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authorMachiavelli <machiavelli.trinity@gmail.com>2011-07-19 20:35:05 +0200
committerMachiavelli <machiavelli.trinity@gmail.com>2011-07-19 20:35:05 +0200
commit85caf3a2c1abef00ae3c650c17473d076e1cf965 (patch)
treefdf622e8aff53304eedbcca0dc9770a3057608bd /src/server/game/Groups/Group.cpp
parentbcdbc9517e730141e950dd9390cb697af06adfcb (diff)
Core/Instances: Fix dungeon and raid difficulty setting for characters under level 70. Prevents entering heroic modes of instances when access criteria are not met.
Diffstat (limited to 'src/server/game/Groups/Group.cpp')
-rwxr-xr-xsrc/server/game/Groups/Group.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/server/game/Groups/Group.cpp b/src/server/game/Groups/Group.cpp
index 0e47034fbf0..87002e4086c 100755
--- a/src/server/game/Groups/Group.cpp
+++ b/src/server/game/Groups/Group.cpp
@@ -1544,7 +1544,7 @@ void Group::SetDungeonDifficulty(Difficulty difficulty)
for (GroupReference *itr = GetFirstMember(); itr != NULL; itr = itr->next())
{
Player* player = itr->getSource();
- if (!player->GetSession() || player->getLevel() < LEVELREQUIREMENT_HEROIC)
+ if (!player->GetSession())
continue;
player->SetDungeonDifficulty(difficulty);
@@ -1561,7 +1561,7 @@ void Group::SetRaidDifficulty(Difficulty difficulty)
for (GroupReference *itr = GetFirstMember(); itr != NULL; itr = itr->next())
{
Player* player = itr->getSource();
- if (!player->GetSession() || player->getLevel() < LEVELREQUIREMENT_HEROIC)
+ if (!player->GetSession())
continue;
player->SetRaidDifficulty(difficulty);