diff options
author | Shauren <shauren.trinity@gmail.com> | 2014-10-22 00:13:32 +0200 |
---|---|---|
committer | Shauren <shauren.trinity@gmail.com> | 2014-10-22 00:13:32 +0200 |
commit | 7ae708acf57899721d77e4d09e1636281582f8e7 (patch) | |
tree | babdc3045728f4de72012bad1a23f1525849749e /src/server/game/Grids/ObjectGridLoader.cpp | |
parent | 68f45e87345ff85341f835f0372f2a62b89f24d9 (diff) |
Core/ObjectMgr: Switched to full guids in cell corpse container
Diffstat (limited to 'src/server/game/Grids/ObjectGridLoader.cpp')
-rw-r--r-- | src/server/game/Grids/ObjectGridLoader.cpp | 4 |
1 files changed, 1 insertions, 3 deletions
diff --git a/src/server/game/Grids/ObjectGridLoader.cpp b/src/server/game/Grids/ObjectGridLoader.cpp index 7fde9e8b6da..e9a7b6cf221 100644 --- a/src/server/game/Grids/ObjectGridLoader.cpp +++ b/src/server/game/Grids/ObjectGridLoader.cpp @@ -141,9 +141,7 @@ void LoadHelper(CellCorpseSet const& cell_corpses, CellCoord &cell, CorpseMapTyp if (itr->second != map->GetInstanceId()) continue; - ObjectGuid player_guid(HIGHGUID_PLAYER, itr->first); - - Corpse* obj = sObjectAccessor->GetCorpseForPlayerGUID(player_guid); + Corpse* obj = sObjectAccessor->GetCorpseForPlayerGUID(itr->first); if (!obj) continue; |