender = fields[2].GetUInt32(); @@ -5369,7 +5369,7 @@ void ObjectMgr::ReturnOrDeleteOldMails(bool serverUp) m->checked = fields[7].GetUInt32(); m->mailTemplateId = fields[8].GetInt16(); - Player *pl = NULL; + Player* pl = NULL; if (serverUp) pl = ObjectAccessor::FindPlayer((uint64)m->receiver); @@ -5460,7 +5460,7 @@ void ObjectMgr::LoadQuestAreaTriggers() { ++count; - Field *fields = result->Fetch(); + Field* fields = result->Fetch(); uint32 trigger_ID = fields[0].GetUInt32(); uint32 quest_ID = fields[1].GetUInt32(); @@ -5519,7 +5519,7 @@ void ObjectMgr::LoadTavernAreaTriggers() { ++count; - Field *fields = result->Fetch(); + Field* fields = result->Fetch(); uint32 Trigger_ID = fields[0].GetUInt32(); @@ -5557,7 +5557,7 @@ void ObjectMgr::LoadAreaTriggerScripts() { ++count; - Field *fields = result->Fetch(); + Field* fields = result->Fetch(); uint32 Trigger_ID = fields[0].GetUInt32(); const char *scriptName = fields[1].GetCString(); @@ -5661,7 +5661,7 @@ uint32 ObjectMgr::GetTaxiMountDisplayId(uint32 id, uint32 team, bool allowed_alt mount_entry = team == ALLIANCE ? node->MountCreatureID[0] : node->MountCreatureID[1]; } - CreatureTemplate const *mount_info = GetCreatureTemplate(mount_entry); + CreatureTemplate const* mount_info = GetCreatureTemplate(mount_entry); if (mount_info) { mount_id = mount_info->GetRandomValidModelId(); @@ -5700,7 +5700,7 @@ void ObjectMgr::LoadGraveyardZones() { ++count; - Field *fields = result->Fetch(); + Field* fields = result->Fetch(); uint32 safeLocId = fields[0].GetUInt32(); uint32 zoneId = fields[1].GetUInt32(); @@ -5713,7 +5713,7 @@ void ObjectMgr::LoadGraveyardZones() continue; } - AreaTableEntry const *areaEntry = GetAreaEntryByAreaID(zoneId); + AreaTableEntry const* areaEntry = GetAreaEntryByAreaID(zoneId); if (!areaEntry) { sLog->outErrorDb("Table `game_graveyard_zone` has a record for not existing zone id (%u), skipped.", zoneId); @@ -5740,7 +5740,7 @@ void ObjectMgr::LoadGraveyardZones() sLog->outString(); } -WorldSafeLocsEntry const *ObjectMgr::GetDefaultGraveYard(uint32 team) +WorldSafeLocsEntry const* ObjectMgr::GetDefaultGraveYard(uint32 team) { enum DefaultGraveyard { @@ -5755,7 +5755,7 @@ WorldSafeLocsEntry const *ObjectMgr::GetDefaultGraveYard(uint32 team) else return NULL; } -WorldSafeLocsEntry const *ObjectMgr::GetClosestGraveYard(float x, float y, float z, uint32 MapId, uint32 team) +WorldSafeLocsEntry const* ObjectMgr::GetClosestGraveYard(float x, float y, float z, uint32 MapId, uint32 team) { // search for zone associated closest graveyard uint32 zoneId = sMapMgr->GetZoneId(MapId, x, y, z); @@ -5982,7 +5982,7 @@ void ObjectMgr::LoadAreaTriggerTeleports() do { - Field *fields = result->Fetch(); + Field* fields = result->Fetch(); ++count; @@ -6043,7 +6043,7 @@ void ObjectMgr::LoadAccessRequirements() do { - Field *fields = result->Fetch(); + Field* fields = result->Fetch(); ++count; @@ -6064,7 +6064,7 @@ void ObjectMgr::LoadAccessRequirements() if (ar.item) { - ItemTemplate const *pProto = sObjectMgr->GetItemTemplate(ar.item); + ItemTemplate const* pProto = sObjectMgr->GetItemTemplate(ar.item); if (!pProto) { sLog->outError("Key