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authorShauren <shauren.trinity@gmail.com>2023-01-08 21:16:53 +0100
committerShauren <shauren.trinity@gmail.com>2023-01-08 21:16:53 +0100
commitd791afae1dfcfaf592326f787755ca32d629e4d3 (patch)
tree54dc9916ede5800e110a2f0edff91530811fbdb8 /src/server/game/Guilds
parentb6820a706f46f18b9652fcd9806e4bec8805d29d (diff)
Core/Logging: Switch from fmt::sprintf to fmt::format (c++20 standard compatible api)
Diffstat (limited to 'src/server/game/Guilds')
-rw-r--r--src/server/game/Guilds/Guild.cpp108
-rw-r--r--src/server/game/Guilds/GuildMgr.cpp36
2 files changed, 72 insertions, 72 deletions
diff --git a/src/server/game/Guilds/Guild.cpp b/src/server/game/Guilds/Guild.cpp
index a33b91f300b..227fee420bf 100644
--- a/src/server/game/Guilds/Guild.cpp
+++ b/src/server/game/Guilds/Guild.cpp
@@ -62,8 +62,8 @@ void Guild::SendCommandResult(WorldSession* session, GuildCommandType type, Guil
resultPacket.Name = param;
session->SendPacket(resultPacket.Write());
- TC_LOG_DEBUG("guild", "SMSG_GUILD_COMMAND_RESULT [%s]: Type: %u, code: %u, param: %s"
- , session->GetPlayerInfo().c_str(), type, errCode, resultPacket.Name.c_str());
+ TC_LOG_DEBUG("guild", "SMSG_GUILD_COMMAND_RESULT [{}]: Type: {}, code: {}, param: {}"
+ , session->GetPlayerInfo(), type, errCode, resultPacket.Name);
}
void Guild::SendSaveEmblemResult(WorldSession* session, GuildEmblemError errCode)
@@ -72,7 +72,7 @@ void Guild::SendSaveEmblemResult(WorldSession* session, GuildEmblemError errCode
saveResponse.Error = int32(errCode);
session->SendPacket(saveResponse.Write());
- TC_LOG_DEBUG("guild", "Sent SMSG_SAVE_GUILD_EMBLEM [%s] Code: %u", session->GetPlayerInfo().c_str(), errCode);
+ TC_LOG_DEBUG("guild", "Sent SMSG_SAVE_GUILD_EMBLEM [{}] Code: {}", session->GetPlayerInfo(), errCode);
}
// LogHolder
@@ -282,7 +282,7 @@ void Guild::RankInfo::CreateMissingTabsIfNeeded(uint8 tabs, CharacterDatabaseTra
rightsAndSlots.SetGuildMasterValues();
if (logOnCreate)
- TC_LOG_ERROR("guild", "Guild " UI64FMTD " has broken Tab %u for rank %u. Created default tab.", m_guildId, i, uint32(m_rankId));
+ TC_LOG_ERROR("guild", "Guild {} has broken Tab {} for rank {}. Created default tab.", m_guildId, i, uint32(m_rankId));
CharacterDatabasePreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_INS_GUILD_BANK_RIGHT);
stmt->setUInt64(0, m_guildId);
@@ -377,21 +377,21 @@ bool Guild::BankTab::LoadItemFromDB(Field* fields)
uint32 itemEntry = fields[1].GetUInt32();
if (slotId >= GUILD_BANK_MAX_SLOTS)
{
- TC_LOG_ERROR("guild", "Invalid slot for item (GUID: " UI64FMTD ", id: %u) in guild bank, skipped.", itemGuid, itemEntry);
+ TC_LOG_ERROR("guild", "Invalid slot for item (GUID: {}, id: {}) in guild bank, skipped.", itemGuid, itemEntry);
return false;
}
ItemTemplate const* proto = sObjectMgr->GetItemTemplate(itemEntry);
if (!proto)
{
- TC_LOG_ERROR("guild", "Unknown item (GUID: " UI64FMTD ", id: %u) in guild bank, skipped.", itemGuid, itemEntry);
+ TC_LOG_ERROR("guild", "Unknown item (GUID: {}, id: {}) in guild bank, skipped.", itemGuid, itemEntry);
return false;
}
Item* pItem = NewItemOrBag(proto);
if (!pItem->LoadFromDB(itemGuid, ObjectGuid::Empty, fields, itemEntry))
{
- TC_LOG_ERROR("guild", "Item (GUID " UI64FMTD ", id: %u) not found in item_instance, deleting from guild bank!", itemGuid, itemEntry);
