aboutsummaryrefslogtreecommitdiff
path: root/src/server/game/Guilds/Guild.cpp
diff options
context:
space:
mode:
authorShauren <shauren.trinity@gmail.com>2014-10-24 19:56:17 +0200
committerShauren <shauren.trinity@gmail.com>2014-10-24 19:56:17 +0200
commit9fc0b76cd182444bac28591204ec1c5b01475568 (patch)
treeb6cd3ec1d30dcf974f75571e97304018ea88e02a /src/server/game/Guilds/Guild.cpp
parent6cb52fe4e82c3b53a025f0463c0023cd1cd86ea5 (diff)
Core/Entities: Fourth part of converting int to bigint guids in database
Diffstat (limited to 'src/server/game/Guilds/Guild.cpp')
-rw-r--r--src/server/game/Guilds/Guild.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/server/game/Guilds/Guild.cpp b/src/server/game/Guilds/Guild.cpp
index bcd3560a845..04d0404d435 100644
--- a/src/server/game/Guilds/Guild.cpp
+++ b/src/server/game/Guilds/Guild.cpp
@@ -2712,7 +2712,7 @@ bool Guild::AddMember(ObjectGuid guid, uint8 rankId)
// This will be prevent attempt to join many guilds and corrupt guild data integrity
Player::RemovePetitionsAndSigns(guid, GUILD_CHARTER_TYPE);
- uint32 lowguid = guid.GetCounter();
+ ObjectGuid::LowType lowguid = guid.GetCounter();
// If rank was not passed, assign lowest possible rank
if (rankId == GUILD_RANK_NONE)
@@ -2737,7 +2737,7 @@ bool Guild::AddMember(ObjectGuid guid, uint8 rankId)
bool ok = false;
// Player must exist
PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_CHAR_DATA_FOR_GUILD);
- stmt->setUInt32(0, lowguid);
+ stmt->setUInt64(0, lowguid);
if (PreparedQueryResult result = CharacterDatabase.Query(stmt))
{
Field* fields = result->Fetch();