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Diffstat (limited to 'src/server/game/Guilds/Guild.cpp')
-rw-r--r--src/server/game/Guilds/Guild.cpp90
1 files changed, 45 insertions, 45 deletions
diff --git a/src/server/game/Guilds/Guild.cpp b/src/server/game/Guilds/Guild.cpp
index 41d81dc39d2..10163294f1b 100644
--- a/src/server/game/Guilds/Guild.cpp
+++ b/src/server/game/Guilds/Guild.cpp
@@ -105,7 +105,7 @@ void Guild::SendCommandResult(WorldSession* session, GuildCommandType type, Guil
data << uint32(errCode);
session->SendPacket(&data);
- sLog->outDebug(LOG_FILTER_GUILD, "SMSG_GUILD_COMMAND_RESULT [%s]: Type: %u, code: %u, param: %s"
+ TC_LOG_DEBUG(LOG_FILTER_GUILD, "SMSG_GUILD_COMMAND_RESULT [%s]: Type: %u, code: %u, param: %s"
, session->GetPlayerInfo().c_str(), type, errCode, param.c_str());
}
@@ -115,7 +115,7 @@ void Guild::SendSaveEmblemResult(WorldSession* session, GuildEmblemError errCode
data << uint32(errCode);
session->SendPacket(&data);
- sLog->outDebug(LOG_FILTER_GUILD, "MSG_SAVE_GUILD_EMBLEM [%s] Code: %u", session->GetPlayerInfo().c_str(), errCode);
+ TC_LOG_DEBUG(LOG_FILTER_GUILD, "MSG_SAVE_GUILD_EMBLEM [%s] Code: %u", session->GetPlayerInfo().c_str(), errCode);
}
// LogHolder
@@ -402,7 +402,7 @@ void Guild::RankInfo::CreateMissingTabsIfNeeded(uint8 tabs, SQLTransaction& tran
rightsAndSlots.SetGuildMasterValues();
if (logOnCreate)
- sLog->outError(LOG_FILTER_GUILD, "Guild %u has broken Tab %u for rank %u. Created default tab.", m_guildId, i, m_rankId);
+ TC_LOG_ERROR(LOG_FILTER_GUILD, "Guild %u has broken Tab %u for rank %u. Created default tab.", m_guildId, i, m_rankId);
PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_INS_GUILD_BANK_RIGHT);
stmt->setUInt32(0, m_guildId);
@@ -497,21 +497,21 @@ bool Guild::BankTab::LoadItemFromDB(Field* fields)
uint32 itemEntry = fields[15].GetUInt32();
if (slotId >= GUILD_BANK_MAX_SLOTS)
{
- sLog->outError(LOG_FILTER_GUILD, "Invalid slot for item (GUID: %u, id: %u) in guild bank, skipped.", itemGuid, itemEntry);
+ TC_LOG_ERROR(LOG_FILTER_GUILD, "Invalid slot for item (GUID: %u, id: %u) in guild bank, skipped.", itemGuid, itemEntry);
return false;
}
ItemTemplate const* proto = sObjectMgr->GetItemTemplate(itemEntry);
if (!proto)
{
- sLog->outError(LOG_FILTER_GUILD, "Unknown item (GUID: %u, id: %u) in guild bank, skipped.", itemGuid, itemEntry);
+ TC_LOG_ERROR(LOG_FILTER_GUILD, "Unknown item (GUID: %u, id: %u) in guild bank, skipped.", itemGuid, itemEntry);
return false;
}
Item* pItem = NewItemOrBag(proto);
if (!pItem->LoadFromDB(itemGuid, 0, fields, itemEntry))
{
- sLog->outError(LOG_FILTER_GUILD, "Item (GUID %u, id: %u) not found in item_instance, deleting from guild bank!", itemGuid, itemEntry);