+ TC_LOG_ERROR("guild", "Item (GUID {}, id: {}) not found in item_instance, deleting from guild bank!", itemGuid, itemEntry);
CharacterDatabasePreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_DEL_NONEXISTENT_GUILD_BANK_ITEM);
stmt->setUInt64(0, m_guildId);
@@ -496,13 +496,13 @@ void Guild::BankTab::SendText(Guild const* guild, WorldSession* session) const
if (session)
{
- TC_LOG_DEBUG("guild", "SMSG_GUILD_BANK_QUERY_TEXT_RESULT [%s]: Tabid: %u, Text: %s"
- , session->GetPlayerInfo().c_str(), m_tabId, m_text.c_str());
+ TC_LOG_DEBUG("guild", "SMSG_GUILD_BANK_QUERY_TEXT_RESULT [{}]: Tabid: {}, Text: {}"
+ , session->GetPlayerInfo(), m_tabId, m_text);
session->SendPacket(textQuery.Write());
}
else
{
- TC_LOG_DEBUG("guild", "SMSG_GUILD_BANK_QUERY_TEXT_RESULT [Broadcast]: Tabid: %u, Text: %s", m_tabId, m_text.c_str());
+ TC_LOG_DEBUG("guild", "SMSG_GUILD_BANK_QUERY_TEXT_RESULT [Broadcast]: Tabid: {}, Text: {}", m_tabId, m_text);
guild->BroadcastPacket(textQuery.Write());
}
}
@@ -639,7 +639,7 @@ bool Guild::Member::LoadFromDB(Field* fields)
if (!m_zoneId)
{
- TC_LOG_DEBUG("guild", "%s has broken zone-data", m_guid.ToString().c_str());
+ TC_LOG_DEBUG("guild", "{} has broken zone-data", m_guid.ToString());
m_zoneId = Player::GetZoneIdFromDB(m_guid);
}
@@ -652,19 +652,19 @@ bool Guild::Member::CheckStats() const
{
if (m_level < 1)
{
- TC_LOG_ERROR("guild", "%s has a broken data in field `characters`.`level`, deleting him from guild!", m_guid.ToString().c_str());
+ TC_LOG_ERROR("guild", "{} has a broken data in field `characters`.`level`, deleting him from guild!", m_guid.ToString());
return false;
}
if (!sChrRacesStore.LookupEntry(m_race))
{
- TC_LOG_ERROR("guild", "%s has a broken data in field `characters`.`race`, deleting him from guild!", m_guid.ToString().c_str());
+ TC_LOG_ERROR("guild", "{} has a broken data in field `characters`.`race`, deleting him from guild!", m_guid.ToString());
return false;
}
if (!sChrClassesStore.LookupEntry(m_class))
{
- TC_LOG_ERROR("guild", "%s has a broken data in field `characters`.`class`, deleting him from guild!", m_guid.ToString().c_str());
+ TC_LOG_ERROR("guild", "{} has a broken data in field `characters`.`class`, deleting him from guild!", m_guid.ToString());
return false;
}
return true;
@@ -955,7 +955,7 @@ Item* Guild::BankMoveItemData::StoreItem(CharacterDatabaseTransaction trans, Ite
ASSERT(pItem);
- TC_LOG_DEBUG("guild", "GUILD STORAGE: StoreItem tab = %u, slot = %u, item = %u, count = %u",
+ TC_LOG_DEBUG("guild", "GUILD STORAGE: StoreItem tab = {}, slot = {}, item = {}, count = {}",
m_container, m_slotId, pItem->GetEntry(), pItem->GetCount());
pLastItem = _StoreItem(trans, pTab, pItem, pos, itr != m_vec.end());
}
@@ -981,10 +981,10 @@ void Guild::BankMoveItemData::LogAction(MoveItemData* pFrom) const
if (!pFrom->IsBank() && m_pPlayer->GetSession()->HasPermission(rbac::RBAC_PERM_LOG_GM_TRADE)) /// @todo Move this to scripts
{
sLog->OutCommand(m_pPlayer->GetSession()->GetAccountId(),
- "GM %s (%s) (Account: %u) deposit item: %s (Entry: %d Count: %u) to guild bank named: %s (Guild ID: " UI64FMTD ")",
- m_pPlayer->GetName().c_str(), m_pPlayer->GetGUID().ToString().c_str(), m_pPlayer->GetSession()->GetAccountId(),
+ "GM {} ({}) (Account: {}) deposit item: {} (Entry: {} Count: {}) to guild bank named: {} (Guild ID: {})",
