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authorSpp <spp@jorge.gr>2011-09-15 14:08:17 +0200
committerSpp <spp@jorge.gr>2011-09-15 14:12:57 +0200
commitaf05915b9e36497eda8f2f061c29ffee0c8042b6 (patch)
treefa9e603e2a8d90b9842148ee9fa767f475566b67 /src/server/game/Grids/ObjectGridLoader.cpp
parent9006e4e8dc1c2cbf30303dd2d5e34f3d9a2380a9 (diff)
[Cosmetic] Apply codestyle "XXX * " and "XXX *" changed to "XXX* " (with some exceptions)
Diffstat (limited to 'src/server/game/Grids/ObjectGridLoader.cpp')
-rwxr-xr-xsrc/server/game/Grids/ObjectGridLoader.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/server/game/Grids/ObjectGridLoader.cpp b/src/server/game/Grids/ObjectGridLoader.cpp
index fade98b3ea8..58521b76bff 100755
--- a/src/server/game/Grids/ObjectGridLoader.cpp
+++ b/src/server/game/Grids/ObjectGridLoader.cpp
@@ -98,7 +98,7 @@ template<class T> void AddUnitState(T* /*obj*/, CellPair const& /*cell_pair*/)
{
}
-template<> void AddUnitState(Creature *obj, CellPair const& cell_pair)
+template<> void AddUnitState(Creature* obj, CellPair const& cell_pair)
{
Cell cell(cell_pair);
@@ -147,7 +147,7 @@ void LoadHelper(CellCorpseSet const& cell_corpses, CellPair &cell, CorpseMapType
uint32 player_guid = itr->first;
- Corpse *obj = sObjectAccessor->GetCorpseForPlayerGUID(player_guid);
+ Corpse* obj = sObjectAccessor->GetCorpseForPlayerGUID(player_guid);
if (!obj)
continue;