diff options
author | Spp <spp@jorge.gr> | 2013-05-21 09:55:09 +0200 |
---|---|---|
committer | Spp <spp@jorge.gr> | 2013-05-21 09:55:09 +0200 |
commit | 86afccc8ff7f54d8ebf28473bc2799dc7e039083 (patch) | |
tree | b5519c8b3400cb5ca7a1b5496494361285812cd4 /src/server/game/Guilds/Guild.cpp | |
parent | 1b6fb2b6959f504d9e33d2326691cf43a04690d2 (diff) | |
parent | d1677b2db08f71a5bddedd9659cc5a66f325f47f (diff) |
Merge branch 'master' into 4.3.4 (Only the Logging System One)
Conflicts:
src/server/game/AI/EventAI/CreatureEventAI.cpp
src/server/game/AI/EventAI/CreatureEventAIMgr.cpp
src/server/game/Achievements/AchievementMgr.cpp
src/server/game/Battlegrounds/ArenaTeam.cpp
src/server/game/Battlegrounds/BattlegroundMgr.cpp
src/server/game/DataStores/DBCStores.cpp
src/server/game/Entities/DynamicObject/DynamicObject.cpp
src/server/game/Entities/Object/Object.cpp
src/server/game/Entities/Object/Updates/UpdateData.cpp
src/server/game/Entities/Player/Player.cpp
src/server/game/Entities/Unit/Unit.cpp
src/server/game/Globals/ObjectMgr.cpp
src/server/game/Guilds/Guild.cpp
src/server/game/Guilds/GuildMgr.cpp
src/server/game/Handlers/AuctionHouseHandler.cpp
src/server/game/Handlers/BattleGroundHandler.cpp
src/server/game/Handlers/BattlefieldHandler.cpp
src/server/game/Handlers/CalendarHandler.cpp
src/server/game/Handlers/CharacterHandler.cpp
src/server/game/Handlers/ChatHandler.cpp
src/server/game/Handlers/GroupHandler.cpp
src/server/game/Handlers/GuildHandler.cpp
src/server/game/Handlers/ItemHandler.cpp
src/server/game/Handlers/MailHandler.cpp
src/server/game/Handlers/MiscHandler.cpp
src/server/game/Handlers/MovementHandler.cpp
src/server/game/Handlers/NPCHandler.cpp
src/server/game/Handlers/PetitionsHandler.cpp
src/server/game/Handlers/QuestHandler.cpp
src/server/game/Handlers/SpellHandler.cpp
src/server/game/Handlers/TradeHandler.cpp
src/server/game/Instances/InstanceScript.cpp
src/server/game/Server/WorldSession.cpp
src/server/game/Server/WorldSocket.cpp
src/server/game/Spells/Auras/SpellAuraEffects.cpp
src/server/game/Spells/Auras/SpellAuras.cpp
src/server/game/Spells/SpellEffects.cpp
src/server/game/Spells/SpellMgr.cpp
src/server/game/Tools/PlayerDump.cpp
src/server/game/World/World.cpp
src/server/scripts/Commands/cs_modify.cpp
src/server/scripts/Commands/cs_reload.cpp
src/server/scripts/EasternKingdoms/zone_silverpine_forest.cpp
Diffstat (limited to 'src/server/game/Guilds/Guild.cpp')
-rw-r--r-- | src/server/game/Guilds/Guild.cpp | 90 |
1 files changed, 45 insertions, 45 deletions
diff --git a/src/server/game/Guilds/Guild.cpp b/src/server/game/Guilds/Guild.cpp index 41d81dc39d2..10163294f1b 100644 --- a/src/server/game/Guilds/Guild.cpp +++ b/src/server/game/Guilds/Guild.cpp @@ -105,7 +105,7 @@ void Guild::SendCommandResult(WorldSession* session, GuildCommandType type, Guil data << uint32(errCode); session->SendPacket(&data); - sLog->outDebug(LOG_FILTER_GUILD, "SMSG_GUILD_COMMAND_RESULT [%s]: Type: %u, code: %u, param: %s" + TC_LOG_DEBUG(LOG_FILTER_GUILD, "SMSG_GUILD_COMMAND_RESULT [%s]: Type: %u, code: %u, param: %s" , session->GetPlayerInfo().c_str(), type, errCode, param.c_str()); } @@ -115,7 +115,7 @@ void Guild::SendSaveEmblemResult(WorldSession* session, GuildEmblemError errCode data << uint32(errCode); session->SendPacket(&data); - sLog->outDebug(LOG_FILTER_GUILD, "MSG_SAVE_GUILD_EMBLEM [%s] Code: %u", session->GetPlayerInfo().c_str(), errCode); + TC_LOG_DEBUG(LOG_FILTER_GUILD, "MSG_SAVE_GUILD_EMBLEM [%s] Code: %u", session->GetPlayerInfo().c_str(), errCode); } // LogHolder @@ -402,7 +402,7 @@ void Guild::RankInfo::CreateMissingTabsIfNeeded(uint8 tabs, SQLTransaction& tran rightsAndSlots.SetGuildMasterValues(); if (logOnCreate) - sLog->outError(LOG_FILTER_GUILD, "Guild %u has broken Tab %u for rank %u. Created default tab.", m_guildId, i, m_rankId); + TC_LOG_ERROR(LOG_FILTER_GUILD, "Guild %u has broken Tab %u for rank %u. Created default tab.", m_guildId, i, m_rankId); PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_INS_GUILD_BANK_RIGHT); stmt->setUInt32(0, m_guildId); @@ -497,21 +497,21 @@ bool Guild::BankTab::LoadItemFromDB(Field* fields) uint32 itemEntry = fields[15].GetUInt32(); if (slotId >= GUILD_BANK_MAX_SLOTS) { - sLog->outError(LOG_FILTER_GUILD, "Invalid slot for item (GUID: %u, id: %u) in guild bank, skipped.", itemGuid, itemEntry); + TC_LOG_ERROR(LOG_FILTER_GUILD, "Invalid slot for item (GUID: %u, id: %u) in guild bank, skipped.", itemGuid, itemEntry); return false; } ItemTemplate const* proto = sObjectMgr->GetItemTemplate(itemEntry); if (!proto) { - sLog->outError(LOG_FILTER_GUILD, "Unknown item (GUID: %u, id: %u) in guild bank, skipped.", itemGuid, itemEntry); + TC_LOG_ERROR(LOG_FILTER_GUILD, "Unknown item (GUID: %u, id: %u) in guild bank, skipped.", itemGuid, itemEntry); return false; } Item* pItem = NewItemOrBag(proto); if (!pItem->LoadFromDB(itemGuid, 0, fields, itemEntry)) { - sLog->outError(LOG_FILTER_GUILD, "Item (GUID %u, id: %u) not found in item_instance, deleting from guild bank!", itemGuid, itemEntry); + TC_LOG_ERROR(LOG_FILTER_GUILD, "Item (GUID %u, id: %u) not found in item_instance, deleting from guild bank!", itemGuid, itemEntry); PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_DEL_NONEXISTENT_GUILD_BANK_ITEM); stmt->setUInt32(0, m_guildId); @@ -614,13 +614,13 @@ void Guild::BankTab::SendText(Guild const* guild, WorldSession* session) const if (session) { - sLog->outDebug(LOG_FILTER_GUILD, "SMSG_GUILD_BANK_QUERY_TEXT_RESULT [%s]: Tabid: %u, Text: %s" + TC_LOG_DEBUG(LOG_FILTER_GUILD, "SMSG_GUILD_BANK_QUERY_TEXT_RESULT [%s]: Tabid: %u, Text: %s" , session->GetPlayerInfo().c_str(), m_tabId, m_text.c_str()); session->SendPacket(&data); } else { - sLog->outDebug(LOG_FILTER_GUILD, "SMSG_GUILD_BANK_QUERY_TEXT_RESULT [Broadcast]: Tabid: %u, Text: %s", m_tabId, m_text.c_str()); + TC_LOG_DEBUG(LOG_FILTER_GUILD, "SMSG_GUILD_BANK_QUERY_TEXT_RESULT [Broadcast]: Tabid: %u, Text: %s", m_tabId, m_text.c_str()); guild->BroadcastPacket(&data); } } @@ -724,7 +724,7 @@ bool Guild::Member::LoadFromDB(Field* fields) if (!m_zoneId) { - sLog->outError(LOG_FILTER_GUILD, "Player (GUID: %u) has broken zone-data", GUID_LOPART(m_guid)); + TC_LOG_ERROR(LOG_FILTER_GUILD, "Player (GUID: %u) has broken zone-data", GUID_LOPART(m_guid)); m_zoneId = Player::GetZoneIdFromDB(m_guid); } ResetFlags(); @@ -736,13 +736,13 @@ bool Guild::Member::CheckStats() const { if (m_level < 1) { - sLog->outError(LOG_FILTER_GUILD, "Player (GUID: %u) has a broken data in field `characters`.