+ m_pPlayer->GetName(), m_pPlayer->GetGUID().ToString(), m_pPlayer->GetSession()->GetAccountId(),
pFrom->GetItem()->GetTemplate()->GetDefaultLocaleName(), pFrom->GetItem()->GetEntry(), pFrom->GetItem()->GetCount(),
- m_pGuild->GetName().c_str(), m_pGuild->GetId());
+ m_pGuild->GetName(), m_pGuild->GetId());
}
}
@@ -1066,7 +1066,7 @@ void Guild::BankMoveItemData::CanStoreItemInTab(Item* pItem, uint8 skipSlotId, b
InventoryResult Guild::BankMoveItemData::CanStore(Item* pItem, bool swap)
{
- TC_LOG_DEBUG("guild", "GUILD STORAGE: CanStore() tab = %u, slot = %u, item = %u, count = %u",
+ TC_LOG_DEBUG("guild", "GUILD STORAGE: CanStore() tab = {}, slot = {}, item = {}, count = {}",
m_container, m_slotId, pItem->GetEntry(), pItem->GetCount());
uint32 count = pItem->GetCount();
@@ -1146,8 +1146,8 @@ bool Guild::Create(Player* pLeader, std::string_view name)
m_bankMoney = 0;
m_createdDate = GameTime::GetGameTime();
- TC_LOG_DEBUG("guild", "GUILD: creating guild [%s] for leader %s %s",
- m_name.c_str(), pLeader->GetName().c_str(), m_leaderGuid.ToString().c_str());
+ TC_LOG_DEBUG("guild", "GUILD: creating guild [{}] for leader {} {}",
+ m_name, pLeader->GetName(), m_leaderGuid.ToString());
CharacterDatabaseTransaction trans = CharacterDatabase.BeginTransaction();
@@ -1266,7 +1266,7 @@ void Guild::UpdateMemberData(Player* player, uint8 dataid, uint32 value)
member->SetLevel(value);
break;
default:
- TC_LOG_ERROR("guild", "Guild::UpdateMemberData: Called with incorrect DATAID %u (value %u)", dataid, value);
+ TC_LOG_ERROR("guild", "Guild::UpdateMemberData: Called with incorrect DATAID {} (value {})", dataid, value);
return;
}
//HandleRoster();
@@ -1346,7 +1346,7 @@ void Guild::HandleRoster(WorldSession* session)
roster.WelcomeText = m_motd;
roster.InfoText = m_info;
- TC_LOG_DEBUG("guild", "SMSG_GUILD_ROSTER [%s]", session->GetPlayerInfo().c_str());
+ TC_LOG_DEBUG("guild", "SMSG_GUILD_ROSTER [{}]", session->GetPlayerInfo());
session->SendPacket(roster.Write());
}
@@ -1371,7 +1371,7 @@ void Guild::SendQueryResponse(WorldSession* session)
response.Info->GuildName = m_name;
session->SendPacket(response.Write());
- TC_LOG_DEBUG("guild", "SMSG_GUILD_QUERY_RESPONSE [%s]", session->GetPlayerInfo().c_str());
+ TC_LOG_DEBUG("guild", "SMSG_GUILD_QUERY_RESPONSE [{}]", session->GetPlayerInfo());
}
void Guild::SendGuildRankInfo(WorldSession* session) const
@@ -1400,7 +1400,7 @@ void Guild::SendGuildRankInfo(WorldSession* session) const
}
session->SendPacket(ranks.Write());
- TC_LOG_DEBUG("guild", "SMSG_GUILD_RANK [%s]", session->GetPlayerInfo().c_str());
+ TC_LOG_DEBUG("guild", "SMSG_GUILD_RANK [{}]", session->GetPlayerInfo());
}
void Guild::HandleSetAchievementTracking(WorldSession* session, uint32 const* achievementIdsBegin, uint32 const* achievementIdsEnd)
@@ -1554,8 +1554,8 @@ void Guild::HandleSetBankTabInfo(WorldSession* session, uint8 tabId, std::string
BankTab* tab = GetBankTab(tabId);
if (!tab)
{
- TC_LOG_ERROR("guild", "Guild::HandleSetBankTabInfo: Player %s trying to change bank tab info from unexisting tab %d.",
- session->GetPlayerInfo().c_str(), tabId);
+ TC_LOG_ERROR("guild", "Guild::HandleSetBankTabInfo: Player {} trying to change bank tab info from unexisting tab {}.",
+ session->GetPlayerInfo(), tabId);
return;
}
