aboutsummaryrefslogtreecommitdiff
path: root/src/server/game/Guilds/GuildFinderMgr.h
diff options
context:
space:
mode:
authorSpp <spp@jorge.gr>2012-09-18 11:33:09 +0200
committerSpp <spp@jorge.gr>2012-09-18 11:35:18 +0200
commitc4d4beff3b26bfa4a34b7d520b0b96899fc5dd69 (patch)
treeeb249959b4d3061283bcd9b084cd8df0ac6c6bc8 /src/server/game/Guilds/GuildFinderMgr.h
parentb5af7c5c2e8331d310205cf5741d4d9ecce02a4a (diff)
Warning fixes and some minor changes here and there
- Added GetAchievementPoints to AchievementMgr
Diffstat (limited to 'src/server/game/Guilds/GuildFinderMgr.h')
-rw-r--r--src/server/game/Guilds/GuildFinderMgr.h20
1 files changed, 10 insertions, 10 deletions
diff --git a/src/server/game/Guilds/GuildFinderMgr.h b/src/server/game/Guilds/GuildFinderMgr.h
index 54faa83a002..930d538ebca 100644
--- a/src/server/game/Guilds/GuildFinderMgr.h
+++ b/src/server/game/Guilds/GuildFinderMgr.h
@@ -70,10 +70,10 @@ struct MembershipRequest
}
MembershipRequest(uint32 playerGUID, uint32 guildId, uint32 availability, uint32 classRoles, uint32 interests, std::string& comment, time_t submitTime) :
- _playerGUID(playerGUID), _guildId(guildId), _availability(availability), _classRoles(classRoles),
- _interests(interests), _time(submitTime), _comment(comment) {}
+ _comment(comment), _guildId(guildId), _playerGUID(playerGUID), _availability(availability),
+ _classRoles(classRoles), _interests(interests), _time(submitTime) {}
- MembershipRequest() : _playerGUID(0), _guildId(0), _availability(0), _classRoles(0),
+ MembershipRequest() : _guildId(0), _playerGUID(0), _availability(0), _classRoles(0),
_interests(0), _time(time(NULL)) {}
uint32 GetGuildId() const { return _guildId; }
@@ -164,14 +164,14 @@ struct LFGuildSettings : public LFGuildPlayer
LFGuildSettings(bool listed, TeamId team) : LFGuildPlayer(), _listed(listed), _team(team) {}
- LFGuildSettings(bool listed, TeamId team, uint32 guid, uint8 role, uint8 availability, uint8 interests, uint8 level) : _listed(listed),
- LFGuildPlayer(guid, role, availability, interests, level), _team(team) {}
+ LFGuildSettings(bool listed, TeamId team, uint32 guid, uint8 role, uint8 availability, uint8 interests, uint8 level) :
+ LFGuildPlayer(guid, role, availability, interests, level), _listed(listed), _team(team) {}
- LFGuildSettings(bool listed, TeamId team, uint32 guid, uint8 role, uint8 availability, uint8 interests, uint8 level, std::string& comment) : _listed(listed),
- LFGuildPlayer(guid, role, availability, interests, level, comment), _team(team) {}
+ LFGuildSettings(bool listed, TeamId team, uint32 guid, uint8 role, uint8 availability, uint8 interests, uint8 level, std::string& comment) :
+ LFGuildPlayer(guid, role, availability, interests, level, comment), _listed(listed), _team(team) {}
- LFGuildSettings(LFGuildSettings const& settings) : _listed(settings.IsListed()), _team(settings.GetTeam()),
- LFGuildPlayer(settings) {}
+ LFGuildSettings(LFGuildSettings const& settings) :
+ LFGuildPlayer(settings), _listed(settings.IsListed()), _team(settings.GetTeam()) {}
bool IsListed() const { return _listed; }
@@ -179,8 +179,8 @@ struct LFGuildSettings : public LFGuildPlayer
TeamId GetTeam() const { return _team; }
private:
- TeamId _team;
bool _listed;
+ TeamId _team;
};
typedef std::map<uint32 /* guildGuid */, LFGuildSettings> LFGuildStore;