`level`, deleting him from guild!", GUID_LOPART(m_guid)); + TC_LOG_ERROR(LOG_FILTER_GUILD, "Player (GUID: %u) has a broken data in field `characters`.`level`, deleting him from guild!", GUID_LOPART(m_guid)); return false; } if (m_class < CLASS_WARRIOR || m_class >= MAX_CLASSES) { - sLog->outError(LOG_FILTER_GUILD, "Player (GUID: %u) has a broken data in field `characters`.`class`, deleting him from guild!", GUID_LOPART(m_guid)); + TC_LOG_ERROR(LOG_FILTER_GUILD, "Player (GUID: %u) has a broken data in field `characters`.`class`, deleting him from guild!", GUID_LOPART(m_guid)); return false; } return true; @@ -996,7 +996,7 @@ Item* Guild::BankMoveItemData::StoreItem(SQLTransaction& trans, Item* pItem) ItemPosCount pos(*itr); ++itr; - sLog->outDebug(LOG_FILTER_GUILD, "GUILD STORAGE: StoreItem tab = %u, slot = %u, item = %u, count = %u", + TC_LOG_DEBUG(LOG_FILTER_GUILD, "GUILD STORAGE: StoreItem tab = %u, slot = %u, item = %u, count = %u", m_container, m_slotId, pItem->GetEntry(), pItem->GetCount()); pLastItem = _StoreItem(trans, pTab, pItem, pos, itr != m_vec.end()); } @@ -1107,7 +1107,7 @@ void Guild::BankMoveItemData::CanStoreItemInTab(Item* pItem, uint8 skipSlotId, b InventoryResult Guild::BankMoveItemData::CanStore(Item* pItem, bool swap) { - sLog->outDebug(LOG_FILTER_GUILD, "GUILD STORAGE: CanStore() tab = %u, slot = %u, item = %u, count = %u", + TC_LOG_DEBUG(LOG_FILTER_GUILD, "GUILD STORAGE: CanStore() tab = %u, slot = %u, item = %u, count = %u", m_container, m_slotId, pItem->GetEntry(), pItem->GetCount()); uint32 count = pItem->GetCount(); @@ -1215,7 +1215,7 @@ bool Guild::Create(Player* pLeader, std::string const& name) _todayExperience = 0; _CreateLogHolders(); - sLog->outDebug(LOG_FILTER_GUILD, "GUILD: creating guild [%s] for leader %s (%u)", + TC_LOG_DEBUG(LOG_FILTER_GUILD, "GUILD: creating guild [%s] for leader %s (%u)", name.c_str(), pLeader->GetName().c_str(), GUID_LOPART(m_leaderGuid)); SQLTransaction trans = CharacterDatabase.BeginTransaction(); @@ -1339,7 +1339,7 @@ void Guild::UpdateMemberData(Player* player, uint8 dataid, uint32 value) member->SetLevel(value); break; default: - sLog->outError(LOG_FILTER_GUILD, "Guild::UpdateMemberData: Called with incorrect DATAID %u (value %u)", dataid, value); + TC_LOG_ERROR(LOG_FILTER_GUILD, "Guild::UpdateMemberData: Called with incorrect DATAID %u (value %u)", dataid, value); return; } //HandleRoster(); @@ -1452,12 +1452,12 @@ void Guild::HandleRoster(WorldSession* session /*= NULL*/) if (session) { - sLog->outDebug(LOG_FILTER_GUILD, "SMSG_GUILD_ROSTER [%s]", session->GetPlayerInfo().c_str()); + TC_LOG_DEBUG(LOG_FILTER_GUILD, "SMSG_GUILD_ROSTER [%s]", session->GetPlayerInfo().c_str()); session->SendPacket(&data); } else { - sLog->outDebug(LOG_FILTER_GUILD, "SMSG_GUILD_ROSTER [Broadcast]"); + TC_LOG_DEBUG(LOG_FILTER_GUILD, "SMSG_GUILD_ROSTER [Broadcast]"); BroadcastPacket(&data); } } @@ -1500,7 +1500,7 @@ void Guild::HandleQuery(WorldSession* session) data << uint32(_GetRanksSize()); // Number of ranks used session->SendPacket(&data); - sLog->outDebug(LOG_FILTER_GUILD, "SMSG_GUILD_QUERY_RESPONSE [%s]", session->GetPlayerInfo().c_str()); + TC_LOG_DEBUG(LOG_FILTER_GUILD, "SMSG_GUILD_QUERY_RESPONSE [%s]", session->GetPlayerInfo().c_str()); } void Guild::SendGuildRankInfo(WorldSession* session) const @@ -1538,7 +1538,7 @@ void Guild::SendGuildRankInfo(WorldSession* session) const data.FlushBits(); data.append(rankData); session->SendPacket(&data); - sLog->outDebug(LOG_FILTER_GUILD, "SMSG_GUILD_RANK [%s]", session->GetPlayerInfo().c_str()); + TC_LOG_DEBUG(LOG_FILTER_GUILD, "SMSG_GUILD_RANK [%s]", session->GetPlayerInfo().c_str()); } void Guild::HandleSetMOTD(WorldSession* session, std::string const& motd) @@ -1627,7 +1627,7 @@ void Guild::HandleSetBankTabInfo(WorldSession* session, uint8 tabId, std::string BankTab* tab = GetBankTab(tabId); if (!tab) { - sLog->outError(LOG_FILTER_GUILD, "Guild::HandleSetBankTabInfo: Player %s trying to change bank tab info from unexisting tab %d.", + TC_LOG_ERROR(LOG_FILTER_GUILD, "Guild::HandleSetBankTabInfo: Player %s trying to change bank tab info from unexisting tab %d.", session->GetPlayerInfo().c_str(), tabId); return; } @@ -1662,7 +1662,7 @@ void Guild::HandleSetRankInfo(WorldSession* session, uint8 rankId, std::string c SendCommandResult(session, GUILD_COMMAND_CHANGE_RANK, ERR_GUILD_PERMISSIONS); else if (RankInfo* rankInfo = GetRankInfo(rankId)) { - sLog->outDebug(LOG_FILTER_GUILD, "Changed RankName to '%s', rights to 0x%08X", name.c_str(), rights); + TC_LOG_DEBUG(LOG_FILTER_GUILD, "Changed RankName to '%s', rights to 0x%08X", name.c_str(), rights); rankInfo->SetName(name); rankInfo->SetRights(rights); @@ -1749,7 +1749,7 @@ void Guild::HandleInviteMember(WorldSession* session, std::string const& name) SendCommandResult(session, GUILD_COMMAND_INVITE, ERR_GUILD_COMMAND_SUCCESS, name); - sLog->outDebug(LOG_FILTER_GUILD, "Player %s invited %s to join his Guild", player->GetName().c_str(), name.c_str()); + TC_LOG_DEBUG(LOG_FILTER_GUILD, "Player %s invited %s to join his Guild", player->GetName().c_str(), name.c_str()); pInvitee->SetGuildIdInvited(m_id); _LogEvent(GUILD_EVENT_LOG_INVITE_PLAYER, player->GetGUIDLow(), pInvitee->GetGUIDLow()); @@ -1814,7 +1814,7 @@ void Guild::HandleInviteMember(WorldSession* session, std::string const& name) data.WriteByteSeq(newGuildGuid[3]); data.WriteByteSeq(oldGuildGuid[4]); pInvitee->GetSession()->SendPacket(&data); - sLog->outDebug(LOG_FILTER_GUILD, "SMSG_GUILD_INVITE [%s]", pInvitee->GetName().c_str()); + TC_LOG_DEBUG(LOG_FILTER_GUILD, "SMSG_GUILD_INVITE [%s]", pInvitee->GetName().c_str()); } void Guild::HandleAcceptMember(WorldSession* session) @@ -2093,7 +2093,7 @@ void Guild::HandleDisband(WorldSession* session) if (_IsLeader(session->GetPlayer())) { Disband(); - sLog->outDebug(LOG_FILTER_GUILD, "Guild