@@ -1689,7 +1689,7 @@ void Guild::HandleInviteMember(WorldSession* session, std::string_view name)
SendCommandResult(session, GUILD_COMMAND_INVITE_PLAYER, ERR_GUILD_COMMAND_SUCCESS, name);
- TC_LOG_DEBUG("guild", "Player %s invited %s to join his Guild", player->GetName().c_str(), pInvitee->GetName().c_str());
+ TC_LOG_DEBUG("guild", "Player {} invited {} to join his Guild", player->GetName(), pInvitee->GetName());
pInvitee->SetGuildIdInvited(m_id);
_LogEvent(GUILD_EVENT_LOG_INVITE_PLAYER, player->GetGUID().GetCounter(), pInvitee->GetGUID().GetCounter());
@@ -1718,7 +1718,7 @@ void Guild::HandleInviteMember(WorldSession* session, std::string_view name)
}
pInvitee->SendDirectMessage(invite.Write());
- TC_LOG_DEBUG("guild", "SMSG_GUILD_INVITE [%s]", pInvitee->GetName().c_str());
+ TC_LOG_DEBUG("guild", "SMSG_GUILD_INVITE [{}]", pInvitee->GetName());
}
void Guild::HandleAcceptMember(WorldSession* session)
@@ -2047,8 +2047,8 @@ void Guild::HandleMemberDepositMoney(WorldSession* session, uint64 amount, bool
if (player->GetSession()->HasPermission(rbac::RBAC_PERM_LOG_GM_TRADE))
{
sLog->OutCommand(player->GetSession()->GetAccountId(),
- "GM %s (Account: %u) deposit money (Amount: " UI64FMTD ") to guild bank (Guild ID " UI64FMTD ")",
- player->GetName().c_str(), player->GetSession()->GetAccountId(), amount, m_id);
+ "GM {} (Account: {}) deposit money (Amount: {}) to guild bank (Guild ID {})",
+ player->GetName(), player->GetSession()->GetAccountId(), amount, m_id);
}
}
@@ -2118,7 +2118,7 @@ void Guild::HandleDelete(WorldSession* session)
if (_IsLeader(session->GetPlayer()))
{
Disband();
- TC_LOG_DEBUG("guild", "%s successfully deleted", GetGUID().ToString().c_str());
+ TC_LOG_DEBUG("guild", "{} successfully deleted", GetGUID().ToString());
delete this;
}
}
@@ -2139,7 +2139,7 @@ void Guild::HandleGuildPartyRequest(WorldSession* session) const
partyStateResponse.GuildXPEarnedMult = 0.0f;
session->SendPacket(partyStateResponse.Write());
- TC_LOG_DEBUG("guild", "SMSG_GUILD_PARTY_STATE_RESPONSE [%s]", session->GetPlayerInfo().c_str());
+ TC_LOG_DEBUG("guild", "SMSG_GUILD_PARTY_STATE_RESPONSE [{}]", session->GetPlayerInfo());
}
void Guild::HandleGuildRequestChallengeUpdate(WorldSession* session) const
@@ -2173,7 +2173,7 @@ void Guild::SendEventLog(WorldSession* session) const
session->SendPacket(packet.Write());
- TC_LOG_DEBUG("guild", "SMSG_GUILD_EVENT_LOG_QUERY_RESULTS [%s]", session->GetPlayerInfo().c_str());
+ TC_LOG_DEBUG("guild", "SMSG_GUILD_EVENT_LOG_QUERY_RESULTS [{}]", session->GetPlayerInfo());
}
void Guild::SendNewsUpdate(WorldSession* session) const
@@ -2188,7 +2188,7 @@ void Guild::SendNewsUpdate(WorldSession* session) const
session->SendPacket(packet.Write());
- TC_LOG_DEBUG("guild", "SMSG_GUILD_NEWS_UPDATE [%s]", session->GetPlayerInfo().c_str());
+ TC_LOG_DEBUG("guild", "SMSG_GUILD_NEWS_UPDATE [{}]", session->GetPlayerInfo());
}
void Guild::SendBankLog(WorldSession* session, uint8 tabId) const
@@ -2210,7 +2210,7 @@ void Guild::SendBankLog(WorldSession* session, uint8 tabId) const
session->SendPacket(packet.Write());
- TC_LOG_DEBUG("guild", "SMSG_GUILD_BANK_LOG_QUERY_RESULT [%s] TabId: %u", session->GetPlayerInfo().c_str(), tabId);
+ TC_LOG_DEBUG("guild", "SMSG_GUILD_BANK_LOG_QUERY_RESULT [{}] TabId: {}", session->GetPlayerInfo(), tabId);
}
}
