diff options
author | joschiwald <joschiwald.trinity@gmail.com> | 2014-11-12 19:16:14 +0100 |
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committer | joschiwald <joschiwald.trinity@gmail.com> | 2014-11-12 19:16:14 +0100 |
commit | 620f23d9dcb94b21c2b3402765817362e2b82b2f (patch) | |
tree | 89a92c8266999f4a8e1b6bba8e54377ab01102cf /src/server/game/Groups/Group.cpp | |
parent | f4926e0a8c0c028d6b50ee28aabde720a93cf280 (diff) |
Core/World: hold deleted characters in character store
Diffstat (limited to 'src/server/game/Groups/Group.cpp')
-rw-r--r-- | src/server/game/Groups/Group.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/server/game/Groups/Group.cpp b/src/server/game/Groups/Group.cpp index 2aa40942171..e0f443b7da6 100644 --- a/src/server/game/Groups/Group.cpp +++ b/src/server/game/Groups/Group.cpp @@ -166,7 +166,7 @@ void Group::LoadGroupFromDB(Field* fields) m_leaderGuid = ObjectGuid::Create<HighGuid::Player>(fields[0].GetUInt64()); // group leader not exist - if (!sObjectMgr->GetPlayerNameByGUID(m_leaderGuid, m_leaderName)) + if (!ObjectMgr::GetPlayerNameByGUID(m_leaderGuid, m_leaderName)) return; m_lootMethod = LootMethod(fields[1].GetUInt8()); @@ -204,7 +204,7 @@ void Group::LoadMemberFromDB(ObjectGuid::LowType guidLow, uint8 memberFlags, uin member.guid = ObjectGuid::Create<HighGuid::Player>(guidLow); // skip non-existed member - if (!sObjectMgr->GetPlayerNameByGUID(member.guid, member.name)) + if (!ObjectMgr::GetPlayerNameByGUID(member.guid, member.name)) { PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_DEL_GROUP_MEMBER); stmt->setUInt64(0, guidLow); |