diff options
| author | Shauren <shauren.trinity@gmail.com> | 2019-11-25 21:42:00 +0100 |
|---|---|---|
| committer | Shauren <shauren.trinity@gmail.com> | 2019-11-25 21:42:00 +0100 |
| commit | 3d9e21193dd9f7d5f38a7a8edb3d6f6f8daa1867 (patch) | |
| tree | a1902b5228dafb1c2a64b252c78047410dd2e5a5 /src/server/game/Groups/Group.cpp | |
| parent | e718440599b2ce69a45bfdf0af0aee7d37621072 (diff) | |
Core/Items: Implement new item bonus types
Diffstat (limited to 'src/server/game/Groups/Group.cpp')
| -rw-r--r-- | src/server/game/Groups/Group.cpp | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/src/server/game/Groups/Group.cpp b/src/server/game/Groups/Group.cpp index e377812f029..2a975aaf7ac 100644 --- a/src/server/game/Groups/Group.cpp +++ b/src/server/game/Groups/Group.cpp @@ -1911,6 +1911,8 @@ ItemDisenchantLootEntry const* Roll::GetItemDisenchantLoot(Player const* player) BonusData bonusData; bonusData.Initialize(itemInstance); + if (!bonusData.CanDisenchant) + return nullptr; ItemTemplate const* itemTemplate = sObjectMgr->GetItemTemplate(itemid); uint32 itemLevel = Item::GetItemLevel(itemTemplate, bonusData, player->getLevel(), 0, 0, 0, 0, false, 0); |