@@ -2243,7 +2243,7 @@ void Guild::SendPermissions(WorldSession* session) const
}
session->SendPacket(queryResult.Write());
- TC_LOG_DEBUG("guild", "SMSG_GUILD_PERMISSIONS_QUERY_RESULTS [%s] Rank: %u", session->GetPlayerInfo().c_str(), uint32(rankId));
+ TC_LOG_DEBUG("guild", "SMSG_GUILD_PERMISSIONS_QUERY_RESULTS [{}] Rank: {}", session->GetPlayerInfo(), uint32(rankId));
}
void Guild::SendMoneyInfo(WorldSession* session) const
@@ -2258,7 +2258,7 @@ void Guild::SendMoneyInfo(WorldSession* session) const
packet.RemainingWithdrawMoney = amount;
session->SendPacket(packet.Write());
- TC_LOG_DEBUG("guild", "SMSG_GUILD_BANK_MONEY_WITHDRAWN [%s] Money: " SI64FMTD, session->GetPlayerInfo().c_str(), amount);
+ TC_LOG_DEBUG("guild", "SMSG_GUILD_BANK_MONEY_WITHDRAWN [{}] Money: " SI64FMTD, session->GetPlayerInfo(), amount);
}
void Guild::SendLoginInfo(WorldSession* session)
@@ -2344,7 +2344,7 @@ void Guild::SendEventMOTD(WorldSession* session, bool broadcast) const
else
{
session->SendPacket(eventPacket.Write());
- TC_LOG_DEBUG("guild", "SMSG_GUILD_EVENT_MOTD [%s] ", session->GetPlayerInfo().c_str());
+ TC_LOG_DEBUG("guild", "SMSG_GUILD_EVENT_MOTD [{}] ", session->GetPlayerInfo());
}
}
@@ -2413,7 +2413,7 @@ bool Guild::LoadFromDB(Field* fields)
if (!m_emblemInfo.LoadFromDB(fields))
{
- TC_LOG_ERROR("guild", "Guild " UI64FMTD " has invalid emblem colors (Background: %u, Border: %u, Emblem: %u), skipped.",
+ TC_LOG_ERROR("guild", "Guild {} has invalid emblem colors (Background: {}, Border: {}, Emblem: {}), skipped.",
m_id, m_emblemInfo.GetBackgroundColor(), m_emblemInfo.GetBorderColor(), m_emblemInfo.GetColor());
return false;
}
@@ -2451,7 +2451,7 @@ bool Guild::LoadMemberFromDB(Field* fields)
auto [memberIt, isNew] = m_members.try_emplace(playerGuid, m_id, playerGuid, GuildRankId(fields[2].GetUInt8()));
if (!isNew)
{
- TC_LOG_ERROR("guild", "Tried to add %s to guild '%s'. Member already exists.", playerGuid.ToString().c_str(), m_name.c_str());
+ TC_LOG_ERROR("guild", "Tried to add {} to guild '{}'. Member already exists.", playerGuid.ToString(), m_name);
return false;
}
@@ -2509,13 +2509,13 @@ bool Guild::LoadBankEventLogFromDB(Field* fields)
{
if (!isMoneyTab)
{
- TC_LOG_ERROR("guild", "GuildBankEventLog ERROR: MoneyEvent(LogGuid: %u, Guild: " UI64FMTD ") does not belong to money tab (%u), ignoring...", guid, m_id, dbTabId);
+ TC_LOG_ERROR("guild", "GuildBankEventLog ERROR: MoneyEvent(LogGuid: {}, Guild: {}) does not belong to money tab ({}), ignoring...", guid, m_id, dbTabId);
return false;
}
}
else if (isMoneyTab)
{
- TC_LOG_ERROR("guild", "GuildBankEventLog ERROR: non-money event (LogGuid: %u, Guild: " UI64FMTD ") belongs to money tab, ignoring...", guid, m_id);
+ TC_LOG_ERROR("guild", "GuildBankEventLog ERROR: non-money event (LogGuid: {}, Guild: {}) belongs to money tab, ignoring...", guid, m_id);
return false;
}
bankLog.LoadEvent(
@@ -2552,7 +2552,7 @@ void Guild::LoadBankTabFromDB(Field* fields)
{
uint8 tabId = fields[1].GetUInt8();
if (tabId >= _GetPurchasedTabsSize())
- TC_LOG_ERROR("guild", "Invalid tab (tabId: %u) in guild bank, skipped.", tabId);
+ TC_LOG_ERROR("guild", "Invalid tab (tabId: {}) in guild bank, skipped.", tabId);
else
m_bankTabs[tabId].LoadFromDB(fields);
}
@@ -2562,7 +2562,7 @@ bool Guild::LoadBankItemFromDB(Field* fields)
uint8 tabId = fields[52].GetUInt8();
