diff options
| author | jackpoz <giacomopoz@gmail.com> | 2014-10-26 19:37:07 +0100 |
|---|---|---|
| committer | jackpoz <giacomopoz@gmail.com> | 2014-10-26 19:37:07 +0100 |
| commit | 8d39ad435a1f85d73e438c07e81003bfaa0c125f (patch) | |
| tree | eb691d37ed58d661580b30a5ec2fbc9a03d972f1 /src/server/game/Handlers/AuctionHouseHandler.cpp | |
| parent | d924553002339a07544063784acd6241ce469986 (diff) | |
Core/AH: Code cleanup
Remove unused paramters from RemoveAuction(), kept till now for compatibility with ahbot patch.
Reverts 28dffbee11024c1abc82a29a3fef655d9262904b
Diffstat (limited to 'src/server/game/Handlers/AuctionHouseHandler.cpp')
| -rw-r--r-- | src/server/game/Handlers/AuctionHouseHandler.cpp | 6 |
1 files changed, 2 insertions, 4 deletions
diff --git a/src/server/game/Handlers/AuctionHouseHandler.cpp b/src/server/game/Handlers/AuctionHouseHandler.cpp index 9f227bd5710..f1ec44ae4ad 100644 --- a/src/server/game/Handlers/AuctionHouseHandler.cpp +++ b/src/server/game/Handlers/AuctionHouseHandler.cpp @@ -501,9 +501,8 @@ void WorldSession::HandleAuctionPlaceBid(WorldPacket& recvData) auction->DeleteFromDB(trans); - uint32 itemEntry = auction->itemEntry; sAuctionMgr->RemoveAItem(auction->itemGUIDLow); - auctionHouse->RemoveAuction(auction, itemEntry); + auctionHouse->RemoveAuction(auction); } player->SaveInventoryAndGoldToDB(trans); CharacterDatabase.CommitTransaction(trans); @@ -581,9 +580,8 @@ void WorldSession::HandleAuctionRemoveItem(WorldPacket& recvData) auction->DeleteFromDB(trans); CharacterDatabase.CommitTransaction(trans); - uint32 itemEntry = auction->itemEntry; sAuctionMgr->RemoveAItem(auction->itemGUIDLow); - auctionHouse->RemoveAuction(auction, itemEntry); + auctionHouse->RemoveAuction(auction); } //called when player lists his bids |