item %u does not exist for map %u difficulty %u, removing key requirement.", ar.item, mapid, difficulty); @@ -6074,7 +6074,7 @@ void ObjectMgr::LoadAccessRequirements() if (ar.item2) { - ItemTemplate const *pProto = sObjectMgr->GetItemTemplate(ar.item2); + ItemTemplate const* pProto = sObjectMgr->GetItemTemplate(ar.item2); if (!pProto) { sLog->outError("Second item %u does not exist for map %u difficulty %u, removing key requirement.", ar.item2, mapid, difficulty); @@ -6123,13 +6123,13 @@ AreaTrigger const* ObjectMgr::GetGoBackTrigger(uint32 Map) const { bool useParentDbValue = false; uint32 parentId = 0; - const MapEntry *mapEntry = sMapStore.LookupEntry(Map); + const MapEntry* mapEntry = sMapStore.LookupEntry(Map); if (!mapEntry || mapEntry->entrance_map < 0) return NULL; if (mapEntry->IsDungeon()) { - const InstanceTemplate *iTemplate = sObjectMgr->GetInstanceTemplate(Map); + const InstanceTemplate* iTemplate = sObjectMgr->GetInstanceTemplate(Map); if (!iTemplate) return NULL; @@ -6344,7 +6344,7 @@ void ObjectMgr::LoadGameObjectLocales() do { - Field *fields = result->Fetch(); + Field* fields = result->Fetch(); uint32 entry = fields[0].GetUInt32(); @@ -6442,7 +6442,7 @@ void ObjectMgr::LoadGameObjectTemplate() uint32 count = 0; do { - Field *fields = result->Fetch(); + Field* fields = result->Fetch(); uint32 entry = fields[0].GetUInt32(); @@ -6629,7 +6629,7 @@ void ObjectMgr::LoadExplorationBaseXP() do { - Field *fields = result->Fetch(); + Field* fields = result->Fetch(); uint8 level = fields[0].GetUInt8(); uint32 basexp = fields[1].GetUInt32(); mBaseXPTable[level] = basexp; @@ -6671,7 +6671,7 @@ void ObjectMgr::LoadPetNames() do { - Field *fields = result->Fetch(); + Field* fields = result->Fetch(); std::string word = fields[0].GetString(); uint32 entry = fields[1].GetUInt32(); bool half = fields[2].GetBool(); @@ -6694,7 +6694,7 @@ void ObjectMgr::LoadPetNumber() QueryResult result = CharacterDatabase.Query("SELECT MAX(id) FROM character_pet"); if (result) { - Field *fields = result->Fetch(); + Field* fields = result->Fetch(); m_hiPetNumber = fields[0].GetUInt32()+1; } @@ -6709,7 +6709,7 @@ std::string ObjectMgr::GeneratePetName(uint32 entry) if (list0.empty() || list1.empty()) { - CreatureTemplate const *cinfo = GetCreatureTemplate(entry); + CreatureTemplate const* cinfo = GetCreatureTemplate(entry); char* petname = GetPetName(cinfo->family, sWorld->GetDefaultDbcLocale()); if (!petname) return cinfo->Name; @@ -6740,10 +6740,10 @@ void ObjectMgr::LoadCorpses() uint32 count = 0; do { - Field *fields = result->Fetch(); + Field* fields = result->Fetch(); uint32 guid = fields[16].GetUInt32(); - Corpse *corpse = new Corpse(); + Corpse* corpse = new Corpse(); if (!corpse->LoadFromDB(guid, fields)) { delete corpse; @@ -6778,7 +6778,7 @@ void ObjectMgr::LoadReputationRewardRate() do { - Field *fields = result->Fetch(); + Field* fields = result->Fetch(); uint32 factionId = fields[0].GetUInt32(); @@ -6788,7 +6788,7 @@ void ObjectMgr::LoadReputationRewardRate() repRate.creature_rate = fields[2].GetFloat(); repRate.spell_rate = fields[3].GetFloat(); - FactionEntry const *factionEntry = sFactionStore.LookupEntry(factionId); + FactionEntry const* factionEntry = sFactionStore.LookupEntry(factionId); if (!factionEntry) { sLog->outErrorDb("Faction (faction.dbc) %u does not exist but is used in `reputation_reward_rate`", factionId); @@ -6847,7 +6847,7 @@ void ObjectMgr::LoadReputationOnKill() do { - Field *fields = result->Fetch(); + Field* fields = result->Fetch(); uint32 creature_id = fields[0].GetUInt32(); @@ -6870,7 +6870,7 @@ void ObjectMgr::LoadReputationOnKill() if (repOnKill.repfaction1) { - FactionEntry const *factionEntry1 = sFactionStore.LookupEntry(repOnKill.repfaction1); + FactionEntry const* factionEntry1 = sFactionStore.LookupEntry(repOnKill.repfaction1); if (!factionEntry1) { sLog->outErrorDb("Faction (faction.dbc) %u does not exist but is used in `creature_onkill_reputation`", repOnKill.repfaction1); @@ -6880,7 +6880,7 @@ void ObjectMgr::LoadReputationOnKill() if (repOnKill.repfaction2) { - FactionEntry const *factionEntry2 = sFactionStore.LookupEntry(repOnKill.repfaction2); + FactionEntry const* factionEntry2 = sFactionStore.LookupEntry(repOnKill.repfaction2); if (!factionEntry2) { sLog->outErrorDb("Faction (faction.dbc) %u does not exist but is used in `creature_onkill_reputation`", repOnKill.repfaction2); @@ -6916,7 +6916,7 @@ void ObjectMgr::LoadReputationSpilloverTemplate() do { - Field *fields = result->Fetch(); + Field* fields = result->Fetch(); uint32 factionId = fields[0].GetUInt32(); @@ -6935,7 +6935,7 @@ void ObjectMgr::LoadReputationSpilloverTemplate() repTemplate.faction_rate[3] = fields[11].GetFloat(); repTemplate.faction_rank[3] = fields[12].GetUInt32(); - FactionEntry const *factionEntry = sFactionStore.LookupEntry(factionId); + FactionEntry const* factionEntry = sFactionStore.LookupEntry(factionId); if (!factionEntry) { @@ -6953,7 +6953,7 @@ void ObjectMgr::LoadReputationSpilloverTemplate() { if (repTemplate.faction[i]) { - FactionEntry const *factionSpillover = sFactionStore.LookupEntry(repTemplate.faction[i]); + FactionEntry const* factionSpillover = sFactionStore.LookupEntry(repTemplate.faction[i]); if (!factionSpillover) { @@ -6975,25 +6975,25 @@ void ObjectMgr::LoadReputationSpilloverTemplate() } } - FactionEntry const *factionEntry0 = sFactionStore.LookupEntry(repTemplate.faction[0]); + FactionEntry const* factionEntry0 = sFactionStore.LookupEntry(repTemplate.faction[0]); if (repTemplate.faction[0] && !factionEntry0) { sLog->outErrorDb("Faction (faction.dbc) %u does not exist but is used in `reputation_spillover_template`", repTemplate.faction[0]); continue; } - FactionEntry const *factionEntry1 = sFactionStore.LookupEntry(repTemplate.faction[1]); + FactionEntry const* factionEntry1 = sFactionStore.LookupEntry(repTemplate.faction[1]); if (repTemplate.faction[1] && !factionEntry1) { sLog->outErrorDb("Faction (faction.dbc) %u does not exist but is used in `reputation_spillover_template`", repTemplate.faction[1]); continue; } - FactionEntry const *factionEntry2 = sFactionStore.LookupEntry(repTemplate.faction[2]); + FactionEntry const* factionEntry2 = sFactionStore.LookupEntry(repTemplate.faction[2]); if (repTemplate.faction[2] && !factionEntry2) { sLog->outErrorDb("Faction (faction.dbc) %u does not exist but is used in `reputation_spillover_template`", repTemplate.faction[2]); continue; } - FactionEntry const *factionEntry3 = sFactionStore.LookupEntry(repTemplate.faction[3]); + FactionEntry const* factionEntry3 = sFactionStore.LookupEntry(repTemplate.faction[3]); if (repTemplate.faction[3] && !factionEntry3) { sLog->outErrorDb("Faction (faction.dbc) %u does not exist but is used in `reputation_spillover_template`", repTemplate.faction[3]); @@ -7030,7 +7030,7 @@ void ObjectMgr::LoadPointsOfInterest() do { - Field *fields = result->Fetch(); + Field* fields = result->Fetch(); uint32 point_id = fields[0].GetUInt32(); @@ -7083,14 +7083,14 @@ void ObjectMgr::LoadQuestPOI() if (points) { // The first result should have the highest questId - Field *fields = points->Fetch(); + Field* fields = points->Fetch(); uint32 questId = fields[0].GetUInt32(); POIs.resize(questId + 1); do { - Field *fields = points->Fetch(); + Field* fields = points->Fetch(); uint32 questId = fields[0].GetUInt32(); uint32 id = fields[1].GetUInt32(); @@ -7107,7 +7107,7 @@ void ObjectMgr::LoadQuestPOI() do { - Field *fields = result->Fetch(); + Field* fields = result->Fetch(); uint32 questId = fields[0].GetUInt32(); uint32 id = fields[1].GetUInt32(); @@ -7149,7 +7149,7 @@ void ObjectMgr::LoadNPCSpellClickSpells() do { - Field *fields = result->Fetch(); + Field* fields = result->Fetch(); uint32 npc_entry = fields[0].GetUInt32(); CreatureTemplate const* cInfo = GetCreatureTemplate(npc_entry); @@ -7160,7 +7160,7 @@ void ObjectMgr::LoadNPCSpellClickSpells() } uint32 spellid = fields[1].GetUInt32(); - SpellInfo const *spellinfo = sSpellMgr->GetSpellInfo(spellid); + SpellInfo const* spellinfo = sSpellMgr->GetSpellInfo(spellid); if (!spellinfo) { sLog->outErrorDb("Table npc_spellclick_spells references unknown spellid %u. Skipping entry.", spellid); @@ -7170,7 +7170,7 @@ void ObjectMgr::LoadNPCSpellClickSpells() uint32 auraRequired = fields[6].GetUInt32(); if (auraRequired) { - SpellInfo const *aurReqInfo = sSpellMgr->GetSpellInfo(auraRequired); + SpellInfo const* aurReqInfo = sSpellMgr->GetSpellInfo(auraRequired); if (!aurReqInfo) { sLog->outErrorDb("Table npc_spellclick_spells references unknown aura required %u. Skipping entry.", auraRequired); @@ -7181,7 +7181,7 @@ void ObjectMgr::LoadNPCSpellClickSpells() uint32 auraForbidden = fields[7].GetUInt32(); if (auraForbidden) { - SpellInfo const *aurForInfo = sSpellMgr->GetSpellInfo(auraForbidden); + SpellInfo const* aurForInfo = sSpellMgr->GetSpellInfo(auraForbidden); if (!aurForInfo) { sLog->outErrorDb("Table npc_spellclick_spells references unknown aura forbidden %u. Skipping entry.", auraForbidden); @@ -7798,7 +7798,7 @@ bool ObjectMgr::LoadTrinityStrings(char const* table, int32 min_value, int32 max do { - Field *fields = result->Fetch(); + Field* fields = result->Fetch(); int32 entry = fields[0].GetInt32(); @@ -7839,7 +7839,7 @@ bool ObjectMgr::LoadTrinityStrings(char const* table, int32 min_value, int32 max const char *ObjectMgr::GetTrinityString(int32 entry, LocaleConstant