+ TC_LOG_ERROR(LOG_FILTER_GUILD, "Item (GUID %u, id: %u) not found in item_instance, deleting from guild bank!", itemGuid, itemEntry);
PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_DEL_NONEXISTENT_GUILD_BANK_ITEM);
stmt->setUInt32(0, m_guildId);
@@ -614,13 +614,13 @@ void Guild::BankTab::SendText(Guild const* guild, WorldSession* session) const
if (session)
{
- sLog->outDebug(LOG_FILTER_GUILD, "SMSG_GUILD_BANK_QUERY_TEXT_RESULT [%s]: Tabid: %u, Text: %s"
+ TC_LOG_DEBUG(LOG_FILTER_GUILD, "SMSG_GUILD_BANK_QUERY_TEXT_RESULT [%s]: Tabid: %u, Text: %s"
, session->GetPlayerInfo().c_str(), m_tabId, m_text.c_str());
session->SendPacket(&data);
}
else
{
- sLog->outDebug(LOG_FILTER_GUILD, "SMSG_GUILD_BANK_QUERY_TEXT_RESULT [Broadcast]: Tabid: %u, Text: %s", m_tabId, m_text.c_str());
+ TC_LOG_DEBUG(LOG_FILTER_GUILD, "SMSG_GUILD_BANK_QUERY_TEXT_RESULT [Broadcast]: Tabid: %u, Text: %s", m_tabId, m_text.c_str());
guild->BroadcastPacket(&data);
}
}
@@ -724,7 +724,7 @@ bool Guild::Member::LoadFromDB(Field* fields)
if (!m_zoneId)
{
- sLog->outError(LOG_FILTER_GUILD, "Player (GUID: %u) has broken zone-data", GUID_LOPART(m_guid));
+ TC_LOG_ERROR(LOG_FILTER_GUILD, "Player (GUID: %u) has broken zone-data", GUID_LOPART(m_guid));
m_zoneId = Player::GetZoneIdFromDB(m_guid);
}
ResetFlags();
@@ -736,13 +736,13 @@ bool Guild::Member::CheckStats() const
{
if (m_level < 1)
{
- sLog->outError(LOG_FILTER_GUILD, "Player (GUID: %u) has a broken data in field `characters`.`level`, deleting him from guild!", GUID_LOPART(m_guid));
+ TC_LOG_ERROR(LOG_FILTER_GUILD, "Player (GUID: %u) has a broken data in field `characters`.`level`, deleting him from guild!", GUID_LOPART(m_guid));
return false;
}
if (m_class < CLASS_WARRIOR || m_class >= MAX_CLASSES)
{
- sLog->outError(LOG_FILTER_GUILD, "Player (GUID: %u) has a broken data in field `characters`.`class`, deleting him from guild!", GUID_LOPART(m_guid));
+ TC_LOG_ERROR(LOG_FILTER_GUILD, "Player (GUID: %u) has a broken data in field `characters`.`class`, deleting him from guild!", GUID_LOPART(m_guid));
return false;
}
return true;
@@ -996,7 +996,7 @@ Item* Guild::BankMoveItemData::StoreItem(SQLTransaction& trans, Item* pItem)
ItemPosCount pos(*itr);
++itr;
- sLog->outDebug(LOG_FILTER_GUILD, "GUILD STORAGE: StoreItem tab = %u, slot = %u, item = %u, count = %u",
+ TC_LOG_DEBUG(LOG_FILTER_GUILD, "GUILD STORAGE: StoreItem tab = %u, slot = %u, item = %u, count = %u",
m_container, m_slotId, pItem->GetEntry(), pItem->GetCount());
pLastItem = _StoreItem(trans, pTab, pItem, pos, itr != m_vec.end());
}
@@ -1107,7 +1107,7 @@ void Guild::BankMoveItemData::CanStoreItemInTab(Item* pItem, uint8 skipSlotId, b
InventoryResult Guild::BankMoveItemData::CanStore(Item* pItem, bool swap)
