diff options
author | Rat <gmstreetrat@gmail.com> | 2011-11-20 18:28:18 +0100 |
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committer | Rat <gmstreetrat@gmail.com> | 2011-11-20 18:28:18 +0100 |
commit | d1affc4340ecb55a8d5251aaab0de7a106bc375c (patch) | |
tree | 396fa7223920b947008a9454032d1f439b3ee3c2 /src/server/game/Globals/ObjectMgr.cpp | |
parent | 10b89d976fe7ce19db8bcb1f829b3789cc9785af (diff) |
Initial Commit for client version change to 4.2.2 (14545)
- added known opcodes (handlers are commented till not updated)
- added bitstream support to bytebuffer
- updated realm auth for 14545
- updated world auth
- fixed char_enum,create,delete handlers
- added DB2 reader
- added opcode logging to debuglogmask (ignores loglevel)
- fixed compile in win64, others not yet tested
- using db2 values for item models at char_enum to prevent client crash
Lots of Thanks to All SingularityCore Members
Diffstat (limited to 'src/server/game/Globals/ObjectMgr.cpp')
-rwxr-xr-x | src/server/game/Globals/ObjectMgr.cpp | 6 |
1 files changed, 4 insertions, 2 deletions
diff --git a/src/server/game/Globals/ObjectMgr.cpp b/src/server/game/Globals/ObjectMgr.cpp index 287ce288a88..7261d81bafa 100755 --- a/src/server/game/Globals/ObjectMgr.cpp +++ b/src/server/game/Globals/ObjectMgr.cpp @@ -45,6 +45,8 @@ #include "ScriptMgr.h" #include "SpellScript.h" #include "PoolMgr.h" +#include "DB2Structure.h" +#include "DB2Stores.h" ScriptMapMap sQuestEndScripts; ScriptMapMap sQuestStartScripts; @@ -2253,7 +2255,7 @@ void ObjectMgr::LoadItemTemplates() // Checks - ItemEntry const* dbcitem = sItemStore.LookupEntry(entry); + /*ItemEntry const* dbcitem = sItemStore.LookupEntry(entry); if (dbcitem) { @@ -2297,7 +2299,7 @@ void ObjectMgr::LoadItemTemplates() } else - sLog->outErrorDb("Item (Entry: %u) does not exist in item.dbc! (not correct id?).", entry); + sLog->outErrorDb("Item (Entry: %u) does not exist in item.dbc! (not correct id?).", entry);*/ if (itemTemplate.Class >= MAX_ITEM_CLASS) { |