Successfully Disbanded"); + TC_LOG_DEBUG(LOG_FILTER_GUILD, "Guild Successfully Disbanded"); } } @@ -2114,7 +2114,7 @@ void Guild::HandleGuildPartyRequest(WorldSession* session) data << uint32(0); // Needed guild members session->SendPacket(&data); - sLog->outDebug(LOG_FILTER_GUILD, "SMSG_GUILD_PARTY_STATE_RESPONSE [%s]", session->GetPlayerInfo().c_str()); + TC_LOG_DEBUG(LOG_FILTER_GUILD, "SMSG_GUILD_PARTY_STATE_RESPONSE [%s]", session->GetPlayerInfo().c_str()); } void Guild::SendEventLog(WorldSession* session) const @@ -2122,7 +2122,7 @@ void Guild::SendEventLog(WorldSession* session) const WorldPacket data(SMSG_GUILD_EVENT_LOG_QUERY_RESULT, 1 + m_eventLog->GetSize() * (1 + 8 + 4)); m_eventLog->WritePacket(data); session->SendPacket(&data); - sLog->outDebug(LOG_FILTER_GUILD, "SMSG_GUILD_EVENT_LOG_QUERY_RESULT [%s]", session->GetPlayerInfo().c_str()); + TC_LOG_DEBUG(LOG_FILTER_GUILD, "SMSG_GUILD_EVENT_LOG_QUERY_RESULT [%s]", session->GetPlayerInfo().c_str()); } void Guild::SendNewsUpdate(WorldSession* session) @@ -2177,7 +2177,7 @@ void Guild::SendNewsUpdate(WorldSession* session) } session->SendPacket(&data); - sLog->outDebug(LOG_FILTER_GUILD, "SMSG_GUILD_NEWS_UPDATE [%s]", session->GetPlayerInfo().c_str()); + TC_LOG_DEBUG(LOG_FILTER_GUILD, "SMSG_GUILD_NEWS_UPDATE [%s]", session->GetPlayerInfo().c_str()); } void Guild::SendBankLog(WorldSession* session, uint8 tabId) const @@ -2193,7 +2193,7 @@ void Guild::SendBankLog(WorldSession* session, uint8 tabId) const //if (tabId == GUILD_BANK_MAX_TABS && hasCashFlow) // data << uint64(cashFlowContribution); session->SendPacket(&data); - sLog->outDebug(LOG_FILTER_GUILD, "SMSG_GUILD_BANK_LOG_QUERY_RESULT [%s] TabId: %u", session->GetPlayerInfo().c_str(), tabId); + TC_LOG_DEBUG(LOG_FILTER_GUILD, "SMSG_GUILD_BANK_LOG_QUERY_RESULT [%s] TabId: %u", session->GetPlayerInfo().c_str(), tabId); } } @@ -2224,7 +2224,7 @@ void Guild::SendPermissions(WorldSession* session) const } session->SendPacket(&data); - sLog->outDebug(LOG_FILTER_GUILD, "SMSG_GUILD_PERMISSIONS_QUERY_RESULTS [%s] Rank: %u", session->GetPlayerInfo().c_str(), rankId); + TC_LOG_DEBUG(LOG_FILTER_GUILD, "SMSG_GUILD_PERMISSIONS_QUERY_RESULTS [%s] Rank: %u", session->GetPlayerInfo().c_str(), rankId); } void Guild::SendMoneyInfo(WorldSession* session) const @@ -2237,7 +2237,7 @@ void Guild::SendMoneyInfo(WorldSession* session) const WorldPacket data(SMSG_GUILD_BANK_MONEY_WITHDRAWN, 8); data << int64(amount); session->SendPacket(&data); - sLog->outDebug(LOG_FILTER_GUILD, "SMSG_GUILD_BANK_MONEY_WITHDRAWN [%s] Money: %u", session->GetPlayerInfo().c_str(), amount); + TC_LOG_DEBUG(LOG_FILTER_GUILD, "SMSG_GUILD_BANK_MONEY_WITHDRAWN [%s] Money: %u", session->GetPlayerInfo().c_str(), amount); } void Guild::SendLoginInfo(WorldSession* session) @@ -2264,7 +2264,7 @@ void Guild::SendLoginInfo(WorldSession* session) data << m_motd; session->SendPacket(&data); - sLog->outDebug(LOG_FILTER_GUILD, "SMSG_GUILD_EVENT [%s] MOTD", session->GetPlayerInfo().c_str()); + TC_LOG_DEBUG(LOG_FILTER_GUILD, "SMSG_GUILD_EVENT [%s] MOTD", session->GetPlayerInfo().c_str()); SendGuildRankInfo(session); _BroadcastEvent(GE_SIGNED_ON, player->GetGUID(), player->GetName().c_str()); @@ -2387,13 +2387,13 @@ bool Guild::LoadBankEventLogFromDB(Field* fields) { if (!isMoneyTab) { - sLog->outError(LOG_FILTER_GUILD, "GuildBankEventLog ERROR: MoneyEvent(LogGuid: %u, Guild: %u) does not belong to money tab (%u), ignoring...", guid, m_id, dbTabId); + TC_LOG_ERROR(LOG_FILTER_GUILD, "GuildBankEventLog ERROR: MoneyEvent(LogGuid: %u, Guild: %u) does not belong to money tab (%u), ignoring...", guid, m_id, dbTabId); return false; } } else if (isMoneyTab) { - sLog->outError(LOG_FILTER_GUILD, "GuildBankEventLog ERROR: non-money event (LogGuid: %u, Guild: %u) belongs to money tab, ignoring...", guid, m_id); + TC_LOG_ERROR(LOG_FILTER_GUILD, "GuildBankEventLog ERROR: non-money event (LogGuid: %u, Guild: %u) belongs to money tab, ignoring...", guid, m_id); return false; } pLog->LoadEvent(new BankEventLogEntry( @@ -2430,7 +2430,7 @@ void Guild::LoadBankTabFromDB(Field* fields) { uint8 tabId = fields[1].GetUInt8(); if (tabId >= _GetPurchasedTabsSize()) - sLog->outError(LOG_FILTER_GUILD, "Invalid tab (tabId: %u) in guild bank, skipped.", tabId); + TC_LOG_ERROR(LOG_FILTER_GUILD, "Invalid tab (tabId: %u) in guild bank, skipped.", tabId); else m_bankTabs[tabId]->LoadFromDB(fields); } @@ -2440,7 +2440,7 @@ bool Guild::LoadBankItemFromDB(Field* fields) uint8 tabId = fields[12].GetUInt8(); if (tabId >= _GetPurchasedTabsSize()) { - sLog->outError(LOG_FILTER_GUILD, "Invalid tab for item (GUID: %u, id: #%u) in guild bank, skipped.", + TC_LOG_ERROR(LOG_FILTER_GUILD, "Invalid tab for item (GUID: %u, id: #%u) in guild bank, skipped.", fields[14].GetUInt32(), fields[15].GetUInt32()); return false; } @@ -2459,7 +2459,7 @@ bool Guild::Validate() uint8 ranks = _GetRanksSize(); if (ranks < GUILD_RANKS_MIN_COUNT || ranks > GUILD_RANKS_MAX_COUNT) { - sLog->outError(LOG_FILTER_GUILD, "Guild %u has invalid number of ranks, creating new...", m_id); + TC_LOG_ERROR(LOG_FILTER_GUILD, "Guild %u has invalid number of ranks, creating new...", m_id); broken_ranks = true; } else @@ -2469,7 +2469,7 @@ bool Guild::Validate() RankInfo* rankInfo = GetRankInfo(rankId); if (rankInfo->GetId() != rankId) { - sLog->outError(LOG_FILTER_GUILD, "Guild %u has broken rank id %u, creating default set of ranks...", m_id, rankId); + TC_LOG_ERROR(LOG_FILTER_GUILD, "Guild %u has broken rank id %u, creating default set of ranks...", m_id, rankId); broken_ranks = true; } else @@ -3097,7 +3097,7 @@ void Guild::_MoveItems(MoveItemData* pSrc, MoveItemData* pDest, uint32 splitedAm /* if (pItemSrc->GetCount() == 0) { - sLog->outFatal(LOG_FILTER_GUILD, "Guild::SwapItems: Player %s(GUIDLow: %u) tried to move item %u from tab %u slot %u to tab %u slot %u, but item %u has a stack of zero!", + TC_LOG_FATAL(LOG_FILTER_GUILD, "Guild::SwapItems: Player %s(GUIDLow: %u) tried to move item %u from tab %u slot %u to tab %u slot %u, but item %u has a stack of