diff options
author | Spp <none@none> | 2010-12-06 02:07:53 +0100 |
---|---|---|
committer | Spp <none@none> | 2010-12-06 02:07:53 +0100 |
commit | 408fce1de69249b82cc042cb31f3fd16983c7e81 (patch) | |
tree | f4b99f386821e70f155d9aa61b70cfb1f2d3d825 /src/server/game/Grids/ObjectGridLoader.h | |
parent | e226c4ac344d06c7abbd6f04725ced2b33606349 (diff) |
Core: Some optimizations
- Declare some functions const
- Fix some mem leak
- Fix some resource leak
- Remove unused variables and functions
- Remove duplicate functions
- Reduce the scope of some variables
- Remove unused file
--HG--
branch : trunk
Diffstat (limited to 'src/server/game/Grids/ObjectGridLoader.h')
-rwxr-xr-x | src/server/game/Grids/ObjectGridLoader.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/server/game/Grids/ObjectGridLoader.h b/src/server/game/Grids/ObjectGridLoader.h index c9503c8fd5d..e224855827a 100755 --- a/src/server/game/Grids/ObjectGridLoader.h +++ b/src/server/game/Grids/ObjectGridLoader.h @@ -39,9 +39,9 @@ class ObjectGridLoader void Load(GridType &grid); void Visit(GameObjectMapType &m); void Visit(CreatureMapType &m); - void Visit(CorpseMapType &) {} + void Visit(CorpseMapType &) const {} - void Visit(DynamicObjectMapType&) { } + void Visit(DynamicObjectMapType&) const {} void LoadN(void); |