if (tabId >= _GetPurchasedTabsSize())
{
- TC_LOG_ERROR("guild", "Invalid tab for item (GUID: %u, id: #%u) in guild bank, skipped.",
+ TC_LOG_ERROR("guild", "Invalid tab for item (GUID: {}, id: #{}) in guild bank, skipped.",
fields[0].GetUInt32(), fields[1].GetUInt32());
return false;
}
@@ -2583,7 +2583,7 @@ bool Guild::Validate()
CharacterDatabaseTransaction trans = CharacterDatabase.BeginTransaction();
if (ranks < GUILD_RANKS_MIN_COUNT || ranks > GUILD_RANKS_MAX_COUNT)
{
- TC_LOG_ERROR("guild", "Guild " UI64FMTD " has invalid number of ranks, creating new...", m_id);
+ TC_LOG_ERROR("guild", "Guild {} has invalid number of ranks, creating new...", m_id);
broken_ranks = true;
}
else
@@ -2593,7 +2593,7 @@ bool Guild::Validate()
RankInfo* rankInfo = GetRankInfo(GuildRankId(rankId));
if (rankInfo->GetId() != GuildRankId(rankId))
{
- TC_LOG_ERROR("guild", "Guild " UI64FMTD " has broken rank id %u, creating default set of ranks...", m_id, rankId);
+ TC_LOG_ERROR("guild", "Guild {} has broken rank id {}, creating default set of ranks...", m_id, rankId);
broken_ranks = true;
}
else
@@ -2754,7 +2754,7 @@ bool Guild::AddMember(CharacterDatabaseTransaction trans, ObjectGuid guid, Optio
auto [memberIt, isNew] = m_members.try_emplace(guid, m_id, guid, *rankId);
if (!isNew)
{
- TC_LOG_ERROR("guild", "Tried to add %s to guild '%s'. Member already exists.", guid.ToString().c_str(), m_name.c_str());
+ TC_LOG_ERROR("guild", "Tried to add {} to guild '{}'. Member already exists.", guid.ToString(), m_name);
return false;
}
@@ -3577,8 +3577,8 @@ void Guild::SendGuildRanksUpdate(ObjectGuid setterGuid, ObjectGuid targetGuid, G
CharacterDatabaseTransaction trans;
member->ChangeRank(trans, rank);
- TC_LOG_DEBUG("network", "SMSG_GUILD_RANKS_UPDATE [Broadcast] Target: %s, Issuer: %s, RankId: %u",
- targetGuid.ToString().c_str(), setterGuid.ToString().c_str(), uint32(rank));
+ TC_LOG_DEBUG("network", "SMSG_GUILD_RANKS_UPDATE [Broadcast] Target: {}, Issuer: {}, RankId: {}",
+ targetGuid.ToString(), setterGuid.ToString(), uint32(rank));
}
void Guild::ResetTimes(bool weekly)
@@ -3625,15 +3625,15 @@ void Guild::HandleNewsSetSticky(WorldSession* session, uint32 newsId, bool stick
if (itr == newsLog.end())
{
- TC_LOG_DEBUG("guild", "HandleNewsSetSticky: [%s] requested unknown newsId %u - Sticky: %u",
- session->GetPlayerInfo().c_str(), newsId, sticky);
+ TC_LOG_DEBUG("guild", "HandleNewsSetSticky: [{}] requested unknown newsId {} - Sticky: {}",
+ session->GetPlayerInfo(), newsId, sticky);
return;
}
itr->SetSticky(sticky);
- TC_LOG_DEBUG("guild", "HandleNewsSetSticky: [%s] changed newsId %u sticky to %u",
- session->GetPlayerInfo().c_str(), newsId, sticky);
+ TC_LOG_DEBUG("guild", "HandleNewsSetSticky: [{}] changed newsId {} sticky to {}",
+ session->GetPlayerInfo(), newsId, sticky);
WorldPackets::Guild::GuildNews newsPacket;
newsPacket.NewsEvents.reserve(1);
diff --git a/src/server/game/Guilds/GuildMgr.cpp b/src/server/game/Guilds/GuildMgr.cpp
index 155284130e7..f7d8dd86f6e 100644
--- a/src/server/game/Guilds/GuildMgr.cpp
+++ b/src/server/game/Guilds/GuildMgr.cpp
@@ -152,7 +152,7 @@ void GuildMgr::LoadGuilds()
}
while (result->NextRow());
- TC_LOG_INFO("server.loading", ">> Loaded %u guild definitions in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
