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authorShauren <shauren.trinity@gmail.com>2017-11-26 16:37:51 +0100
committerShauren <shauren.trinity@gmail.com>2021-08-24 13:43:06 +0200
commitf8c03a90661610e289029c78d2055d7b73a5ad98 (patch)
tree34701c4e5430179421af108ce8a59c68104f3e48 /src/server/game/Globals/ObjectMgr.cpp
parentc94c561b85c9512fa67978512d53cc7b85e5f531 (diff)
Core/Creatures: Reworked setting move types in database
* Each move type has its own field instead of trying to combine everything in InhabitType * Allow overriding movement separately for each spawn (cherry picked from commit 592516ae69d89da3bcb0ede144644a3d2e0186e0)
Diffstat (limited to 'src/server/game/Globals/ObjectMgr.cpp')
-rw-r--r--src/server/game/Globals/ObjectMgr.cpp119
1 files changed, 90 insertions, 29 deletions
diff --git a/src/server/game/Globals/ObjectMgr.cpp b/src/server/game/Globals/ObjectMgr.cpp
index f3d5395bc65..aa2bfbaf780 100644
--- a/src/server/game/Globals/ObjectMgr.cpp
+++ b/src/server/game/Globals/ObjectMgr.cpp
@@ -356,13 +356,13 @@ void ObjectMgr::LoadCreatureTemplates()
// "type_flags, type_flags2, lootid, pickpocketloot, skinloot, resistance1, resistance2, resistance3, resistance4, resistance5, resistance6, "
// 47 48 49 50 51 52 53 54 55 56 57 58 59
// "spell1, spell2, spell3, spell4, spell5, spell6, spell7, spell8, VehicleId, mingold, maxgold, AIName, MovementType, "
- // 60 61 62 63 64 65 66 67 68
- // "InhabitType, HoverHeight, HealthModifier, HealthModifierExtra, ManaModifier, ManaModifierExtra, ArmorModifier, DamageModifier, ExperienceModifier, "
- // 69 70 71 72 73 74
+ // 60 61 62 63 64 65 66 67 68 69 70 71
+ // "ctm.Ground, ctm.Swim, ctm.Flight, ctm.Rooted, HoverHeight, HealthModifier, HealthModifierExtra, ManaModifier, ManaModifierExtra, ArmorModifier, DamageModifier, ExperienceModifier, "
+ // 72 73 74 75 76 77
// "RacialLeader, movementId, CreatureDifficultyID, WidgetSetID, WidgetSetUnitConditionID, RegenHealth, "
- // 75 76 77
+ // 78 79 80
// "mechanic_immune_mask, spell_school_immune_mask, flags_extra, "
- // 78
+ // 81
// "ScriptName FROM creature_template WHERE entry = ? OR 1 = ?");
WorldDatabasePreparedStatement* stmt = WorldDatabase.GetPreparedStatement(WORLD_SEL_CREATURE_TEMPLATE);
@@ -453,25 +453,32 @@ void ObjectMgr::LoadCreatureTemplate(Field* fields)
creatureTemplate.maxgold = fields[57].GetUInt32();
creatureTemplate.AIName = fields[58].GetString();
creatureTemplate.MovementType = uint32(fields[59].GetUInt8());
- creatureTemplate.InhabitType = uint32(fields[60].GetUInt8());
- creatureTemplate.HoverHeight = fields[61].GetFloat();
- creatureTemplate.ModHealth = fields[62].GetFloat();
- creatureTemplate.ModHealthExtra = fields[63].GetFloat();
- creatureTemplate.ModMana = fields[64].GetFloat();
- creatureTemplate.ModManaExtra = fields[65].GetFloat();
- creatureTemplate.ModArmor = fields[66].GetFloat();
- creatureTemplate.ModDamage = fields[67].GetFloat();
- creatureTemplate.ModExperience = fields[68].GetFloat();
- creatureTemplate.RacialLeader = fields[69].GetBool();
- creatureTemplate.movementId = fields[70].GetUInt32();
- creatureTemplate.CreatureDifficultyID = fields[71].GetInt32();
- creatureTemplate.WidgetSetID = fields[72].GetInt32();
- creatureTemplate.WidgetSetUnitConditionID = fields[73].GetInt32();
- creatureTemplate.RegenHealth = fields[74].GetBool();
- creatureTemplate.MechanicImmuneMask = fields[75].GetUInt32();
- creatureTemplate.SpellSchoolImmuneMask = fields[76].GetUInt32();
- creatureTemplate.flags_extra = fields[77].GetUInt32();
- creatureTemplate.ScriptID = GetScriptId(fields[78].GetString());
+ if (!fields[60].IsNull())
+ creatureTemplate.Movement.Ground = static_cast<CreatureGroundMovementType>(fields[60].GetUInt8());
+
+ creatureTemplate.Movement.Swim = fields[61].GetBool();
+ if (!fields[62].IsNull())
+ creatureTemplate.Movement.Flight = static_cast<CreatureFlightMovementType>(fields[62].GetUInt8());
+
+ creatureTemplate.Movement.Rooted = fields[63].GetBool();
+ creatureTemplate.HoverHeight = fields[64].GetFloat();
+ creatureTemplate.ModHealth = fields[65].GetFloat();
+ creatureTemplate.ModHealthExtra = fields[66].GetFloat();
+ creatureTemplate.ModMana = fields[67].GetFloat();
+ creatureTemplate.ModManaExtra = fields[68].GetFloat();
+ creatureTemplate.ModArmor = fields[69].GetFloat();
+ creatureTemplate.ModDamage = fields[70].GetFloat();
