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| author | Shauren <shauren.trinity@gmail.com> | 2020-03-18 00:02:21 +0100 |
|---|---|---|
| committer | Shauren <shauren.trinity@gmail.com> | 2020-03-18 00:02:21 +0100 |
| commit | 967f21a4b40d23d6501006e4fb7bc0608a1d86d1 (patch) | |
| tree | 37bb53ef3ff1617fd2ec5d73421ad2a513c9d953 /src/server/game/Guilds/Guild.cpp | |
| parent | 274fe25e2ea6e833916bff37788cddbb720bd23d (diff) | |
Core/Guilds: Implement guild bank gold limit matching client
Diffstat (limited to 'src/server/game/Guilds/Guild.cpp')
| -rw-r--r-- | src/server/game/Guilds/Guild.cpp | 6 |
1 files changed, 6 insertions, 0 deletions
diff --git a/src/server/game/Guilds/Guild.cpp b/src/server/game/Guilds/Guild.cpp index 2e991470fb7..2a48c73f59d 100644 --- a/src/server/game/Guilds/Guild.cpp +++ b/src/server/game/Guilds/Guild.cpp @@ -1807,6 +1807,12 @@ void Guild::HandleMemberDepositMoney(WorldSession* session, uint32 amount) // Call script after validation and before money transfer. sScriptMgr->OnGuildMemberDepositMoney(this, player, amount); + if (m_bankMoney > GUILD_BANK_MONEY_LIMIT - amount) + { + SendCommandResult(session, GUILD_COMMAND_MOVE_ITEM, ERR_GUILD_BANK_FULL); + return; + } + SQLTransaction trans = CharacterDatabase.BeginTransaction(); _ModifyBankMoney(trans, amount, true); |
