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authorSpp- <u84280@epreinf21.(none)>2011-07-27 12:14:27 +0200
committerSpp- <u84280@epreinf21.(none)>2011-07-27 12:14:27 +0200
commitb2a84d9f1edb5bf7df83e05f83ccccbdfca3b7b2 (patch)
tree1ca392df9474efcc85cc48a1bec26893e9b7344f /src/server/game/Guilds/Guild.cpp
parentfa50c0a4646fd87da807130a043db2d89c022ccb (diff)
Core/ObjectMgr: Remove GetPlayer function (Remove double use of singletons)
Diffstat (limited to 'src/server/game/Guilds/Guild.cpp')
-rwxr-xr-xsrc/server/game/Guilds/Guild.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/server/game/Guilds/Guild.cpp b/src/server/game/Guilds/Guild.cpp
index b98fcb136da..e2f6b3952f4 100755
--- a/src/server/game/Guilds/Guild.cpp
+++ b/src/server/game/Guilds/Guild.cpp
@@ -2065,7 +2065,7 @@ void Guild::BroadcastPacket(WorldPacket* packet) const
// Members handling
bool Guild::AddMember(const uint64& guid, uint8 rankId)
{
- Player* player = sObjectMgr->GetPlayer(guid);
+ Player* player = ObjectAccessor::FindPlayer(guid);
// Player cannot be in guild
if (player)
{
@@ -2135,7 +2135,7 @@ bool Guild::AddMember(const uint64& guid, uint8 rankId)
void Guild::DeleteMember(const uint64& guid, bool isDisbanding, bool isKicked)
{
uint32 lowguid = GUID_LOPART(guid);
- Player* player = sObjectMgr->GetPlayer(guid);
+ Player* player = ObjectAccessor::FindPlayer(guid);
// Guild master can be deleted when loading guild and guid doesn't exist in characters table
// or when he is removed from guild by gm command