{
- sLog->outDebug(LOG_FILTER_GUILD, "GUILD STORAGE: CanStore() tab = %u, slot = %u, item = %u, count = %u",
+ TC_LOG_DEBUG(LOG_FILTER_GUILD, "GUILD STORAGE: CanStore() tab = %u, slot = %u, item = %u, count = %u",
m_container, m_slotId, pItem->GetEntry(), pItem->GetCount());
uint32 count = pItem->GetCount();
@@ -1215,7 +1215,7 @@ bool Guild::Create(Player* pLeader, std::string const& name)
_todayExperience = 0;
_CreateLogHolders();
- sLog->outDebug(LOG_FILTER_GUILD, "GUILD: creating guild [%s] for leader %s (%u)",
+ TC_LOG_DEBUG(LOG_FILTER_GUILD, "GUILD: creating guild [%s] for leader %s (%u)",
name.c_str(), pLeader->GetName().c_str(), GUID_LOPART(m_leaderGuid));
SQLTransaction trans = CharacterDatabase.BeginTransaction();
@@ -1339,7 +1339,7 @@ void Guild::UpdateMemberData(Player* player, uint8 dataid, uint32 value)
member->SetLevel(value);
break;
default:
- sLog->outError(LOG_FILTER_GUILD, "Guild::UpdateMemberData: Called with incorrect DATAID %u (value %u)", dataid, value);
+ TC_LOG_ERROR(LOG_FILTER_GUILD, "Guild::UpdateMemberData: Called with incorrect DATAID %u (value %u)", dataid, value);
return;
}
//HandleRoster();
@@ -1452,12 +1452,12 @@ void Guild::HandleRoster(WorldSession* session /*= NULL*/)
if (session)
{
- sLog->outDebug(LOG_FILTER_GUILD, "SMSG_GUILD_ROSTER [%s]", session->GetPlayerInfo().c_str());
+ TC_LOG_DEBUG(LOG_FILTER_GUILD, "SMSG_GUILD_ROSTER [%s]", session->GetPlayerInfo().c_str());
session->SendPacket(&data);
}
else
{
- sLog->outDebug(LOG_FILTER_GUILD, "SMSG_GUILD_ROSTER [Broadcast]");
+ TC_LOG_DEBUG(LOG_FILTER_GUILD, "SMSG_GUILD_ROSTER [Broadcast]");
BroadcastPacket(&data);
}
}
@@ -1500,7 +1500,7 @@ void Guild::HandleQuery(WorldSession* session)
data << uint32(_GetRanksSize()); // Number of ranks used
session->SendPacket(&data);
- sLog->outDebug(LOG_FILTER_GUILD, "SMSG_GUILD_QUERY_RESPONSE [%s]", session->GetPlayerInfo().c_str());
+ TC_LOG_DEBUG(LOG_FILTER_GUILD, "SMSG_GUILD_QUERY_RESPONSE [%s]", session->GetPlayerInfo().c_str());
}
void Guild::SendGuildRankInfo(WorldSession* session) const
@@ -1538,7 +1538,7 @@ void Guild::SendGuildRankInfo(WorldSession* session) const
data.FlushBits();
data.append(rankData);
session->SendPacket(&data);
- sLog->outDebug(LOG_FILTER_GUILD, "SMSG_GUILD_RANK [%s]", session->GetPlayerInfo().c_str());
+ TC_LOG_DEBUG(LOG_FILTER_GUILD, "SMSG_GUILD_RANK [%s]", session->GetPlayerInfo().c_str());
}
void Guild::HandleSetMOTD(WorldSession* session, std::string const& motd)
@@ -1627,7 +1627,7 @@ void Guild::HandleSetBankTabInfo(WorldSession* session, uint8 tabId, std::string
BankTab* tab = GetBankTab(tabId);
if (!tab)
{
- sLog->outError(LOG_FILTER_GUILD, "Guild::HandleSetBankTabInfo: Player %s trying to change bank tab info from unexisting tab %d.",
