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| author | Carbenium <carbenium@outlook.com> | 2020-06-22 16:10:34 +0200 |
|---|---|---|
| committer | Peter Keresztes Schmidt <carbenium@outlook.com> | 2020-06-24 15:09:57 +0200 |
| commit | f7faf20254a120a90b8ee8eb55a284a6351aabc3 (patch) | |
| tree | 1ca9e33c1b5dcc2837ef778d206861a9e4f2e69f /src/server/game/Globals/ObjectMgr.cpp | |
| parent | 7b3d691c0b17b1f164bb0d8e0d4a0d5e146d4d4e (diff) | |
Battlefields: Move BF scripts out of game
This commit introduces the usual script interface
for battlefields.
Diffstat (limited to 'src/server/game/Globals/ObjectMgr.cpp')
| -rw-r--r-- | src/server/game/Globals/ObjectMgr.cpp | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/src/server/game/Globals/ObjectMgr.cpp b/src/server/game/Globals/ObjectMgr.cpp index 5ad1751f0a2..153751d39d0 100644 --- a/src/server/game/Globals/ObjectMgr.cpp +++ b/src/server/game/Globals/ObjectMgr.cpp @@ -9601,6 +9601,8 @@ void ObjectMgr::LoadScriptNames() QueryResult result = WorldDatabase.Query( "SELECT DISTINCT(ScriptName) FROM achievement_criteria_data WHERE ScriptName <> '' AND type = 11 " "UNION " + "SELECT DISTINCT(ScriptName) FROM battlefield_template WHERE ScriptName <> '' " + "UNION " "SELECT DISTINCT(ScriptName) FROM battleground_template WHERE ScriptName <> '' " "UNION " "SELECT DISTINCT(ScriptName) FROM creature WHERE ScriptName <> '' " |
