diff options
| author | Shauren <shauren.trinity@gmail.com> | 2014-10-24 19:56:17 +0200 |
|---|---|---|
| committer | Shauren <shauren.trinity@gmail.com> | 2014-10-24 19:56:17 +0200 |
| commit | 9fc0b76cd182444bac28591204ec1c5b01475568 (patch) | |
| tree | b6cd3ec1d30dcf974f75571e97304018ea88e02a /src/server/game/Guilds/Guild.cpp | |
| parent | 6cb52fe4e82c3b53a025f0463c0023cd1cd86ea5 (diff) | |
Core/Entities: Fourth part of converting int to bigint guids in database
Diffstat (limited to 'src/server/game/Guilds/Guild.cpp')
| -rw-r--r-- | src/server/game/Guilds/Guild.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/server/game/Guilds/Guild.cpp b/src/server/game/Guilds/Guild.cpp index bcd3560a845..04d0404d435 100644 --- a/src/server/game/Guilds/Guild.cpp +++ b/src/server/game/Guilds/Guild.cpp @@ -2712,7 +2712,7 @@ bool Guild::AddMember(ObjectGuid guid, uint8 rankId) // This will be prevent attempt to join many guilds and corrupt guild data integrity Player::RemovePetitionsAndSigns(guid, GUILD_CHARTER_TYPE); - uint32 lowguid = guid.GetCounter(); + ObjectGuid::LowType lowguid = guid.GetCounter(); // If rank was not passed, assign lowest possible rank if (rankId == GUILD_RANK_NONE) @@ -2737,7 +2737,7 @@ bool Guild::AddMember(ObjectGuid guid, uint8 rankId) bool ok = false; // Player must exist PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_CHAR_DATA_FOR_GUILD); - stmt->setUInt32(0, lowguid); + stmt->setUInt64(0, lowguid); if (PreparedQueryResult result = CharacterDatabase.Query(stmt)) { Field* fields = result->Fetch(); |