+ TC_LOG_INFO("server.loading", ">> Loaded {} guild definitions in {} ms", count, GetMSTimeDiffToNow(oldMSTime));
}
}
@@ -186,7 +186,7 @@ void GuildMgr::LoadGuilds()
}
while (result->NextRow());
- TC_LOG_INFO("server.loading", ">> Loaded %u guild ranks in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
+ TC_LOG_INFO("server.loading", ">> Loaded {} guild ranks in {} ms", count, GetMSTimeDiffToNow(oldMSTime));
}
}
@@ -225,7 +225,7 @@ void GuildMgr::LoadGuilds()
}
while (result->NextRow());
- TC_LOG_INFO("server.loading", ">> Loaded %u guild members in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
+ TC_LOG_INFO("server.loading", ">> Loaded {} guild members in {} ms", count, GetMSTimeDiffToNow(oldMSTime));
}
}
@@ -259,7 +259,7 @@ void GuildMgr::LoadGuilds()
}
while (result->NextRow());
- TC_LOG_INFO("server.loading", ">> Loaded %u bank tab rights in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
+ TC_LOG_INFO("server.loading", ">> Loaded {} bank tab rights in {} ms", count, GetMSTimeDiffToNow(oldMSTime));
}
}
@@ -268,7 +268,7 @@ void GuildMgr::LoadGuilds()
{
uint32 oldMSTime = getMSTime();
- CharacterDatabase.DirectPExecute("DELETE FROM guild_eventlog WHERE LogGuid > %u", sWorld->getIntConfig(CONFIG_GUILD_EVENT_LOG_COUNT));
+ CharacterDatabase.DirectPExecute("DELETE FROM guild_eventlog WHERE LogGuid > {}", sWorld->getIntConfig(CONFIG_GUILD_EVENT_LOG_COUNT));
// 0 1 2 3 4 5 6
QueryResult result = CharacterDatabase.Query("SELECT guildid, LogGuid, EventType, PlayerGuid1, PlayerGuid2, NewRank, TimeStamp FROM guild_eventlog ORDER BY TimeStamp DESC, LogGuid DESC");
@@ -292,7 +292,7 @@ void GuildMgr::LoadGuilds()
}
while (result->NextRow());
- TC_LOG_INFO("server.loading", ">> Loaded %u guild event logs in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
+ TC_LOG_INFO("server.loading", ">> Loaded {} guild event logs in {} ms", count, GetMSTimeDiffToNow(oldMSTime));
}
}
@@ -302,7 +302,7 @@ void GuildMgr::LoadGuilds()
uint32 oldMSTime = getMSTime();
// Remove log entries that exceed the number of allowed entries per guild
- CharacterDatabase.DirectPExecute("DELETE FROM guild_bank_eventlog WHERE LogGuid > %u", sWorld->getIntConfig(CONFIG_GUILD_BANK_EVENT_LOG_COUNT));
+ CharacterDatabase.DirectPExecute("DELETE FROM guild_bank_eventlog WHERE LogGuid > {}", sWorld->getIntConfig(CONFIG_GUILD_BANK_EVENT_LOG_COUNT));
// 0 1 2 3 4 5 6 7 8
QueryResult result = CharacterDatabase.Query("SELECT guildid, TabId, LogGuid, EventType, PlayerGuid, ItemOrMoney, ItemStackCount, DestTabId, TimeStamp FROM guild_bank_eventlog ORDER BY TimeStamp DESC, LogGuid DESC");
@@ -326,7 +326,7 @@ void GuildMgr::LoadGuilds()
}
while (result->NextRow());
- TC_LOG_INFO("server.loading", ">> Loaded %u guild bank event logs in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
+ TC_LOG_INFO("server.loading", ">> Loaded {} guild bank event logs in {} ms", count, GetMSTimeDiffToNow(oldMSTime));
}
}
@@ -335,7 +335,7 @@ void GuildMgr::LoadGuilds()
{
uint32 oldMSTime = getMSTime();
- CharacterDatabase.DirectPExecute("DELETE FROM guild_newslog WHERE LogGuid > %u", sWorld->getIntConfig(CONFIG_GUILD_NEWS_LOG_COUNT));
+ CharacterDatabase.DirectPExecute("DELETE FROM guild_newslog WHERE LogGuid > {}", sWorld->getIntConfig(CONFIG_GUILD_NEWS_LOG_COUNT));
// 0 1 2 3 4 5 6
