diff options
author | QAston <none@none> | 2010-10-04 17:44:49 +0200 |
---|---|---|
committer | QAston <none@none> | 2010-10-04 17:44:49 +0200 |
commit | caaa77deb285d65b1bc3a0c6f7b5f88ec3508d0c (patch) | |
tree | c4ae1d28125763aff7b4a4adbf2b188c40f7094c /src/server/game/Globals/ObjectMgr.cpp | |
parent | 5adaf5887ec3bbc5af122966b506d33deccf8814 (diff) |
Core/ScriptSystem:
Add basic code for runtime checks of function calls in AuraScripts
Make AuraScript::PreventDefaultAction() do not take parameters and add description for the function
Remove PreventDefaultEffect() from aura script, use PreventDefaultAction() instead
Unload aura scripts memory on aura delete
--HG--
branch : trunk
Diffstat (limited to 'src/server/game/Globals/ObjectMgr.cpp')
-rw-r--r-- | src/server/game/Globals/ObjectMgr.cpp | 10 |
1 files changed, 6 insertions, 4 deletions
diff --git a/src/server/game/Globals/ObjectMgr.cpp b/src/server/game/Globals/ObjectMgr.cpp index 765599d6711..1a15a4953ff 100644 --- a/src/server/game/Globals/ObjectMgr.cpp +++ b/src/server/game/Globals/ObjectMgr.cpp @@ -5234,15 +5234,17 @@ void ObjectMgr::ValidateSpellScripts() } if (spellScript) { - spellScript->Register(); - if (!spellScript->_Validate(spellEntry, sObjectMgr.GetScriptName(sitr->second->second))) + spellScript->_Init(&sitr->first->GetName(), spellEntry->Id); + spellScript->_Register(); + if (!spellScript->_Validate(spellEntry)) valid = false; delete spellScript; } if (auraScript) { - auraScript->Register(); - if (!auraScript->_Validate(spellEntry, sObjectMgr.GetScriptName(sitr->second->second))) + auraScript->_Init(&sitr->first->GetName(), spellEntry->Id); + auraScript->_Register(); + if (!auraScript->_Validate(spellEntry)) valid = false; delete auraScript; } |