aboutsummaryrefslogtreecommitdiff
path: root/src/server/game/Groups/Group.cpp
diff options
context:
space:
mode:
authorSpp <spp@jorge.gr>2012-10-19 14:00:40 +0200
committerSpp <spp@jorge.gr>2012-10-19 14:00:40 +0200
commit4e8fa520c8aca831580fba9bf762486b9a9d7ed0 (patch)
tree73185d51e692f8c02f20ac3a43ccf09894717d35 /src/server/game/Groups/Group.cpp
parent479d34d2a0e54c13160d8f52c37dbf691d14d933 (diff)
Core/Dungeon Finder: Move queue related code to its own class.
- Use different queues for each team (or shared one if two-side interaction is enabled) - Some optimizations in matching algorithm
Diffstat (limited to 'src/server/game/Groups/Group.cpp')
-rwxr-xr-xsrc/server/game/Groups/Group.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Groups/Group.cpp b/src/server/game/Groups/Group.cpp
index f06225988d6..f4106730e49 100755
--- a/src/server/game/Groups/Group.cpp
+++ b/src/server/game/Groups/Group.cpp
@@ -523,7 +523,7 @@ bool Group::RemoveMember(uint64 guid, const RemoveMethod &method /*= GROUP_REMOV
WorldPacket data;
- if (method == GROUP_REMOVEMETHOD_KICK)
+ if (method == GROUP_REMOVEMETHOD_KICK || method == GROUP_REMOVEMETHOD_KICK_LFG)
{
data.Initialize(SMSG_GROUP_UNINVITE, 0);
player->GetSession()->SendPacket(&data);