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authorSpp <spp@jorge.gr>2011-09-15 14:08:17 +0200
committerSpp <spp@jorge.gr>2011-09-15 14:12:57 +0200
commitaf05915b9e36497eda8f2f061c29ffee0c8042b6 (patch)
treefa9e603e2a8d90b9842148ee9fa767f475566b67 /src/server/game/Guilds/Guild.cpp
parent9006e4e8dc1c2cbf30303dd2d5e34f3d9a2380a9 (diff)
[Cosmetic] Apply codestyle "XXX * " and "XXX *" changed to "XXX* " (with some exceptions)
Diffstat (limited to 'src/server/game/Guilds/Guild.cpp')
-rwxr-xr-xsrc/server/game/Guilds/Guild.cpp32
1 files changed, 16 insertions, 16 deletions
diff --git a/src/server/game/Guilds/Guild.cpp b/src/server/game/Guilds/Guild.cpp
index 43e8a69344c..5fce91a3289 100755
--- a/src/server/game/Guilds/Guild.cpp
+++ b/src/server/game/Guilds/Guild.cpp
@@ -348,7 +348,7 @@ bool Guild::BankTab::LoadItemFromDB(Field* fields)
return false;
}
- Item *pItem = NewItemOrBag(proto);
+ Item* pItem = NewItemOrBag(proto);
if (!pItem->LoadFromDB(itemGuid, 0, fields, itemEntry))
{
sLog->outError("Item (GUID %u, id: %u) not found in item_instance, deleting from guild bank!", itemGuid, itemEntry);
@@ -392,7 +392,7 @@ inline void Guild::BankTab::WritePacket(WorldPacket& data) const
// Writes information about contents of specified slot into packet.
void Guild::BankTab::WriteSlotPacket(WorldPacket& data, uint8 slotId) const
{
- Item *pItem = GetItem(slotId);
+ Item* pItem = GetItem(slotId);
uint32 itemEntry = pItem ? pItem->GetEntry() : 0;
data << uint8(slotId);
@@ -946,7 +946,7 @@ void Guild::BankMoveItemData::LogAction(MoveItemData* pFrom) const
m_pGuild->GetId());
}
-Item* Guild::BankMoveItemData::_StoreItem(SQLTransaction& trans, BankTab* pTab, Item *pItem, ItemPosCount& pos, bool clone) const
+Item* Guild::BankMoveItemData::_StoreItem(SQLTransaction& trans, BankTab* pTab, Item* pItem, ItemPosCount& pos, bool clone) const
{
uint8 slotId = uint8(pos.pos);
uint32 count = pos.count;
@@ -1201,7 +1201,7 @@ void Guild::Disband()
///////////////////////////////////////////////////////////////////////////////
// HANDLE CLIENT COMMANDS
-void Guild::HandleRoster(WorldSession *session /*= NULL*/)
+void Guild::HandleRoster(WorldSession* session /*= NULL*/)
{
// Guess size
WorldPacket data(SMSG_GUILD_ROSTER, (4 + m_motd.length() + 1 + m_info.length() + 1 + 4 + _GetRanksSize() * (4 + 4 + GUILD_BANK_MAX_TABS * (4 + 4)) + m_members.size() * 50));
@@ -1223,7 +1223,7 @@ void Guild::HandleRoster(WorldSession *session /*= NULL*/)
sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Sent (SMSG_GUILD_ROSTER)");
}
-void Guild::HandleQuery(WorldSession *session)
+void Guild::HandleQuery(WorldSession* session)
{
WorldPacket data(SMSG_GUILD_QUERY_RESPONSE, 8 * 32 + 200); // Guess size
@@ -1733,7 +1733,7 @@ void Guild::SendInfo(WorldSession* session) const
sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Sent (SMSG_GUILD_INFO)");
}
-void Guild::SendEventLog(WorldSession *session) const
+void Guild::SendEventLog(WorldSession* session) const
{
WorldPacket data(MSG_GUILD_EVENT_LOG_QUERY, 1 + m_eventLog->GetSize() * (1 + 8 + 4));
m_eventLog->WritePacket(data);
@@ -1741,7 +1741,7 @@ void Guild::SendEventLog(WorldSession *session) const
sLog->outDebug(LOG_FILTER_GUILD, "WORLD: Sent (MSG_GUILD_EVENT_LOG_QUERY)");
}
-void Guild::SendBankLog(WorldSession *session, uint8 tabId) const
+void Guild::SendBankLog(WorldSession* session, uint8 tabId) const
