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authorShauren <shauren.trinity@gmail.com>2015-03-27 22:21:24 +0100
committerShauren <shauren.trinity@gmail.com>2015-03-27 22:21:24 +0100
commit8cfb542ee4f03410daff7d45b2771e9341bdd2ac (patch)
tree8e2360584da95e57758e6e90799e8e5eaefc9f99 /src/server/game/Handlers/AuctionHouseHandler.cpp
parentb05d74ba469df10981cdeab7ed2dff960b7a3236 (diff)
Core/PacketIO: Updated values of all known server opcodes
Diffstat (limited to 'src/server/game/Handlers/AuctionHouseHandler.cpp')
-rw-r--r--src/server/game/Handlers/AuctionHouseHandler.cpp34
1 files changed, 17 insertions, 17 deletions
diff --git a/src/server/game/Handlers/AuctionHouseHandler.cpp b/src/server/game/Handlers/AuctionHouseHandler.cpp
index bef8aa2fdb4..8c3ae15cefc 100644
--- a/src/server/game/Handlers/AuctionHouseHandler.cpp
+++ b/src/server/game/Handlers/AuctionHouseHandler.cpp
@@ -78,23 +78,23 @@ void WorldSession::SendAuctionCommandResult(AuctionEntry* auction, uint32 action
}
//this function sends notification, if bidder is online
-void WorldSession::SendAuctionBidderNotification(uint32 location, uint32 auctionId, ObjectGuid bidder, uint32 bidSum, uint32 diff, uint32 itemEntry)
+void WorldSession::SendAuctionBidderNotification(uint32 /*location*/, uint32 /*auctionId*/, ObjectGuid /*bidder*/, uint32 /*bidSum*/, uint32 /*diff*/, uint32 /*itemEntry*/)
{
- WorldPacket data(SMSG_AUCTION_BIDDER_NOTIFICATION, (8*4));
- data << uint32(location);
- data << uint32(auctionId);
- data << bidder;
- data << uint64(bidSum);
- data << uint64(diff);
- data << uint32(itemEntry);
- data << uint32(0);
- SendPacket(&data);
+ //WorldPacket data(SMSG_AUCTION_BIDDER_NOTIFICATION, (8*4));
+ //data << uint32(location);
+ //data << uint32(auctionId);
+ //data << bidder;
+ //data << uint64(bidSum);
+ //data << uint64(diff);
+ //data << uint32(itemEntry);
+ //data << uint32(0);
+ //SendPacket(&data);
}
// this void causes on client to display: "Your auction sold"
void WorldSession::SendAuctionOwnerNotification(AuctionEntry* auction)
{
- WorldPacket data(SMSG_AUCTION_OWNER_NOTIFICATION, 40);
+ WorldPacket data(SMSG_AUCTION_CLOSED_NOTIFICATION, 40);
data << uint32(auction->Id);
data << uint64(auction->bid);
data << uint64(0); //unk
@@ -105,13 +105,13 @@ void WorldSession::SendAuctionOwnerNotification(AuctionEntry* auction)
SendPacket(&data);
}
-void WorldSession::SendAuctionRemovedNotification(uint32 auctionId, uint32 itemEntry, int32 randomPropertyId)
+void WorldSession::SendAuctionRemovedNotification(uint32 /*auctionId*/, uint32 /*itemEntry*/, int32 /*randomPropertyId*/)
{
- WorldPacket data(SMSG_AUCTION_REMOVED_NOTIFICATION, (4+4+4));
- data << uint32(auctionId);
- data << uint32(itemEntry);
- data << uint32(randomPropertyId);
- SendPacket(&data);
+ //WorldPacket data(SMSG_AUCTION_REMOVED_NOTIFICATION, (4+4+4));
+ //data << uint32(auctionId);
+ //data << uint32(itemEntry);
+ //data << uint32(randomPropertyId);
+ //SendPacket(&data);
}
//this void creates new auction and adds auction to some auctionhouse