QueryResult result = CharacterDatabase.Query("SELECT guildid, LogGuid, EventType, PlayerGuid, Flags, Value, Timestamp FROM guild_newslog ORDER BY TimeStamp DESC, LogGuid DESC");
@@ -357,7 +357,7 @@ void GuildMgr::LoadGuilds()
}
while (result->NextRow());
- TC_LOG_INFO("server.loading", ">> Loaded %u guild new logs in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
+ TC_LOG_INFO("server.loading", ">> Loaded {} guild new logs in {} ms", count, GetMSTimeDiffToNow(oldMSTime));
}
}
@@ -391,7 +391,7 @@ void GuildMgr::LoadGuilds()
}
while (result->NextRow());
- TC_LOG_INFO("server.loading", ">> Loaded %u guild bank tabs in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
+ TC_LOG_INFO("server.loading", ">> Loaded {} guild bank tabs in {} ms", count, GetMSTimeDiffToNow(oldMSTime));
}
}
@@ -442,7 +442,7 @@ void GuildMgr::LoadGuilds()
}
while (result->NextRow());
- TC_LOG_INFO("server.loading", ">> Loaded %u guild bank tab items in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
+ TC_LOG_INFO("server.loading", ">> Loaded {} guild bank tab items in {} ms", count, GetMSTimeDiffToNow(oldMSTime));
}
}
@@ -473,7 +473,7 @@ void GuildMgr::LoadGuilds()
itr->second->GetAchievementMgr().LoadFromDB(achievementResult, criteriaResult);
}
- TC_LOG_INFO("server.loading", ">> Loaded " UI64FMTD " guild achievements and " UI64FMTD " criterias in %u ms", achievementCount, criteriaCount, GetMSTimeDiffToNow(oldMSTime));
+ TC_LOG_INFO("server.loading", ">> Loaded {} guild achievements and {} criterias in {} ms", achievementCount, criteriaCount, GetMSTimeDiffToNow(oldMSTime));
}
// 11. Validate loaded guild data
@@ -489,7 +489,7 @@ void GuildMgr::LoadGuilds()
delete guild;
}
- TC_LOG_INFO("server.loading", ">> Validated data of loaded guilds in %u ms", GetMSTimeDiffToNow(oldMSTime));
+ TC_LOG_INFO("server.loading", ">> Validated data of loaded guilds in {} ms", GetMSTimeDiffToNow(oldMSTime));
}
}
@@ -519,13 +519,13 @@ void GuildMgr::LoadGuildRewards()
if (!sObjectMgr->GetItemTemplate(reward.ItemID))
{
- TC_LOG_ERROR("server.loading", "Guild rewards constains not existing item entry %u", reward.ItemID);
+ TC_LOG_ERROR("server.loading", "Guild rewards constains not existing item entry {}", reward.ItemID);
continue;
}
if (reward.MinGuildRep >= MAX_REPUTATION_RANK)
{
- TC_LOG_ERROR("server.loading", "Guild rewards contains wrong reputation standing %u, max is %u", uint32(reward.MinGuildRep), MAX_REPUTATION_RANK - 1);
+ TC_LOG_ERROR("server.loading", "Guild rewards contains wrong reputation standing {}, max is {}", uint32(reward.MinGuildRep), MAX_REPUTATION_RANK - 1);
continue;
}
@@ -542,7 +542,7 @@ void GuildMgr::LoadGuildRewards()
if (!sAchievementStore.LookupEntry(requiredAchievementId))
{
- TC_LOG_ERROR("server.loading", "Guild rewards constains not existing achievement entry %u", requiredAchievementId);
+ TC_LOG_ERROR("server.loading", "Guild rewards constains not existing achievement entry {}", requiredAchievementId);
continue;
}
@@ -554,7 +554,7 @@ void GuildMgr::LoadGuildRewards()
++count;
} while (result->NextRow());
- TC_LOG_INFO("server.loading", ">> Loaded %u guild reward definitions in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
+ TC_LOG_INFO("server.loading", ">> Loaded {} guild reward definitions in {} ms", count, GetMSTimeDiffToNow(oldMSTime));
}
void GuildMgr::ResetTimes(bool week)