zero!", player->GetName(), player->GetGUIDLow(), pItemSrc->GetEntry(), tabId, slotId, destTabId, destSlotId, pItemSrc->GetEntry()); //return; // Commented out for now, uncomment when it's verified that this causes a crash!! } @@ -3284,7 +3284,7 @@ void Guild::_SendBankContentUpdate(uint8 tabId, SlotIds slots) const player->GetSession()->SendPacket(&data); } - sLog->outDebug(LOG_FILTER_GUILD, "WORLD: Sent (SMSG_GUILD_BANK_LIST)"); + TC_LOG_DEBUG(LOG_FILTER_GUILD, "WORLD: Sent (SMSG_GUILD_BANK_LIST)"); } } @@ -3309,7 +3309,7 @@ void Guild::_BroadcastEvent(GuildEvents guildEvent, uint64 guid, const char* par BroadcastPacket(&data); if (sLog->ShouldLog(LOG_FILTER_GUILD, LOG_LEVEL_DEBUG)) - sLog->outDebug(LOG_FILTER_GUILD, "SMSG_GUILD_EVENT [Broadcast] Event: %s (%u)", _GetGuildEventString(guildEvent).c_str(), guildEvent); + TC_LOG_DEBUG(LOG_FILTER_GUILD, "SMSG_GUILD_EVENT [Broadcast] Event: %s (%u)", _GetGuildEventString(guildEvent).c_str(), guildEvent); } void Guild::SendBankList(WorldSession* session, uint8 tabId, bool withContent, bool withTabInfo) const @@ -3398,7 +3398,7 @@ void Guild::SendBankList(WorldSession* session, uint8 tabId, bool withContent, b session->SendPacket(&data); - sLog->outDebug(LOG_FILTER_GUILD, "WORLD: Sent (SMSG_GUILD_BANK_LIST)"); + TC_LOG_DEBUG(LOG_FILTER_GUILD, "WORLD: Sent (SMSG_GUILD_BANK_LIST)"); } void Guild::SendGuildRanksUpdate(uint64 setterGuid, uint64 targetGuid, uint32 rank) @@ -3451,7 +3451,7 @@ void Guild::SendGuildRanksUpdate(uint64 setterGuid, uint64 targetGuid, uint32 ra member->ChangeRank(rank); - sLog->outDebug(LOG_FILTER_NETWORKIO, "SMSG_GUILD_RANKS_UPDATE [Broadcast] Target: %u, Issuer: %u, RankId: %u", + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "SMSG_GUILD_RANKS_UPDATE [Broadcast] Target: %u, Issuer: %u, RankId: %u", GUID_LOPART(targetGuid), GUID_LOPART(setterGuid), rank); } @@ -3530,7 +3530,7 @@ void Guild::SendGuildReputationWeeklyCap(WorldSession* session, uint32 reputatio WorldPacket data(SMSG_GUILD_REPUTATION_WEEKLY_CAP, 4); data << uint32(cap); session->SendPacket(&data); - sLog->outDebug(LOG_FILTER_GUILD, "SMSG_GUILD_REPUTATION_WEEKLY_CAP [%s]: Left: %u", + TC_LOG_DEBUG(LOG_FILTER_GUILD, "SMSG_GUILD_REPUTATION_WEEKLY_CAP [%s]: Left: %u", session->GetPlayerInfo().c_str(), cap); } @@ -3585,7 +3585,7 @@ void Guild::HandleNewsSetSticky(WorldSession* session, uint32 newsId, bool stick if (itr == logs->end()) { - sLog->outDebug(LOG_FILTER_GUILD, "HandleNewsSetSticky: [%s] requested unknown newsId %u - Sticky: %u", + TC_LOG_DEBUG(LOG_FILTER_GUILD, "HandleNewsSetSticky: [%s] requested unknown newsId %u - Sticky: %u", session->GetPlayerInfo().c_str(), newsId, sticky); return; } @@ -3593,7 +3593,7 @@ void Guild::HandleNewsSetSticky(WorldSession* session, uint32 newsId, bool stick NewsLogEntry* news = (NewsLogEntry*)(*itr); news->SetSticky(sticky); - sLog->outDebug(LOG_FILTER_GUILD, "HandleNewsSetSticky: [%s] chenged newsId %u sticky to %u", + TC_LOG_DEBUG(LOG_FILTER_GUILD, "HandleNewsSetSticky: [%s] chenged newsId %u sticky to %u", session->GetPlayerInfo().c_str(), newsId, sticky); WorldPacket data(SMSG_GUILD_NEWS_UPDATE, 7 + 32); |