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authorTreeston <treeston.mmoc@gmail.com>2018-08-27 19:37:29 +0200
committerTreeston <treeston.mmoc@gmail.com>2018-08-27 19:37:29 +0200
commit710488ea2063d384d3b57aeca1eeccec103b9a38 (patch)
tree17c49eaa3bb0921e088a6954047229a999ea0266 /src/server/game/Grids/Notifiers
parent5cea572a9ad524c6f28ff8519bee61d1ff4357d0 (diff)
Core/Unit: Random code style/naming adjustments
Diffstat (limited to 'src/server/game/Grids/Notifiers')
-rw-r--r--src/server/game/Grids/Notifiers/GridNotifiers.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Grids/Notifiers/GridNotifiers.h b/src/server/game/Grids/Notifiers/GridNotifiers.h
index f55acdca8d7..5297d21b104 100644
--- a/src/server/game/Grids/Notifiers/GridNotifiers.h
+++ b/src/server/game/Grids/Notifiers/GridNotifiers.h
@@ -835,7 +835,7 @@ namespace Trinity
bool operator()(Unit* u) const
{
if (u->IsAlive() && u->IsInCombat() && !i_obj->IsHostileTo(u) && i_obj->IsWithinDistInMap(u, i_range) &&
- (u->isFeared() || u->IsCharmed() || u->isFrozen() || u->HasUnitState(UNIT_STATE_STUNNED) || u->HasUnitState(UNIT_STATE_CONFUSED)))
+ (u->IsFeared() || u->IsCharmed() || u->IsRooted() || u->HasUnitState(UNIT_STATE_STUNNED) || u->HasUnitState(UNIT_STATE_CONFUSED)))
{
return true;
}