{
// GUILD_BANK_MAX_TABS send by client for money log
if (tabId < _GetPurchasedTabsSize() || tabId == GUILD_BANK_MAX_TABS)
@@ -1764,7 +1764,7 @@ void Guild::SendBankTabData(WorldSession* session, uint8 tabId) const
}
}
-void Guild::SendBankTabsInfo(WorldSession *session) const
+void Guild::SendBankTabsInfo(WorldSession* session) const
{
WorldPacket data(SMSG_GUILD_BANK_LIST, 500);
@@ -1783,13 +1783,13 @@ void Guild::SendBankTabsInfo(WorldSession *session) const
sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Sent (SMSG_GUILD_BANK_LIST)");
}
-void Guild::SendBankTabText(WorldSession *session, uint8 tabId) const
+void Guild::SendBankTabText(WorldSession* session, uint8 tabId) const
{
if (const BankTab* pTab = GetBankTab(tabId))
pTab->SendText(this, session);
}
-void Guild::SendPermissions(WorldSession *session) const
+void Guild::SendPermissions(WorldSession* session) const
{
uint64 guid = session->GetPlayer()->GetGUID();
uint8 rankId = session->GetPlayer()->GetRank();
@@ -1809,7 +1809,7 @@ void Guild::SendPermissions(WorldSession *session) const
sLog->outDebug(LOG_FILTER_GUILD, "WORLD: Sent (MSG_GUILD_PERMISSIONS)");
}
-void Guild::SendMoneyInfo(WorldSession *session) const
+void Guild::SendMoneyInfo(WorldSession* session) const
{
WorldPacket data(MSG_GUILD_BANK_MONEY_WITHDRAWN, 4);
data << uint32(_GetMemberRemainingMoney(session->GetPlayer()->GetGUID()));
@@ -2033,7 +2033,7 @@ bool Guild::Validate()
///////////////////////////////////////////////////////////////////////////////
// Broadcasts
-void Guild::BroadcastToGuild(WorldSession *session, bool officerOnly, const std::string& msg, uint32 language) const
+void Guild::BroadcastToGuild(WorldSession* session, bool officerOnly, const std::string& msg, uint32 language) const
{
if (session && session->GetPlayer() && _HasRankRight(session->GetPlayer(), officerOnly ? GR_RIGHT_OFFCHATSPEAK : GR_RIGHT_GCHATSPEAK))
{
@@ -2097,7 +2097,7 @@ bool Guild::AddMember(uint64 guid, uint8 rankId)
stmt->setUInt32(0, lowguid);
if (PreparedQueryResult result = CharacterDatabase.Query(stmt))
{
- Field *fields = result->Fetch();
+ Field* fields = result->Fetch();
pMember->SetStats(
fields[0].GetString(),
fields[1].GetUInt8(),
@@ -2160,7 +2160,7 @@ void Guild::DeleteMember(uint64 guid, bool isDisbanding, bool isKicked)
_SetLeaderGUID(newLeader);
// If player not online data in data field will be loaded from guild tabs no need to update it !!
- if (Player *newLeaderPlayer = newLeader->FindPlayer())
+ if (Player* newLeaderPlayer = newLeader->FindPlayer())
newLeaderPlayer->SetRank(GR_GUILDMASTER);
// If leader does not exist (at guild loading with deleted leader) do not send broadcasts
@@ -2631,7 +2631,7 @@ bool Guild::_DoItemsMove(MoveItemData* pSrc, MoveItemData* pDest, bool sendError
return true;
}
-void Guild::_SendBankContent(WorldSession *session, uint8 tabId) const
+void Guild::_SendBankContent(WorldSession* session, uint8 tabId) const
{
uint64 guid = session->GetPlayer()->GetGUID();
if (_MemberHasTabRights(guid, tabId, GUILD_BANK_RIGHT_VIEW_TAB))
@@ -2652,7 +2652,7 @@ void Guild::_SendBankContent(WorldSession *session, uint8 tabId) const
}
}
-void Guild::_SendBankMoneyUpdate(WorldSession *session) const
+void Guild::_SendBankMoneyUpdate(WorldSession* session) const
{
WorldPacket data(SMSG_GUILD_BANK_LIST, 8 + 1 + 4 + 1 + 1);