locale_idx) const { - if (TrinityStringLocale const *msl = GetTrinityStringLocale(entry)) + if (TrinityStringLocale const* msl = GetTrinityStringLocale(entry)) { if (msl->Content.size() > size_t(locale_idx) && !msl->Content[locale_idx].empty()) return msl->Content[locale_idx].c_str(); @@ -7874,7 +7874,7 @@ void ObjectMgr::LoadFishingBaseSkillLevel() do { - Field *fields = result->Fetch(); + Field* fields = result->Fetch(); uint32 entry = fields[0].GetUInt32(); int32 skill = fields[1].GetInt32(); @@ -7931,7 +7931,7 @@ SpellScriptsBounds ObjectMgr::GetSpellScriptsBounds(uint32 spell_id) return SpellScriptsBounds(mSpellScripts.lower_bound(spell_id), mSpellScripts.upper_bound(spell_id)); } -SkillRangeType GetSkillRangeType(SkillLineEntry const *pSkill, bool racial) +SkillRangeType GetSkillRangeType(SkillLineEntry const* pSkill, bool racial) { switch(pSkill->categoryId) { @@ -7983,7 +7983,7 @@ void ObjectMgr::LoadGameTele() do { - Field *fields = result->Fetch(); + Field* fields = result->Fetch(); uint32 id = fields[0].GetUInt32(); @@ -8109,7 +8109,7 @@ void ObjectMgr::LoadMailLevelRewards() do { - Field *fields = result->Fetch(); + Field* fields = result->Fetch(); uint8 level = fields[0].GetUInt8(); uint32 raceMask = fields[1].GetUInt32(); @@ -8168,7 +8168,7 @@ void ObjectMgr::AddSpellToTrainer(uint32 entry, uint32 spell, uint32 spellCost, return; } - SpellInfo const *spellinfo = sSpellMgr->GetSpellInfo(spell); + SpellInfo const* spellinfo = sSpellMgr->GetSpellInfo(spell); if (!spellinfo) { sLog->outErrorDb("Table `npc_trainer` contains an entry (Entry: %u) for a non-existing spell (Spell: %u), ignoring", entry, spell); @@ -8641,7 +8641,7 @@ uint32 ObjectMgr::GetScriptId(const char *name) void ObjectMgr::CheckScripts(ScriptsType type, std::set<int32>& ids) { - ScriptMapMap *scripts = GetScriptsMapByType(type); + ScriptMapMap* scripts = GetScriptsMapByType(type); if (!scripts) return; for (ScriptMapMap::const_iterator itrMM = scripts->begin(); itrMM != scripts->end(); ++itrMM) @@ -8732,7 +8732,7 @@ void ObjectMgr::LoadCreatureClassLevelStats() uint32 count = 0; do { - Field *fields = result->Fetch(); + Field* fields = result->Fetch(); uint8 Level = fields[0].GetUInt8(); uint8 Class = fields[1].GetUInt8(); @@ -8794,7 +8794,7 @@ void ObjectMgr::LoadFactionChangeAchievements() do { - Field *fields = result->Fetch(); + Field* fields = result->Fetch(); uint32 alliance = fields[0].GetUInt32(); uint32 horde = fields[1].GetUInt32(); @@ -8831,7 +8831,7 @@ void ObjectMgr::LoadFactionChangeItems() do { - Field *fields = result->Fetch(); + Field* fields = result->Fetch(); uint32 alliance = fields[0].GetUInt32(); uint32 horde = fields[1].GetUInt32(); @@ -8868,7 +8868,7 @@ void ObjectMgr::LoadFactionChangeSpells() do { - Field *fields = result->Fetch(); + Field* fields = result->Fetch(); uint32 alliance = fields[0].GetUInt32(); uint32 horde = fields[1].GetUInt32(); @@ -8905,7 +8905,7 @@ void ObjectMgr::LoadFactionChangeReputations() do { - Field *fields = result->Fetch(); + Field* fields = result->Fetch(); uint32 alliance = fields[0].GetUInt32(); uint32 horde = fields[1].GetUInt32(); |