+ creatureTemplate.ModExperience = fields[71].GetFloat();
+ creatureTemplate.RacialLeader = fields[72].GetBool();
+ creatureTemplate.movementId = fields[73].GetUInt32();
+ creatureTemplate.CreatureDifficultyID = fields[74].GetInt32();
+ creatureTemplate.WidgetSetID = fields[75].GetInt32();
+ creatureTemplate.WidgetSetUnitConditionID = fields[76].GetInt32();
+ creatureTemplate.RegenHealth = fields[77].GetBool();
+ creatureTemplate.MechanicImmuneMask = fields[78].GetUInt32();
+ creatureTemplate.SpellSchoolImmuneMask = fields[79].GetUInt32();
+ creatureTemplate.flags_extra = fields[80].GetUInt32();
+ creatureTemplate.ScriptID = GetScriptId(fields[81].GetString());
}
void ObjectMgr::LoadCreatureTemplateModels()
@@ -955,11 +962,7 @@ void ObjectMgr::CheckCreatureTemplate(CreatureTemplate const* cInfo)
const_cast<CreatureTemplate*>(cInfo)->family = CREATURE_FAMILY_NONE;
}
- if (cInfo->InhabitType <= 0 || cInfo->InhabitType > INHABIT_ANYWHERE)
- {
- TC_LOG_ERROR("sql.sql", "Creature (Entry: %u) has wrong value (%u) in `InhabitType`, creature will not correctly walk/swim/fly.", cInfo->Entry, cInfo->InhabitType);
- const_cast<CreatureTemplate*>(cInfo)->InhabitType = INHABIT_ANYWHERE;
- }
+ CheckCreatureMovement("creature_template_movement", cInfo->Entry, const_cast<CreatureTemplate*>(cInfo)->Movement);
if (cInfo->HoverHeight < 0.0f)
{
@@ -1028,6 +1031,23 @@ void ObjectMgr::CheckCreatureTemplate(CreatureTemplate const* cInfo)
const_cast<CreatureTemplate*>(cInfo)->ModDamage *= Creature::_GetDamageMod(cInfo->rank);
}
+void ObjectMgr::CheckCreatureMovement(char const* table, uint64 id, CreatureMovementData& creatureMovement)
+{
+ if (creatureMovement.Ground >= CreatureGroundMovementType::Max)
+ {
+ TC_LOG_ERROR("sql.sql", "`%s`.`Ground` wrong value (%u) for Id " UI64FMTD ", setting to Run.",
+ table, uint32(creatureMovement.Ground), id);
+ creatureMovement.Ground = CreatureGroundMovementType::Run;
+ }
+
+ if (creatureMovement.Flight >= CreatureFlightMovementType::Max)
+ {
+ TC_LOG_ERROR("sql.sql", "`%s`.`Flight` wrong value (%u) for Id " UI64FMTD ", setting to None.",
+ table, uint32(creatureMovement.Flight), id);
+ creatureMovement.Flight = CreatureFlightMovementType::None;
+ }
+}
+
void ObjectMgr::LoadCreatureAddons()
{
uint32 oldMSTime = getMSTime();
@@ -1244,6 +1264,11 @@ CreatureAddon const* ObjectMgr::GetCreatureTemplateAddon(uint32 entry) const
return nullptr;
}
+CreatureMovementData const* ObjectMgr::GetCreatureMovementOverride(ObjectGuid::LowType spawnId) const
+{
+ return Trinity::Containers::MapGetValuePtr(_creatureMovementOverrides, spawnId);
+}
+
EquipmentInfo const* ObjectMgr::GetEquipmentInfo(uint32 entry, int8& id) const
{
EquipmentInfoContainer::const_iterator itr = _equipmentInfoStore.find(entry);
@@ -1362,6 +1387,42 @@ void ObjectMgr::LoadEquipmentTemplates()
TC_LOG_INFO("server.loading", ">> Loaded %u equipment templates in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
}
+void ObjectMgr::LoadCreatureMovementOverrides()
+{
+ uint32 oldMSTime = getMSTime();
+
+ _creatureMovementOverrides.clear();
+
+ QueryResult result = WorldDatabase.Query("SELECT SpawnId, Ground, Swim, Flight, Rooted from creature_movement_override");
+ if (!result)
+ {
+ TC_LOG_INFO("server.loading", ">> Loaded 0 creature movement overrides. DB table `creature_movement_override` is empty!");
+ return;
+ }
+
+ do
+ {
+ Field* fields = result->Fetch();
+ ObjectGuid::LowType spawnId = fields[0].GetUInt64();
+ if (!GetCreatureData(spawnId))
+ {
+ TC_LOG_ERROR("sql.sql", "Creature (GUID: " UI64FMTD ") does not exist but has a record in `creature_movement_override`", spawnId);
+ continue;
+ }
+
+ CreatureMovementData& movement = _creatureMovementOverrides[spawnId];
+ movement.Ground = static_cast<CreatureGroundMovementType>(fields[1].GetUInt8());
+ movement.Swim = fields[2].GetBool();
+ movement.Flight = static_cast<CreatureFlightMovementType>(fields[3].GetUInt8());
+ movement.Rooted = fields[4].GetBool();
+
+ CheckCreatureMovement("creature_movement_override", spawnId, movement);
+ }
+ while (result->NextRow());
+
+ TC_LOG_INFO("server.loading", ">> Loaded " SZFMTD " movement overrides in %u ms", _creatureMovementOverrides.size(), GetMSTimeDiffToNow(oldMSTime));
+}
+
CreatureModelInfo const* ObjectMgr::GetCreatureModelInfo(uint32 modelId) const
{
CreatureModelContainer::const_iterator itr = _creatureModelStore.find(modelId);