+ TC_LOG_ERROR(LOG_FILTER_GUILD, "Guild::HandleSetBankTabInfo: Player %s trying to change bank tab info from unexisting tab %d.",
session->GetPlayerInfo().c_str(), tabId);
return;
}
@@ -1662,7 +1662,7 @@ void Guild::HandleSetRankInfo(WorldSession* session, uint8 rankId, std::string c
SendCommandResult(session, GUILD_COMMAND_CHANGE_RANK, ERR_GUILD_PERMISSIONS);
else if (RankInfo* rankInfo = GetRankInfo(rankId))
{
- sLog->outDebug(LOG_FILTER_GUILD, "Changed RankName to '%s', rights to 0x%08X", name.c_str(), rights);
+ TC_LOG_DEBUG(LOG_FILTER_GUILD, "Changed RankName to '%s', rights to 0x%08X", name.c_str(), rights);
rankInfo->SetName(name);
rankInfo->SetRights(rights);
@@ -1749,7 +1749,7 @@ void Guild::HandleInviteMember(WorldSession* session, std::string const& name)
SendCommandResult(session, GUILD_COMMAND_INVITE, ERR_GUILD_COMMAND_SUCCESS, name);
- sLog->outDebug(LOG_FILTER_GUILD, "Player %s invited %s to join his Guild", player->GetName().c_str(), name.c_str());
+ TC_LOG_DEBUG(LOG_FILTER_GUILD, "Player %s invited %s to join his Guild", player->GetName().c_str(), name.c_str());
pInvitee->SetGuildIdInvited(m_id);
_LogEvent(GUILD_EVENT_LOG_INVITE_PLAYER, player->GetGUIDLow(), pInvitee->GetGUIDLow());
@@ -1814,7 +1814,7 @@ void Guild::HandleInviteMember(WorldSession* session, std::string const& name)
data.WriteByteSeq(newGuildGuid[3]);
data.WriteByteSeq(oldGuildGuid[4]);
pInvitee->GetSession()->SendPacket(&data);
- sLog->outDebug(LOG_FILTER_GUILD, "SMSG_GUILD_INVITE [%s]", pInvitee->GetName().c_str());
+ TC_LOG_DEBUG(LOG_FILTER_GUILD, "SMSG_GUILD_INVITE [%s]", pInvitee->GetName().c_str());
}
void Guild::HandleAcceptMember(WorldSession* session)
@@ -2093,7 +2093,7 @@ void Guild::HandleDisband(WorldSession* session)
if (_IsLeader(session->GetPlayer()))
{
Disband();
- sLog->outDebug(LOG_FILTER_GUILD, "Guild Successfully Disbanded");
+ TC_LOG_DEBUG(LOG_FILTER_GUILD, "Guild Successfully Disbanded");
}
}
@@ -2114,7 +2114,7 @@ void Guild::HandleGuildPartyRequest(WorldSession* session)
data << uint32(0); // Needed guild members
session->SendPacket(&data);
- sLog->outDebug(LOG_FILTER_GUILD, "SMSG_GUILD_PARTY_STATE_RESPONSE [%s]", session->GetPlayerInfo().c_str());
+ TC_LOG_DEBUG(LOG_FILTER_GUILD, "SMSG_GUILD_PARTY_STATE_RESPONSE [%s]", session->GetPlayerInfo().c_str());
}
void Guild::SendEventLog(WorldSession* session) const
@@ -2122,7 +2122,7 @@ void Guild::SendEventLog(WorldSession* session) const
WorldPacket data(SMSG_GUILD_EVENT_LOG_QUERY_RESULT, 1 + m_eventLog->GetSize() * (1 + 8 + 4));
m_eventLog->WritePacket(data);
session->SendPacket(&data);
- sLog->outDebug(LOG_FILTER_GUILD, "SMSG_GUILD_EVENT_LOG_QUERY_RESULT [%s]", session->GetPlayerInfo().c_str());
