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authorTreeston <treeston.mmoc@gmail.com>2017-07-01 20:18:02 +0200
committerShauren <shauren.trinity@gmail.com>2017-07-01 20:18:02 +0200
commite2a1ccd118d129b96e09ff1a15ed0adb1d4a3897 (patch)
treebbe6600c4066078bb7c64a117df457dce0d00b26 /src/server/game/Grids/ObjectGridLoader.cpp
parent5879eb2198fdb976b9fff136757bf8187adb6cf0 (diff)
[3.3.5] Combat/Threat rewrite - prep & refactor (#19966)
* Combat/Threat rewrite (PR #19930) prep work. Mostly refactors, and a compatibility layer on ThreatManager/HostileReference that allows scripts to be changed already.
Diffstat (limited to 'src/server/game/Grids/ObjectGridLoader.cpp')
-rw-r--r--src/server/game/Grids/ObjectGridLoader.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/server/game/Grids/ObjectGridLoader.cpp b/src/server/game/Grids/ObjectGridLoader.cpp
index 848df6f60dc..653c9d51d11 100644
--- a/src/server/game/Grids/ObjectGridLoader.cpp
+++ b/src/server/game/Grids/ObjectGridLoader.cpp
@@ -217,10 +217,10 @@ void ObjectGridStoper::Visit(CreatureMapType &m)
for (CreatureMapType::iterator iter = m.begin(); iter != m.end(); ++iter)
{
iter->GetSource()->RemoveAllDynObjects();
- if (iter->GetSource()->IsInCombat() || !iter->GetSource()->getThreatManager().areThreatListsEmpty())
+ if (iter->GetSource()->IsInCombat() || !iter->GetSource()->GetThreatManager().areThreatListsEmpty())
{
iter->GetSource()->CombatStop();
- iter->GetSource()->DeleteThreatList();
+ iter->GetSource()->GetThreatManager().ClearAllThreat();
iter->GetSource()->AI()->EnterEvadeMode();
}
}