diff options
Diffstat (limited to 'src/server/game/Groups/Group.cpp')
-rw-r--r-- | src/server/game/Groups/Group.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/server/game/Groups/Group.cpp b/src/server/game/Groups/Group.cpp index 2aa40942171..e0f443b7da6 100644 --- a/src/server/game/Groups/Group.cpp +++ b/src/server/game/Groups/Group.cpp @@ -166,7 +166,7 @@ void Group::LoadGroupFromDB(Field* fields) m_leaderGuid = ObjectGuid::Create<HighGuid::Player>(fields[0].GetUInt64()); // group leader not exist - if (!sObjectMgr->GetPlayerNameByGUID(m_leaderGuid, m_leaderName)) + if (!ObjectMgr::GetPlayerNameByGUID(m_leaderGuid, m_leaderName)) return; m_lootMethod = LootMethod(fields[1].GetUInt8()); @@ -204,7 +204,7 @@ void Group::LoadMemberFromDB(ObjectGuid::LowType guidLow, uint8 memberFlags, uin member.guid = ObjectGuid::Create<HighGuid::Player>(guidLow); // skip non-existed member - if (!sObjectMgr->GetPlayerNameByGUID(member.guid, member.name)) + if (!ObjectMgr::GetPlayerNameByGUID(member.guid, member.name)) { PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_DEL_GROUP_MEMBER); stmt->setUInt64(0, guidLow); |