+ TC_LOG_DEBUG(LOG_FILTER_GUILD, "SMSG_GUILD_EVENT_LOG_QUERY_RESULT [%s]", session->GetPlayerInfo().c_str());
}
void Guild::SendNewsUpdate(WorldSession* session)
@@ -2177,7 +2177,7 @@ void Guild::SendNewsUpdate(WorldSession* session)
}
session->SendPacket(&data);
- sLog->outDebug(LOG_FILTER_GUILD, "SMSG_GUILD_NEWS_UPDATE [%s]", session->GetPlayerInfo().c_str());
+ TC_LOG_DEBUG(LOG_FILTER_GUILD, "SMSG_GUILD_NEWS_UPDATE [%s]", session->GetPlayerInfo().c_str());
}
void Guild::SendBankLog(WorldSession* session, uint8 tabId) const
@@ -2193,7 +2193,7 @@ void Guild::SendBankLog(WorldSession* session, uint8 tabId) const
//if (tabId == GUILD_BANK_MAX_TABS && hasCashFlow)
// data << uint64(cashFlowContribution);
session->SendPacket(&data);
- sLog->outDebug(LOG_FILTER_GUILD, "SMSG_GUILD_BANK_LOG_QUERY_RESULT [%s] TabId: %u", session->GetPlayerInfo().c_str(), tabId);
+ TC_LOG_DEBUG(LOG_FILTER_GUILD, "SMSG_GUILD_BANK_LOG_QUERY_RESULT [%s] TabId: %u", session->GetPlayerInfo().c_str(), tabId);
}
}
@@ -2224,7 +2224,7 @@ void Guild::SendPermissions(WorldSession* session) const
}
session->SendPacket(&data);
- sLog->outDebug(LOG_FILTER_GUILD, "SMSG_GUILD_PERMISSIONS_QUERY_RESULTS [%s] Rank: %u", session->GetPlayerInfo().c_str(), rankId);
+ TC_LOG_DEBUG(LOG_FILTER_GUILD, "SMSG_GUILD_PERMISSIONS_QUERY_RESULTS [%s] Rank: %u", session->GetPlayerInfo().c_str(), rankId);
}
void Guild::SendMoneyInfo(WorldSession* session) const
@@ -2237,7 +2237,7 @@ void Guild::SendMoneyInfo(WorldSession* session) const
WorldPacket data(SMSG_GUILD_BANK_MONEY_WITHDRAWN, 8);
data << int64(amount);
session->SendPacket(&data);
- sLog->outDebug(LOG_FILTER_GUILD, "SMSG_GUILD_BANK_MONEY_WITHDRAWN [%s] Money: %u", session->GetPlayerInfo().c_str(), amount);
+ TC_LOG_DEBUG(LOG_FILTER_GUILD, "SMSG_GUILD_BANK_MONEY_WITHDRAWN [%s] Money: %u", session->GetPlayerInfo().c_str(), amount);
}
void Guild::SendLoginInfo(WorldSession* session)
@@ -2264,7 +2264,7 @@ void Guild::SendLoginInfo(WorldSession* session)
data << m_motd;
session->SendPacket(&data);
- sLog->outDebug(LOG_FILTER_GUILD, "SMSG_GUILD_EVENT [%s] MOTD", session->GetPlayerInfo().c_str());
+ TC_LOG_DEBUG(LOG_FILTER_GUILD, "SMSG_GUILD_EVENT [%s] MOTD", session->GetPlayerInfo().c_str());
SendGuildRankInfo(session);
_BroadcastEvent(GE_SIGNED_ON, player->GetGUID(), player->GetName().c_str());
@@ -2387,13 +2387,13 @@ bool Guild::LoadBankEventLogFromDB(Field* fields)
{
if (!isMoneyTab)
{
- sLog->outError(LOG_FILTER_GUILD, "GuildBankEventLog ERROR: MoneyEvent(LogGuid: %u, Guild: %u) does not belong to money tab (%u), ignoring...", guid, m_id, dbTabId);
+ TC_LOG_ERROR(LOG_FILTER_GUILD, "GuildBankEventLog ERROR: MoneyEvent(LogGuid: %u, Guild: %u) does not belong to money tab (%u), ignoring...", guid, m_id, dbTabId);
