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| author | joschiwald <joschiwald.trinity@gmail.com> | 2014-11-12 19:16:14 +0100 |
|---|---|---|
| committer | joschiwald <joschiwald.trinity@gmail.com> | 2014-11-12 19:16:14 +0100 |
| commit | 620f23d9dcb94b21c2b3402765817362e2b82b2f (patch) | |
| tree | 89a92c8266999f4a8e1b6bba8e54377ab01102cf /src/server/game/Handlers/AuctionHouseHandler.cpp | |
| parent | f4926e0a8c0c028d6b50ee28aabde720a93cf280 (diff) | |
Core/World: hold deleted characters in character store
Diffstat (limited to 'src/server/game/Handlers/AuctionHouseHandler.cpp')
| -rw-r--r-- | src/server/game/Handlers/AuctionHouseHandler.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Handlers/AuctionHouseHandler.cpp b/src/server/game/Handlers/AuctionHouseHandler.cpp index 9197ea15b3d..e7e45e0bf19 100644 --- a/src/server/game/Handlers/AuctionHouseHandler.cpp +++ b/src/server/game/Handlers/AuctionHouseHandler.cpp @@ -431,7 +431,7 @@ void WorldSession::HandleAuctionPlaceBid(WorldPacket& recvData) // impossible have online own another character (use this for speedup check in case online owner) ObjectGuid ownerGuid = ObjectGuid::Create<HighGuid::Player>(auction->owner); Player* auction_owner = ObjectAccessor::FindPlayer(ownerGuid); - if (!auction_owner && sObjectMgr->GetPlayerAccountIdByGUID(ownerGuid) == player->GetSession()->GetAccountId()) + if (!auction_owner && ObjectMgr::GetPlayerAccountIdByGUID(ownerGuid) == player->GetSession()->GetAccountId()) { //you cannot bid your another character auction: SendAuctionCommandResult(NULL, AUCTION_PLACE_BID, ERR_AUCTION_BID_OWN); |
