diff options
| author | Vincent_Michael <Vincent_Michael@gmx.de> | 2013-02-02 00:16:11 +0100 |
|---|---|---|
| committer | Vincent_Michael <Vincent_Michael@gmx.de> | 2013-02-02 00:16:11 +0100 |
| commit | 6161f69b7ed2d41c3942e3635f40f10297bdd28b (patch) | |
| tree | 05864c9e6ebe77488072413d453a48e4225dd38b /src/server/game/Guilds/Guild.cpp | |
| parent | 0b72a91e7667943dd128ca28f5bb71d8457d3ec9 (diff) | |
| parent | 817f5b36483a6e8fe895ec8c2dc68179b8b450da (diff) | |
Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4
Conflicts:
src/server/game/Achievements/AchievementMgr.cpp
src/server/game/Entities/Player/Player.cpp
src/server/game/Entities/Player/Player.h
src/server/game/Guilds/Guild.cpp
src/server/game/Handlers/MailHandler.cpp
src/server/game/Spells/SpellMgr.cpp
Diffstat (limited to 'src/server/game/Guilds/Guild.cpp')
| -rw-r--r-- | src/server/game/Guilds/Guild.cpp | 14 |
1 files changed, 9 insertions, 5 deletions
diff --git a/src/server/game/Guilds/Guild.cpp b/src/server/game/Guilds/Guild.cpp index 04169bb7b7d..b112888d1b3 100644 --- a/src/server/game/Guilds/Guild.cpp +++ b/src/server/game/Guilds/Guild.cpp @@ -2035,16 +2035,20 @@ bool Guild::HandleMemberWithdrawMoney(WorldSession* session, uint64 amount, bool sScriptMgr->OnGuildMemberWitdrawMoney(this, player, amount, repair); SQLTransaction trans = CharacterDatabase.BeginTransaction(); - // Update remaining money amount - member->UpdateBankWithdrawValue(trans, GUILD_BANK_MAX_TABS, amount); - // Remove money from bank - _ModifyBankMoney(trans, amount, false); // Add money to player (if required) if (!repair) { - player->ModifyMoney((int64)amount); + if (!player->ModifyMoney(amount)) + return false; + player->SaveGoldToDB(trans); } + + // Update remaining money amount + member->UpdateBankWithdrawValue(trans, GUILD_BANK_MAX_TABS, amount); + // Remove money from bank + _ModifyBankMoney(trans, amount, false); + // Log guild bank event _LogBankEvent(trans, repair ? GUILD_BANK_LOG_REPAIR_MONEY : GUILD_BANK_LOG_WITHDRAW_MONEY, uint8(0), player->GetGUIDLow(), amount); CharacterDatabase.CommitTransaction(trans); |
