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authorariel- <ariel-@users.noreply.github.com>2017-12-13 14:43:12 -0300
committerariel- <ariel-@users.noreply.github.com>2017-12-13 14:43:12 -0300
commit78a1c687a25d91dd6b13251f28d03ec6a0a49b8a (patch)
treed141b1a90ade918ed52a8e6217206010756321e3 /src/server/game/Grids/ObjectGridLoader.cpp
parent57c13c539b91ff939bb600f6902c29f640289057 (diff)
Core/Misc: minor typo and codestyle fixes
- Replace NULL uses in new code with nullptr - Fix wrong (accumulated) load time log when loading calendar invites - Make Creature::CanRegenerateHealth const as its just a getter - Mark OnlyOnceAreaTriggerScript::OnTrigger as final in case someone wants to override that (you are supposed to use protected _OnTrigger hook)
Diffstat (limited to 'src/server/game/Grids/ObjectGridLoader.cpp')
-rw-r--r--src/server/game/Grids/ObjectGridLoader.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Grids/ObjectGridLoader.cpp b/src/server/game/Grids/ObjectGridLoader.cpp
index 4dfca6f98c0..080f43ad8e4 100644
--- a/src/server/game/Grids/ObjectGridLoader.cpp
+++ b/src/server/game/Grids/ObjectGridLoader.cpp
@@ -143,7 +143,7 @@ void LoadHelper(CellGuidSet const& guid_set, CellCoord &cell, GridRefManager<T>
// If script is blocking spawn, don't spawn but queue for a re-check in a little bit
if (!(group->flags & SPAWNGROUP_FLAG_COMPATIBILITY_MODE) && !sScriptMgr->CanSpawn(guid, cdata->id, cdata, map))
{
- map->SaveRespawnTime(SPAWN_TYPE_CREATURE, guid, cdata->id, time(NULL) + urand(4,7), map->GetZoneId(cdata->spawnPoint), Trinity::ComputeGridCoord(cdata->spawnPoint.GetPositionX(), cdata->spawnPoint.GetPositionY()).GetId(), false);
+ map->SaveRespawnTime(SPAWN_TYPE_CREATURE, guid, cdata->id, time(nullptr) + urand(4,7), map->GetZoneId(cdata->spawnPoint), Trinity::ComputeGridCoord(cdata->spawnPoint.GetPositionX(), cdata->spawnPoint.GetPositionY()).GetId(), false);
delete obj;
continue;
}