return false;
}
}
else if (isMoneyTab)
{
- sLog->outError(LOG_FILTER_GUILD, "GuildBankEventLog ERROR: non-money event (LogGuid: %u, Guild: %u) belongs to money tab, ignoring...", guid, m_id);
+ TC_LOG_ERROR(LOG_FILTER_GUILD, "GuildBankEventLog ERROR: non-money event (LogGuid: %u, Guild: %u) belongs to money tab, ignoring...", guid, m_id);
return false;
}
pLog->LoadEvent(new BankEventLogEntry(
@@ -2430,7 +2430,7 @@ void Guild::LoadBankTabFromDB(Field* fields)
{
uint8 tabId = fields[1].GetUInt8();
if (tabId >= _GetPurchasedTabsSize())
- sLog->outError(LOG_FILTER_GUILD, "Invalid tab (tabId: %u) in guild bank, skipped.", tabId);
+ TC_LOG_ERROR(LOG_FILTER_GUILD, "Invalid tab (tabId: %u) in guild bank, skipped.", tabId);
else
m_bankTabs[tabId]->LoadFromDB(fields);
}
@@ -2440,7 +2440,7 @@ bool Guild::LoadBankItemFromDB(Field* fields)
uint8 tabId = fields[12].GetUInt8();
if (tabId >= _GetPurchasedTabsSize())
{
- sLog->outError(LOG_FILTER_GUILD, "Invalid tab for item (GUID: %u, id: #%u) in guild bank, skipped.",
+ TC_LOG_ERROR(LOG_FILTER_GUILD, "Invalid tab for item (GUID: %u, id: #%u) in guild bank, skipped.",
fields[14].GetUInt32(), fields[15].GetUInt32());
return false;
}
@@ -2459,7 +2459,7 @@ bool Guild::Validate()
uint8 ranks = _GetRanksSize();
if (ranks < GUILD_RANKS_MIN_COUNT || ranks > GUILD_RANKS_MAX_COUNT)
{
- sLog->outError(LOG_FILTER_GUILD, "Guild %u has invalid number of ranks, creating new...", m_id);
+ TC_LOG_ERROR(LOG_FILTER_GUILD, "Guild %u has invalid number of ranks, creating new...", m_id);
broken_ranks = true;
}
else
@@ -2469,7 +2469,7 @@ bool Guild::Validate()
RankInfo* rankInfo = GetRankInfo(rankId);
if (rankInfo->GetId() != rankId)
{
- sLog->outError(LOG_FILTER_GUILD, "Guild %u has broken rank id %u, creating default set of ranks...", m_id, rankId);
+ TC_LOG_ERROR(LOG_FILTER_GUILD, "Guild %u has broken rank id %u, creating default set of ranks...", m_id, rankId);
broken_ranks = true;
}
else
@@ -3097,7 +3097,7 @@ void Guild::_MoveItems(MoveItemData* pSrc, MoveItemData* pDest, uint32 splitedAm
/*
if (pItemSrc->GetCount() == 0)
{
- sLog->outFatal(LOG_FILTER_GUILD, "Guild::SwapItems: Player %s(GUIDLow: %u) tried to move item %u from tab %u slot %u to tab %u slot %u, but item %u has a stack of zero!",
+ TC_LOG_FATAL(LOG_FILTER_GUILD, "Guild::SwapItems: Player %s(GUIDLow: %u) tried to move item %u from tab %u slot %u to tab %u slot %u, but item %u has a stack of zero!",
player->GetName(), player->GetGUIDLow(), pItemSrc->GetEntry(), tabId, slotId, destTabId, destSlotId, pItemSrc->GetEntry());
//return; // Commented out for now, uncomment when it's verified that this causes a crash!!
