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path: root/src/server/game/Handlers/AuthHandler.cpp
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Diffstat (limited to 'src/server/game/Handlers/AuthHandler.cpp')
-rw-r--r--src/server/game/Handlers/AuthHandler.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/server/game/Handlers/AuthHandler.cpp b/src/server/game/Handlers/AuthHandler.cpp
index 233a0346c9c..66a31ce0bf2 100644
--- a/src/server/game/Handlers/AuthHandler.cpp
+++ b/src/server/game/Handlers/AuthHandler.cpp
@@ -28,13 +28,13 @@ void WorldSession::SendAuthResponse(uint8 code, bool queued, uint32 queuePos)
if (queued)
{
- response.WaitInfo = WorldPackets::Auth::AuthResponse::AuthWaitInfo();
+ response.WaitInfo = boost::in_place();
response.WaitInfo->WaitCount = queuePos;
}
if (code == AUTH_OK)
{
- response.SuccessInfo = WorldPackets::Auth::AuthResponse::AuthSuccessInfo();
+ response.SuccessInfo = boost::in_place();
response.SuccessInfo->AccountExpansionLevel = GetExpansion();
response.SuccessInfo->ActiveExpansionLevel = GetExpansion();
@@ -64,7 +64,7 @@ void WorldSession::SendAuthWaitQue(uint32 position)
response.Result = AUTH_OK;
else
{
- response.WaitInfo = WorldPackets::Auth::AuthResponse::AuthWaitInfo();
+ response.WaitInfo = boost::in_place();
response.WaitInfo->WaitCount = position;
response.Result = AUTH_WAIT_QUEUE;
}