diff options
author | Shauren <shauren.trinity@gmail.com> | 2021-03-14 14:46:07 +0100 |
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committer | Shauren <shauren.trinity@gmail.com> | 2021-03-14 14:46:07 +0100 |
commit | 08e017b3512ce8189adc6762e3670c20c900f54e (patch) | |
tree | 6514720b6888539245254ea0326e75ba60180942 /src/server/game/Handlers/AdventureMapHandler.cpp | |
parent | da77b300f48df88cd52e69d37510db028d0fa2e8 (diff) |
Core/AdventureMap: Handle CMSG_ADVENTURE_MAP_START_QUEST
Diffstat (limited to 'src/server/game/Handlers/AdventureMapHandler.cpp')
-rw-r--r-- | src/server/game/Handlers/AdventureMapHandler.cpp | 39 |
1 files changed, 39 insertions, 0 deletions
diff --git a/src/server/game/Handlers/AdventureMapHandler.cpp b/src/server/game/Handlers/AdventureMapHandler.cpp new file mode 100644 index 00000000000..e75425be870 --- /dev/null +++ b/src/server/game/Handlers/AdventureMapHandler.cpp @@ -0,0 +1,39 @@ +/* + * This file is part of the TrinityCore Project. See AUTHORS file for Copyright information + * + * This program is free software; you can redistribute it and/or modify it + * under the terms of the GNU General Public License as published by the + * Free Software Foundation; either version 2 of the License, or (at your + * option) any later version. + * + * This program is distributed in the hope that it will be useful, but WITHOUT + * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or + * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for + * more details. + * + * You should have received a copy of the GNU General Public License along + * with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +#include "WorldSession.h" +#include "AdventureMapPackets.h" +#include "DB2Stores.h" +#include "Player.h" + +void WorldSession::HandleAdventureMapStartQuest(WorldPackets::AdventureMap::AdventureMapStartQuest& startQuest) +{ + Quest const* quest = sObjectMgr->GetQuestTemplate(startQuest.QuestID); + if (!quest) + return; + + auto itr = std::find_if(sAdventureMapPOIStore.begin(), sAdventureMapPOIStore.end(), [&](AdventureMapPOIEntry const* adventureMap) + { + return adventureMap->QuestID == startQuest.QuestID && _player->MeetPlayerCondition(adventureMap->PlayerConditionID); + }); + + if (itr == sAdventureMapPOIStore.end()) + return; + + if (_player->CanTakeQuest(quest, true)) + _player->AddQuestAndCheckCompletion(quest, _player); +} |