}
@@ -3284,7 +3284,7 @@ void Guild::_SendBankContentUpdate(uint8 tabId, SlotIds slots) const
player->GetSession()->SendPacket(&data);
}
- sLog->outDebug(LOG_FILTER_GUILD, "WORLD: Sent (SMSG_GUILD_BANK_LIST)");
+ TC_LOG_DEBUG(LOG_FILTER_GUILD, "WORLD: Sent (SMSG_GUILD_BANK_LIST)");
}
}
@@ -3309,7 +3309,7 @@ void Guild::_BroadcastEvent(GuildEvents guildEvent, uint64 guid, const char* par
BroadcastPacket(&data);
if (sLog->ShouldLog(LOG_FILTER_GUILD, LOG_LEVEL_DEBUG))
- sLog->outDebug(LOG_FILTER_GUILD, "SMSG_GUILD_EVENT [Broadcast] Event: %s (%u)", _GetGuildEventString(guildEvent).c_str(), guildEvent);
+ TC_LOG_DEBUG(LOG_FILTER_GUILD, "SMSG_GUILD_EVENT [Broadcast] Event: %s (%u)", _GetGuildEventString(guildEvent).c_str(), guildEvent);
}
void Guild::SendBankList(WorldSession* session, uint8 tabId, bool withContent, bool withTabInfo) const
@@ -3398,7 +3398,7 @@ void Guild::SendBankList(WorldSession* session, uint8 tabId, bool withContent, b
session->SendPacket(&data);
- sLog->outDebug(LOG_FILTER_GUILD, "WORLD: Sent (SMSG_GUILD_BANK_LIST)");
+ TC_LOG_DEBUG(LOG_FILTER_GUILD, "WORLD: Sent (SMSG_GUILD_BANK_LIST)");
}
void Guild::SendGuildRanksUpdate(uint64 setterGuid, uint64 targetGuid, uint32 rank)
@@ -3451,7 +3451,7 @@ void Guild::SendGuildRanksUpdate(uint64 setterGuid, uint64 targetGuid, uint32 ra
member->ChangeRank(rank);
- sLog->outDebug(LOG_FILTER_NETWORKIO, "SMSG_GUILD_RANKS_UPDATE [Broadcast] Target: %u, Issuer: %u, RankId: %u",
+ TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "SMSG_GUILD_RANKS_UPDATE [Broadcast] Target: %u, Issuer: %u, RankId: %u",
GUID_LOPART(targetGuid), GUID_LOPART(setterGuid), rank);
}
@@ -3530,7 +3530,7 @@ void Guild::SendGuildReputationWeeklyCap(WorldSession* session, uint32 reputatio
WorldPacket data(SMSG_GUILD_REPUTATION_WEEKLY_CAP, 4);
data << uint32(cap);
session->SendPacket(&data);
- sLog->outDebug(LOG_FILTER_GUILD, "SMSG_GUILD_REPUTATION_WEEKLY_CAP [%s]: Left: %u",
+ TC_LOG_DEBUG(LOG_FILTER_GUILD, "SMSG_GUILD_REPUTATION_WEEKLY_CAP [%s]: Left: %u",
session->GetPlayerInfo().c_str(), cap);
}
@@ -3585,7 +3585,7 @@ void Guild::HandleNewsSetSticky(WorldSession* session, uint32 newsId, bool stick
if (itr == logs->end())
{
- sLog->outDebug(LOG_FILTER_GUILD, "HandleNewsSetSticky: [%s] requested unknown newsId %u - Sticky: %u",
+ TC_LOG_DEBUG(LOG_FILTER_GUILD, "HandleNewsSetSticky: [%s] requested unknown newsId %u - Sticky: %u",
session->GetPlayerInfo().c_str(), newsId, sticky);
return;
}
@@ -3593,7 +3593,7 @@ void Guild::HandleNewsSetSticky(WorldSession* session, uint32 newsId, bool stick
NewsLogEntry* news = (NewsLogEntry*)(*itr);
news->SetSticky(sticky);
- sLog->outDebug(LOG_FILTER_GUILD, "HandleNewsSetSticky: [%s] chenged newsId %u sticky to %u",
+ TC_LOG_DEBUG(LOG_FILTER_GUILD, "HandleNewsSetSticky: [%s] chenged newsId %u sticky to %u",
session->GetPlayerInfo().c_str(), newsId, sticky);
WorldPacket data(SMSG_GUILD_NEWS_UPDATE, 7 + 32);