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authorNaios <naios-dev@live.de>2015-04-27 17:01:30 +0200
committerNaios <naios-dev@live.de>2015-04-27 17:01:30 +0200
commitd37ecf796ef24fe96e56ef5262bab1ae4390dc2f (patch)
tree41c3f6d6493175a595af3bf387403763c1345cd2 /src/server/game/Handlers/AuthHandler.cpp
parent5acc4b14aa81a5e9a946d11cfa9034d334ea7144 (diff)
Core/Misc: Use boost::in_place() to initialize optionals.
* Improves commit 800d5d893964a822655 * Thanks @Shauren for this great suggestion.
Diffstat (limited to 'src/server/game/Handlers/AuthHandler.cpp')
-rw-r--r--src/server/game/Handlers/AuthHandler.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/server/game/Handlers/AuthHandler.cpp b/src/server/game/Handlers/AuthHandler.cpp
index 233a0346c9c..66a31ce0bf2 100644
--- a/src/server/game/Handlers/AuthHandler.cpp
+++ b/src/server/game/Handlers/AuthHandler.cpp
@@ -28,13 +28,13 @@ void WorldSession::SendAuthResponse(uint8 code, bool queued, uint32 queuePos)
if (queued)
{
- response.WaitInfo = WorldPackets::Auth::AuthResponse::AuthWaitInfo();
+ response.WaitInfo = boost::in_place();
response.WaitInfo->WaitCount = queuePos;
}
if (code == AUTH_OK)
{
- response.SuccessInfo = WorldPackets::Auth::AuthResponse::AuthSuccessInfo();
+ response.SuccessInfo = boost::in_place();
response.SuccessInfo->AccountExpansionLevel = GetExpansion();
response.SuccessInfo->ActiveExpansionLevel = GetExpansion();
@@ -64,7 +64,7 @@ void WorldSession::SendAuthWaitQue(uint32 position)
response.Result = AUTH_OK;
else
{
- response.WaitInfo = WorldPackets::Auth::AuthResponse::AuthWaitInfo();
+ response.WaitInfo = boost::in_place();
response.WaitInfo->WaitCount = position;
response.Result = AUTH_WAIT_QUEUE;
}