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authorDehravor <dehravor@gmail.com>2014-03-16 19:12:01 +0100
committerDehravor <dehravor@gmail.com>2014-03-16 19:12:01 +0100
commit6a5c43b0d819fc43a3d46aa63fa7576a11e5761c (patch)
tree7d0a26d1ff26e68906c62d3545e6c9687d99cd96 /src/server/game/Groups/GroupMgr.cpp
parent892d9eac79e94796e3b22e5be368063d59b20efc (diff)
Core/Loot: Implement round robin for under threshold items in case of master loot
Thanks @Shauren for pointing out
Diffstat (limited to 'src/server/game/Groups/GroupMgr.cpp')
-rw-r--r--src/server/game/Groups/GroupMgr.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/server/game/Groups/GroupMgr.cpp b/src/server/game/Groups/GroupMgr.cpp
index 20e6a0671a5..39735f5dce3 100644
--- a/src/server/game/Groups/GroupMgr.cpp
+++ b/src/server/game/Groups/GroupMgr.cpp
@@ -123,8 +123,8 @@ void GroupMgr::LoadGroups()
// 0 1 2 3 4 5 6 7 8 9
QueryResult result = CharacterDatabase.Query("SELECT g.leaderGuid, g.lootMethod, g.looterGuid, g.lootThreshold, g.icon1, g.icon2, g.icon3, g.icon4, g.icon5, g.icon6"
- // 10 11 12 13 14 15 16 17
- ", g.icon7, g.icon8, g.groupType, g.difficulty, g.raiddifficulty, g.guid, lfg.dungeon, lfg.state FROM groups g LEFT JOIN lfg_data lfg ON lfg.guid = g.guid ORDER BY g.guid ASC");
+ // 10 11 12 13 14 15 16 17 18
+ ", g.icon7, g.icon8, g.groupType, g.difficulty, g.raiddifficulty, g.masterLooterGuid, g.guid, lfg.dungeon, lfg.state FROM groups g LEFT JOIN lfg_data lfg ON lfg.guid = g.guid ORDER BY g.guid ASC");
if (!result)
{
TC_LOG_INFO("server.loading", ">> Loaded 0 group definitions. DB table `groups` is empty!");